Add launcher hardpoints

This commit is contained in:
cncfanatics
2010-08-27 18:20:46 +02:00
parent 91ad1637d6
commit 80fc190702

View File

@@ -40,14 +40,26 @@ class StatsPane(wx.Panel):
def fitChanged(self, event):
cFit = controller.Fit.getInstance()
fit = cFit.getFit(event.fitID)
# Turret Hardpoints used
turretHPUsed = str(fit.getHardpointsUsed(Hardpoint.TURRET))
self.labelFullAvailableTurretHardpoints.SetLabel(turretHPUsed)
self.labelMiniAvailableTurretHardpoints.SetLabel(turretHPUsed)
# Turret Hardpoints total
turretHPTotal = "%d" % fit.ship.getModifiedItemAttr('turretSlotsLeft')
self.labelFullTotalTurretHardpoints.SetLabel(turretHPTotal)
self.labelMiniTotalTurretHardpoints.SetLabel(turretHPTotal)
# Missile Hardpoints used
missileHPUsed = str(fit.getHardpointsUsed(Hardpoint.MISSILE))
self.labelFullAvailableLauncherHardpoints.SetLabel(missileHPUsed)
self.labelMiniAvailableLauncherHardpoints.SetLabel(missileHPUsed)
# Missile Hardpoints total
missileHPTotal = "%d" % fit.ship.getModifiedItemAttr('launcherSlotsLeft')
self.labelFullTotalLauncherHardpoints.SetLabel(missileHPTotal)
self.labelMiniTotalLauncherHardpoints.SetLabel(missileHPTotal)
event.Skip()
def __init__(self, parent):