Add multi-level menu support for incoming damage patterns
This commit is contained in:
@@ -47,14 +47,11 @@ class ChangeDamagePattern(ContextMenuUnconditional):
|
||||
|
||||
return [i[0] for i in self.items[0]] + list(self.items[1].keys())
|
||||
|
||||
def addPattern(self, rootMenu, pattern, name):
|
||||
def _addPattern(self, parentMenu, pattern, name):
|
||||
id = ContextMenuUnconditional.nextID()
|
||||
self.patternEventMap[id] = pattern
|
||||
menuItem = wx.MenuItem(rootMenu, id, name, kind=wx.ITEM_CHECK)
|
||||
rootMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem)
|
||||
|
||||
# set pattern attr to menu item
|
||||
menuItem.pattern = pattern
|
||||
menuItem = wx.MenuItem(parentMenu, id, name, kind=wx.ITEM_CHECK)
|
||||
parentMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem)
|
||||
|
||||
# determine active pattern
|
||||
sFit = Fit.getInstance()
|
||||
@@ -63,9 +60,15 @@ class ChangeDamagePattern(ContextMenuUnconditional):
|
||||
checked = fit.damagePattern is pattern if fit else False
|
||||
return menuItem, checked
|
||||
|
||||
def _addCategory(self, parentMenu, name):
|
||||
id = ContextMenuUnconditional.nextID()
|
||||
menuItem = wx.MenuItem(parentMenu, id, name)
|
||||
parentMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem)
|
||||
return menuItem
|
||||
|
||||
def isChecked(self, i):
|
||||
try:
|
||||
single = self.items[0][i]
|
||||
single = self.items[0][i][1]
|
||||
except IndexError:
|
||||
return super().isChecked(i)
|
||||
if self.fit and single is self.fit.damagePattern:
|
||||
@@ -74,25 +77,33 @@ class ChangeDamagePattern(ContextMenuUnconditional):
|
||||
|
||||
def getSubMenu(self, callingWindow, context, rootMenu, i, pitem):
|
||||
|
||||
# Pattern as menu item
|
||||
if i < len(self.items[0]):
|
||||
# if we're trying to get submenu to something that shouldn't have one,
|
||||
# redirect event of the item to handlePatternSwitch and put pattern in
|
||||
# our patternIds mapping, then return None for no submenu
|
||||
id = pitem.GetId()
|
||||
self.patternEventMap[id] = self.items[0][i][1]
|
||||
rootMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, pitem)
|
||||
return False
|
||||
|
||||
# Category as menu item - expands further
|
||||
msw = "wxMSW" in wx.PlatformInfo
|
||||
sub = wx.Menu()
|
||||
|
||||
mitemName = list(self.items[1].keys())[i - len(self.items[0])]
|
||||
for name, pattern in self.items[1][mitemName][0]:
|
||||
mitem, checked = self.addPattern(rootMenu if msw else sub, pattern, name)
|
||||
sub.Append(mitem)
|
||||
mitem.Check(checked)
|
||||
def makeMenu(container, parentMenu):
|
||||
menu = wx.Menu()
|
||||
for name, subcontainer in container[1].items():
|
||||
menuItem = self._addCategory(rootMenu if msw else parentMenu, name)
|
||||
subMenu = makeMenu(subcontainer, menu)
|
||||
menuItem.SetSubMenu(subMenu)
|
||||
menu.Append(menuItem)
|
||||
for name, pattern in container[0]:
|
||||
menuItem, checked = self._addPattern(rootMenu if msw else parentMenu, pattern, name)
|
||||
menu.Append(menuItem)
|
||||
menuItem.Check(checked)
|
||||
menu.Bind(wx.EVT_MENU, self.handlePatternSwitch)
|
||||
return menu
|
||||
|
||||
return sub
|
||||
container = list(self.items[1].values())[i - len(self.items[0])]
|
||||
subMenu = makeMenu(container, rootMenu)
|
||||
return subMenu
|
||||
|
||||
def handlePatternSwitch(self, event):
|
||||
pattern = self.patternEventMap.get(event.Id, False)
|
||||
|
||||
Reference in New Issue
Block a user