Move some module state mapping definitions to the module file and add deprecation flags some sFit functions (will be moving to module / commands)
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@@ -64,6 +64,30 @@ class Slot(Enum):
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FS_HEAVY = 15
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ProjectedMap = {
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State.OVERHEATED: State.ACTIVE,
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State.ACTIVE: State.OFFLINE,
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State.OFFLINE: State.ACTIVE,
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State.ONLINE: State.ACTIVE # Just in case
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}
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# Old state : New State
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LocalMap = {
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State.OVERHEATED: State.ACTIVE,
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State.ACTIVE: State.ONLINE,
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State.OFFLINE: State.ONLINE,
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State.ONLINE: State.ACTIVE
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}
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# For system effects. They should only ever be online or offline
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ProjectedSystem = {
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State.OFFLINE: State.ONLINE,
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State.ONLINE: State.OFFLINE
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}
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class Hardpoint(Enum):
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NONE = 0
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MISSILE = 1
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@@ -32,7 +32,7 @@ from eos.saveddata.drone import Drone as es_Drone
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from eos.saveddata.fighter import Fighter as es_Fighter
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from eos.saveddata.implant import Implant as es_Implant
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from eos.saveddata.ship import Ship as es_Ship
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from eos.saveddata.module import Module as es_Module, State, Slot
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from eos.saveddata.module import Module as es_Module, State, Slot, ProjectedMap, ProjectedSystem, LocalMap
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from eos.saveddata.fit import Fit as FitType, ImplantLocation
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from service.character import Character
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from service.damagePattern import DamagePattern
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@@ -1186,6 +1186,7 @@ class Fit(object):
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if changed:
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self.recalc(fit)
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@deprecated
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def toggleModulesState(self, fitID, base, modules, click):
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pyfalog.debug("Toggle module state for fit ID: {0}", fitID)
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changed = False
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@@ -1210,31 +1211,17 @@ class Fit(object):
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# Then, check states of all modules and change where needed. This will recalc if needed
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self.checkStates(fit, base)
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# Old state : New State
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localMap = {
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State.OVERHEATED: State.ACTIVE,
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State.ACTIVE: State.ONLINE,
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State.OFFLINE: State.ONLINE,
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State.ONLINE: State.ACTIVE}
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projectedMap = {
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State.OVERHEATED: State.ACTIVE,
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State.ACTIVE: State.OFFLINE,
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State.OFFLINE: State.ACTIVE,
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State.ONLINE: State.ACTIVE} # Just in case
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# For system effects. They should only ever be online or offline
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projectedSystem = {
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State.OFFLINE: State.ONLINE,
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State.ONLINE: State.OFFLINE}
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@deprecated
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def __getProposedState(self, mod, click, proposedState=None):
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pyfalog.debug("Get proposed state for module.")
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if mod.slot == Slot.SUBSYSTEM or mod.isEmpty:
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return State.ONLINE
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if mod.slot == Slot.SYSTEM:
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transitionMap = self.projectedSystem
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transitionMap = ProjectedSystem
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else:
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transitionMap = self.projectedMap if mod.projected else self.localMap
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transitionMap = ProjectedMap if mod.projected else LocalMap
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currState = mod.state
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