Add requiredSkills tooltip

This commit is contained in:
cncfanatics
2010-10-31 00:08:27 +02:00
parent 12f33159a7
commit 661dfc66a1
2 changed files with 53 additions and 1 deletions

View File

@@ -20,7 +20,7 @@
import wx
import service
from gui import characterEditor as ce
from gui import shipBrowser as sb
from gui import bitmapLoader
from gui import fittingView as fv
import gui.mainFrame
@@ -39,6 +39,14 @@ class CharacterSelection(wx.Panel):
self.refreshCharacterList()
self.skillReqsStaticBitmap = wx.StaticBitmap(self)
mainSizer.Add(self.skillReqsStaticBitmap, 0, wx.ALIGN_CENTER_VERTICAL)
self.cleanSkills = bitmapLoader.getBitmap("skill_big", "icons")
self.redSkills = bitmapLoader.getBitmap("skillRed_big", "icons")
self.greenSkills = bitmapLoader.getBitmap("skillGreen_big", "icons")
self.skillReqsStaticBitmap.SetBitmap(self.cleanSkills)
self.Bind(wx.EVT_CHOICE, self.charChanged)
self.mainFrame.Bind(ce.CHAR_LIST_UPDATED, self.refreshCharacterList)
self.mainFrame.Bind(fv.FIT_CHANGED, self.fitChanged)
@@ -101,6 +109,18 @@ class CharacterSelection(wx.Panel):
currCharID = choice.GetClientData(choice.GetCurrentSelection())
fit = cFit.getFit(event.fitID)
newCharID = fit.character.ID if fit is not None else None
if event.fitID is None:
self.skillReqsStaticBitmap.SetBitmap(self.cleanSkills)
else:
sCharacter = service.Character.getInstance()
reqs = sCharacter.checkRequirements(fit)
if len(reqs) == 0:
self.skillReqsStaticBitmap.SetBitmap(self.greenSkills)
self.skillReqsStaticBitmap.SetToolTip(None)
else:
tip = self._buildSkillsTooltip(reqs)
self.skillReqsStaticBitmap.SetBitmap(self.redSkills)
self.skillReqsStaticBitmap.SetToolTipString(tip.strip())
if newCharID == None:
cChar = service.Character.getInstance()
@@ -109,3 +129,12 @@ class CharacterSelection(wx.Panel):
self.selectChar(newCharID)
event.Skip()
def _buildSkillsTooltip(self, reqs, tabulationLevel = 0):
tip = ""
for name, info in reqs.iteritems():
level, more = info
tip += "%s%s: %d\n" % (" " * tabulationLevel, name, level)
tip += self._buildSkillsTooltip(more, tabulationLevel + 1)
return tip

View File

@@ -21,6 +21,7 @@ import eos.db
import eos.types
import copy
import service
import itertools
class Character():
instance = None
@@ -138,3 +139,25 @@ class Character():
def getImplants(self, charID):
char = eos.db.getCharacter(charID)
return char.implants
def checkRequirements(self, fit):
toCheck = []
reqs = {}
for thing in itertools.chain(fit.modules, fit.drones, (fit.ship,)):
for attr in ("item", "charge"):
subThing = getattr(thing, attr, None)
if subThing is not None:
self._checkRequirements(fit, fit.character, subThing, reqs)
return reqs
def _checkRequirements(self, fit, char, subThing, reqs):
for req, level in subThing.requiredSkills.iteritems():
name = req.name
info = reqs.get(name)
currLevel, subs = info if info is not None else 0, {}
if level > currLevel and (char is None or char.getSkill(req).level < level):
reqs[name] = (level, subs)
self._checkRequirements(fit, char, req, subs)
return reqs