Add requiredSkills tooltip
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@@ -20,7 +20,7 @@
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import wx
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import service
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from gui import characterEditor as ce
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from gui import shipBrowser as sb
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from gui import bitmapLoader
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from gui import fittingView as fv
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import gui.mainFrame
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@@ -39,6 +39,14 @@ class CharacterSelection(wx.Panel):
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self.refreshCharacterList()
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self.skillReqsStaticBitmap = wx.StaticBitmap(self)
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mainSizer.Add(self.skillReqsStaticBitmap, 0, wx.ALIGN_CENTER_VERTICAL)
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self.cleanSkills = bitmapLoader.getBitmap("skill_big", "icons")
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self.redSkills = bitmapLoader.getBitmap("skillRed_big", "icons")
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self.greenSkills = bitmapLoader.getBitmap("skillGreen_big", "icons")
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self.skillReqsStaticBitmap.SetBitmap(self.cleanSkills)
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self.Bind(wx.EVT_CHOICE, self.charChanged)
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self.mainFrame.Bind(ce.CHAR_LIST_UPDATED, self.refreshCharacterList)
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self.mainFrame.Bind(fv.FIT_CHANGED, self.fitChanged)
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@@ -101,6 +109,18 @@ class CharacterSelection(wx.Panel):
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currCharID = choice.GetClientData(choice.GetCurrentSelection())
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fit = cFit.getFit(event.fitID)
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newCharID = fit.character.ID if fit is not None else None
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if event.fitID is None:
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self.skillReqsStaticBitmap.SetBitmap(self.cleanSkills)
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else:
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sCharacter = service.Character.getInstance()
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reqs = sCharacter.checkRequirements(fit)
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if len(reqs) == 0:
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self.skillReqsStaticBitmap.SetBitmap(self.greenSkills)
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self.skillReqsStaticBitmap.SetToolTip(None)
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else:
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tip = self._buildSkillsTooltip(reqs)
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self.skillReqsStaticBitmap.SetBitmap(self.redSkills)
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self.skillReqsStaticBitmap.SetToolTipString(tip.strip())
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if newCharID == None:
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cChar = service.Character.getInstance()
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@@ -109,3 +129,12 @@ class CharacterSelection(wx.Panel):
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self.selectChar(newCharID)
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event.Skip()
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def _buildSkillsTooltip(self, reqs, tabulationLevel = 0):
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tip = ""
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for name, info in reqs.iteritems():
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level, more = info
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tip += "%s%s: %d\n" % (" " * tabulationLevel, name, level)
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tip += self._buildSkillsTooltip(more, tabulationLevel + 1)
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return tip
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@@ -21,6 +21,7 @@ import eos.db
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import eos.types
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import copy
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import service
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import itertools
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class Character():
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instance = None
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@@ -138,3 +139,25 @@ class Character():
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def getImplants(self, charID):
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char = eos.db.getCharacter(charID)
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return char.implants
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def checkRequirements(self, fit):
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toCheck = []
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reqs = {}
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for thing in itertools.chain(fit.modules, fit.drones, (fit.ship,)):
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for attr in ("item", "charge"):
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subThing = getattr(thing, attr, None)
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if subThing is not None:
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self._checkRequirements(fit, fit.character, subThing, reqs)
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return reqs
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def _checkRequirements(self, fit, char, subThing, reqs):
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for req, level in subThing.requiredSkills.iteritems():
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name = req.name
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info = reqs.get(name)
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currLevel, subs = info if info is not None else 0, {}
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if level > currLevel and (char is None or char.getSkill(req).level < level):
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reqs[name] = (level, subs)
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self._checkRequirements(fit, char, req, subs)
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return reqs
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