Use the bitmap directly to create lr region

This commit is contained in:
HomeWorld
2010-11-14 00:27:52 +02:00
parent f33a68fe42
commit 6873a4ac8b

View File

@@ -185,9 +185,10 @@ class PFTabRenderer:
mdc.SelectObject(wx.NullBitmap)
mbmp.SetMaskColour( (123, 123, 123) )
# mbmp.SetMaskColour( (123, 123, 123) )
region = wx.RegionFromBitmap(mbmp)
region = wx.Region()
region.UnionBitmapColour(mbmp, wx.Colour(123,123,123))
region.Offset(-1,0)
return region
@@ -214,9 +215,8 @@ class PFTabRenderer:
mdc.SelectObject(wx.NullBitmap)
mbmp.SetMaskColour( (123, 123, 123) )
region = wx.RegionFromBitmap(mbmp)
region = wx.Region()
region.UnionBitmapColour(mbmp, wx.Colour(123,123,123))
return region