Make sure implants enable when switching to an unlocked character
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@@ -160,6 +160,7 @@ class CharacterEditor(wx.Frame):
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self.unrestrict()
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wx.PostEvent(self, CharChanged())
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event.Skip()
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def getActiveCharacter(self):
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selection = self.skillTreeChoice.GetCurrentSelection()
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@@ -420,6 +421,7 @@ class ImplantsTreeView (wx.Panel):
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self.pluggedImplantsTree.update(self.implants)
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def charChanged(self, event):
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print "charChanged"
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cChar = service.Character.getInstance()
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charID = self.Parent.Parent.getActiveCharacter()
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name = cChar.getCharName(charID)
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@@ -541,6 +543,8 @@ class APIView (wx.Panel):
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ID, key = cChar.getApiDetails(self.Parent.Parent.getActiveCharacter())
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self.inputID.SetValue(str(ID))
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self.inputKey.SetValue(key)
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if event is not None:
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event.Skip()
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def fetchCharList(self, event):
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cChar = service.Character.getInstance()
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