Work around EVE bug (Assault Frigs have raceID assigned) and make race detection to cope with 3+ skill reqs better overall, which fixes race detection for revenant and alike
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@@ -255,10 +255,11 @@ class Item(EqBase):
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race = None
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# Check primary and secondary required skills' races
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if race is None:
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skills = self.requiredSkills.keys()
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skillPrimaryRace = (skills[0].raceID if len(skills) >= 1 else 0) or 0
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skillSecondaryRace = (skills[1].raceID if len(skills) >= 2 else 0) or 0
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skillRaces = (skillPrimaryRace, skillSecondaryRace)
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# Currently Assault Frigates skill has raceID set, which is actually
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# EVE's bug
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ignoredSkills = ('Assault Frigates',)
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skills = tuple(filter(lambda i: i.name not in ignoredSkills, self.requiredSkills.keys()))
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skillRaces = tuple(filter(lambda rid: rid, (s.raceID for s in skills)))
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if sum(skillRaces) in map:
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race = map[sum(skillRaces)]
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if race == "angelserp":
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