Update shortcuts in main menu

This commit is contained in:
DarkPhoenix
2019-04-09 16:20:09 +03:00
parent b6a13b32de
commit 8d07f11aa4

View File

@@ -96,7 +96,7 @@ class MainMenuBar(wx.MenuBar):
fitMenu.Append(wx.ID_SAVEAS, "&Export Fitting\tCTRL+S", "Export fitting to another format")
fitMenu.AppendSeparator()
fitMenu.Append(self.optimizeFitPrice, "&Optimize Fit Price")
fitMenu.Append(self.optimizeFitPrice, "&Optimize Fit Price\tCTRL+D")
graphFrameItem = wx.MenuItem(fitMenu, self.graphFrameId, "&Graphs\tCTRL+G")
graphFrameItem.SetBitmap(BitmapLoader.getBitmap("graphs_small", "gui"))
fitMenu.Append(graphFrameItem)
@@ -105,8 +105,8 @@ class MainMenuBar(wx.MenuBar):
self.ignoreRestrictionItem = fitMenu.Append(self.toggleIgnoreRestrictionID, "Disable Fitting Re&strictions")
fitMenu.AppendSeparator()
fitMenu.Append(self.eveFittingsId, "&Browse ESI Fittings")
fitMenu.Append(self.exportToEveId, "E&xport to ESI")
fitMenu.Append(self.eveFittingsId, "&Browse ESI Fittings\tCTRL+B")
fitMenu.Append(self.exportToEveId, "E&xport to ESI\tCTRL+E")
self.Enable(self.eveFittingsId, True)
self.Enable(self.exportToEveId, True)
@@ -145,16 +145,16 @@ class MainMenuBar(wx.MenuBar):
# Editors menu
editorsMenu = wx.Menu()
self.Append(editorsMenu, "&Editors")
charEditItem = wx.MenuItem(editorsMenu, self.characterEditorId, "&Character Editor\tCTRL+E")
charEditItem = wx.MenuItem(editorsMenu, self.characterEditorId, "&Character Editor\tCTRL+K")
charEditItem.SetBitmap(BitmapLoader.getBitmap("character_small", "gui"))
editorsMenu.Append(charEditItem)
implantSetEditItem = wx.MenuItem(editorsMenu, self.implantSetEditorId, "&Implant Set Editor\tCTRL+I")
implantSetEditItem.SetBitmap(BitmapLoader.getBitmap("hardwire_small", "gui"))
editorsMenu.Append(implantSetEditItem)
damagePatternEditItem = wx.MenuItem(editorsMenu, self.damagePatternEditorId, "&Damage Pattern Editor\tCTRL+D")
damagePatternEditItem = wx.MenuItem(editorsMenu, self.damagePatternEditorId, "&Damage Pattern Editor")
damagePatternEditItem.SetBitmap(BitmapLoader.getBitmap("damagePattern_small", "gui"))
editorsMenu.Append(damagePatternEditItem)
targetResistsEditItem = wx.MenuItem(editorsMenu, self.targetResistsEditorId, "&Target Resists Editor\tCTRL+R")
targetResistsEditItem = wx.MenuItem(editorsMenu, self.targetResistsEditorId, "&Target Resists Editor")
targetResistsEditItem.SetBitmap(BitmapLoader.getBitmap("explosive_small", "gui"))
editorsMenu.Append(targetResistsEditItem)