Add multi-level menu support for incoming damage patterns

This commit is contained in:
DarkPhoenix
2019-12-06 02:11:32 +03:00
parent e99be78c54
commit 74efa50576

View File

@@ -47,14 +47,11 @@ class ChangeDamagePattern(ContextMenuUnconditional):
return [i[0] for i in self.items[0]] + list(self.items[1].keys())
def addPattern(self, rootMenu, pattern, name):
def _addPattern(self, parentMenu, pattern, name):
id = ContextMenuUnconditional.nextID()
self.patternEventMap[id] = pattern
menuItem = wx.MenuItem(rootMenu, id, name, kind=wx.ITEM_CHECK)
rootMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem)
# set pattern attr to menu item
menuItem.pattern = pattern
menuItem = wx.MenuItem(parentMenu, id, name, kind=wx.ITEM_CHECK)
parentMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem)
# determine active pattern
sFit = Fit.getInstance()
@@ -63,9 +60,15 @@ class ChangeDamagePattern(ContextMenuUnconditional):
checked = fit.damagePattern is pattern if fit else False
return menuItem, checked
def _addCategory(self, parentMenu, name):
id = ContextMenuUnconditional.nextID()
menuItem = wx.MenuItem(parentMenu, id, name)
parentMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem)
return menuItem
def isChecked(self, i):
try:
single = self.items[0][i]
single = self.items[0][i][1]
except IndexError:
return super().isChecked(i)
if self.fit and single is self.fit.damagePattern:
@@ -74,25 +77,33 @@ class ChangeDamagePattern(ContextMenuUnconditional):
def getSubMenu(self, callingWindow, context, rootMenu, i, pitem):
# Pattern as menu item
if i < len(self.items[0]):
# if we're trying to get submenu to something that shouldn't have one,
# redirect event of the item to handlePatternSwitch and put pattern in
# our patternIds mapping, then return None for no submenu
id = pitem.GetId()
self.patternEventMap[id] = self.items[0][i][1]
rootMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, pitem)
return False
# Category as menu item - expands further
msw = "wxMSW" in wx.PlatformInfo
sub = wx.Menu()
mitemName = list(self.items[1].keys())[i - len(self.items[0])]
for name, pattern in self.items[1][mitemName][0]:
mitem, checked = self.addPattern(rootMenu if msw else sub, pattern, name)
sub.Append(mitem)
mitem.Check(checked)
def makeMenu(container, parentMenu):
menu = wx.Menu()
for name, subcontainer in container[1].items():
menuItem = self._addCategory(rootMenu if msw else parentMenu, name)
subMenu = makeMenu(subcontainer, menu)
menuItem.SetSubMenu(subMenu)
menu.Append(menuItem)
for name, pattern in container[0]:
menuItem, checked = self._addPattern(rootMenu if msw else parentMenu, pattern, name)
menu.Append(menuItem)
menuItem.Check(checked)
menu.Bind(wx.EVT_MENU, self.handlePatternSwitch)
return menu
return sub
container = list(self.items[1].values())[i - len(self.items[0])]
subMenu = makeMenu(container, rootMenu)
return subMenu
def handlePatternSwitch(self, event):
pattern = self.patternEventMap.get(event.Id, False)