Merge branch 'master' into master

This commit is contained in:
Ryan Holmes
2019-02-17 16:16:09 -05:00
committed by GitHub
26 changed files with 254 additions and 26 deletions

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@@ -40,7 +40,9 @@ items_table = Table("invtypes", gamedata_meta,
Column("marketGroupID", Integer, ForeignKey("invmarketgroups.marketGroupID")),
Column("iconID", Integer),
Column("graphicID", Integer),
Column("groupID", Integer, ForeignKey("invgroups.groupID"), index=True))
Column("groupID", Integer, ForeignKey("invgroups.groupID"), index=True),
Column("replaceSame", String),
Column("replaceBetter", String))
from .metaGroup import metatypes_table # noqa
from .traits import traits_table # noqa

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@@ -1,7 +1,7 @@
# ammoInfluenceCapNeed
#
# Used by:
# Items from category: Charge (493 of 947)
# Items from category: Charge (493 of 949)
type = "passive"

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@@ -1,7 +1,7 @@
# ammoInfluenceRange
#
# Used by:
# Items from category: Charge (587 of 947)
# Items from category: Charge (587 of 949)
type = "passive"

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@@ -1,10 +1,9 @@
# ammoSpeedMultiplier
#
# Used by:
# Charges from group: Festival Charges (23 of 23)
# Charges from group: Festival Charges (26 of 26)
# Charges from group: Interdiction Probe (2 of 2)
# Charges from group: Structure Festival Charges (3 of 3)
# Special Edition Assetss from group: Festival Charges Expired (2 of 2)
# Items from market group: Special Edition Assets > Special Edition Festival Assets (30 of 33)
type = "passive"

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@@ -1,7 +1,7 @@
# ammoTrackingMultiplier
#
# Used by:
# Items from category: Charge (182 of 947)
# Items from category: Charge (182 of 949)
# Charges from group: Projectile Ammo (128 of 128)
type = "passive"

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@@ -1,7 +1,7 @@
# boosterShieldCapacityPenalty
#
# Used by:
# Implants from group: Booster (12 of 71)
# Implants from group: Booster (12 of 70)
type = "boosterSideEffect"
# User-friendly name for the side effect

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@@ -6,5 +6,5 @@ type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Cynosural Field",
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Cynosural Field Generator",
"duration", ship.getModifiedItemAttr("durationBonus"))

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@@ -1,7 +1,7 @@
# cynosuralGeneration
#
# Used by:
# Modules from group: Cynosural Field (2 of 2)
# Modules from group: Cynosural Field Generator (2 of 2)
type = "active"

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@@ -8,6 +8,6 @@ type = "passive"
def handler(fit, container, context):
level = container.level if "skill" in context else 1
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Cynosural Field",
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Cynosural Field Generator",
"consumptionQuantity",
container.getModifiedItemAttr("consumptionQuantityBonusPercentage") * level)

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@@ -0,0 +1,10 @@
# implantWarpScrambleRangeBonus
#
# Used by:
# Implants named like: Inquest 'Hedone' Entanglement Optimizer WS (3 of 3)
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Warp Scrambler", "maxRange",
src.getModifiedItemAttr("warpScrambleRangeBonus"), stackingPenalties=False)

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@@ -0,0 +1,10 @@
# miningDurationMultiplierOnline
#
# Used by:
# Module: Frostline 'Omnivore' Harvester Upgrade
type = "passive"
def handler(fit, module, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Mining Laser",
"duration", module.getModifiedItemAttr("miningDurationMultiplier"))

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@@ -2,7 +2,7 @@
#
# Used by:
# Modules from group: Missile Launcher Torpedo (22 of 22)
# Items from market group: Ship Equipment > Turrets & Bays (429 of 882)
# Items from market group: Ship Equipment > Turrets & Bays (429 of 883)
# Module: Interdiction Sphere Launcher I
type = "overheat"

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@@ -2,6 +2,7 @@
#
# Used by:
# Implants named like: Inquest 'Eros' Stasis Webifier MR (3 of 3)
# Implants named like: Inquest 'Hedone' Entanglement Optimizer WS (3 of 3)
type = "passive"

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@@ -1,8 +1,7 @@
# shipBonusNosNeutCapNeedRoleBonus2
#
# Used by:
# Ship: Rodiva
# Ship: Zarmazd
# Variations of ship: Rodiva (2 of 2)
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capacitor Emission Systems"), "capacitorNeed", src.getModifiedItemAttr("shipBonusRole2"))

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@@ -1,8 +1,7 @@
# shipBonusRemoteCapacitorTransferRangeRole1
#
# Used by:
# Ship: Rodiva
# Ship: Zarmazd
# Variations of ship: Rodiva (2 of 2)
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Capacitor Transmitter", "maxRange", src.getModifiedItemAttr("shipBonusRole1"))

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@@ -1,15 +1,14 @@
# shipBonusSmartbombCapNeedRoleBonus2
#
# Used by:
# Variations of ship: Rodiva (2 of 2)
# Ship: Damavik
# Ship: Drekavac
# Ship: Hydra
# Ship: Kikimora
# Ship: Leshak
# Ship: Rodiva
# Ship: Tiamat
# Ship: Vedmak
# Ship: Zarmazd
type = "passive"

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@@ -7,4 +7,4 @@ type = "passive"
def handler(fit, skill, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Bomb",
"moduleReactivationDelay", skill.getModifiedItemAttr("rofBonus") * skill.level)
"moduleReactivationDelay", skill.getModifiedItemAttr("reactivationDelayBonus") * skill.level)

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@@ -1,7 +1,6 @@
# skillBonusDroneDurability
#
# Used by:
# Implants from group: Cyber Drones (4 of 4)
# Skill: Drone Durability
type = "passive"

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@@ -0,0 +1,14 @@
# skillBonusDroneDurabilityNotFighters
#
# Used by:
# Implants from group: Cyber Drones (4 of 4)
type = "passive"
def handler(fit, src, context):
fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill("Drones"), "hp",
src.getModifiedItemAttr("hullHpBonus"))
fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill("Drones"), "armorHP",
src.getModifiedItemAttr("armorHpBonus"))
fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill("Drones"), "shieldCapacity",
src.getModifiedItemAttr("shieldCapacityBonus"))

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@@ -1,8 +1,6 @@
# skillBonusDroneInterfacing
#
# Used by:
# Implant: CreoDron 'Bumblebee' Drone Tuner T10-5D
# Implant: CreoDron 'Yellowjacket' Drone Tuner D5-10T
# Skill: Drone Interfacing
type = "passive"

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@@ -0,0 +1,11 @@
# skillBonusDroneInterfacingNotFighters
#
# Used by:
# Implant: CreoDron 'Bumblebee' Drone Tuner T10-5D
# Implant: CreoDron 'Yellowjacket' Drone Tuner D5-10T
type = "passive"
def handler(fit, src, context):
fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill("Drones"), "damageMultiplier",
src.getModifiedItemAttr("damageMultiplierBonus"))

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@@ -0,0 +1,10 @@
# stripMinerDurationMultiplier
#
# Used by:
# Module: Frostline 'Omnivore' Harvester Upgrade
type = "passive"
def handler(fit, module, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Strip Miner",
"duration", module.getModifiedItemAttr("miningDurationMultiplier"))

BIN
eve.db

Binary file not shown.

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@@ -504,7 +504,7 @@ class Miscellanea(ViewColumn):
text = "{0}s".format(cycleTime)
tooltip = "Spoolup time"
return text, tooltip
elif itemGroup in ("Siege Module", "Cynosural Field"):
elif itemGroup in ("Siege Module", "Cynosural Field Generator"):
amt = stuff.getModifiedItemAttr("consumptionQuantity")
if amt:
typeID = stuff.getModifiedItemAttr("consumptionType")

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@@ -706,7 +706,7 @@
- tech2
iconFile: res:/ui/texture/icons/12_64_13.png
398:
description: Corpse floating in space (male?). - Corpse
description: chemical item
iconFile: res:/ui/texture/icons/11_64_5.png
400:
description: Mineral - Pyerite
@@ -10432,6 +10432,66 @@
22076:
description: Gift Box with Ribbon
iconFile: res:/ui/texture/icons/76_64_3.png
22077:
description: 49978_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_W.png
iconFile: res:/UI/Asset/mannequin/outer/49978_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_W.png
22078:
description: 49980_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_W.png
iconFile: res:/UI/Asset/mannequin/outer/49980_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_W.png
22079:
description: Preview for reward track augmentations
iconFile: res:/UI/Texture/Icons/RewardTrack/reward_Holiday2018_Augmentation1.png
22080:
description: Preview for reward track augmentations
iconFile: res:/UI/Texture/Icons/RewardTrack/reward_Holiday2018_Augmentation2.png
22081:
description: Holiday'18 Crate - Drake/Rupture Splash
iconFile: res:/UI/Texture/classes/ItemPacks/SplashImages/Holiday2018/splash_Holiday2018_DrakeRupture.png
22082:
description: Holiday'18 Crate - ExpSuits
iconFile: res:/UI/Texture/classes/ItemPacks/SplashImages/Holiday2018/splash_Holiday2018_ExplorationSuits.png
22084:
description: Holiday'18 Crate - Augmentation Set 1
iconFile: res:/UI/Texture/classes/ItemPacks/SplashImages/Holiday2018/splash_Holiday2018_FaceAugmentation1.png
22085:
description: Holiday'18 Crate - Augmentation Set 2
iconFile: res:/UI/Texture/classes/ItemPacks/SplashImages/Holiday2018/splash_Holiday2018_FaceAugmentation2.png
22086:
description: Holiday'18 Crate - Gnosis/Punisher Splash
iconFile: res:/UI/Texture/classes/ItemPacks/SplashImages/Holiday2018/splash_Holiday2018_GnosisPunisher.png
22087:
description: 49978_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_W.png
iconFile: res:/UI/Asset/mannequin/outer/49978_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_W.png
22088:
description: 49980_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_W.png
iconFile: res:/UI/Asset/mannequin/outer/49980_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_W.png
22089:
description: 49984_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V0_Blue.png
iconFile: res:/UI/Asset/mannequin/makeup_augmentations/49984_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V0_Blue.png
22090:
description: 49985_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V10_W.png
iconFile: res:/UI/Asset/mannequin/makeup_augmentations/49985_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V10_W.png
22091:
description: Manually added mutadaptive RR icon path
iconFile: res:/ui/texture/icons/modules/abyssalremoterepairer.png
backgrounds:
- blueprint
- blueprintCopy
description: Mutadaptive Remote Repairer
foregrounds:
- faction
- tech2
iconFile: res:/ui/texture/icons/modules/abyssalRemoteRepairer.png
22092:
description: 49987_Male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V6_Blue.png
iconFile: res:/UI/Asset/mannequin/makeup_augmentations/49987_Male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V6_Blue.png
22093:
description: Generic SKIN icon for crates containing multiple SKINs
iconFile: res:/UI/Texture/Icons/RewardTrack/crateSkinContainer.png
22094:
description: Preview icon for exploration suit reward track winter'18
iconFile: res:/UI/Texture/Icons/RewardTrack/crateWinterExplorationSuit.png
22095:
description: 49986_male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V10_W.png
iconFile: res:/UI/Asset/mannequin/makeup_augmentations/49986_male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V10_W.png
22096:
description: Winter Login Campaign Banner
iconFile: res:/UI/Texture/LoginCampaigns/Winter_2018.png

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@@ -28,6 +28,8 @@ sys.path.insert(0, os.path.realpath(os.path.join(path, '..')))
import json
import argparse
import itertools
CATEGORIES_TO_REMOVE = [
30 # Apparel
@@ -174,6 +176,119 @@ def main(db, json_path):
newData.append(newRow)
return newData
def fillReplacements(tables):
def compareAttrs(attrs1, attrs2, attrHig):
"""
Compares received attribute sets. Returns:
- 0 if sets are different
- 1 if sets are exactly the same
- 2 if first set is strictly better
- 3 if second set is strictly better
"""
if set(attrs1) != set(attrs2):
return 0
if all(attrs1[aid] == attrs2[aid] for aid in attrs1):
return 1
if all(
(attrs1[aid] >= attrs2[aid] and attrHig[aid]) or
(attrs1[aid] <= attrs2[aid] and not attrHig[aid])
for aid in attrs1
):
return 2
if all(
(attrs2[aid] >= attrs1[aid] and attrHig[aid]) or
(attrs2[aid] <= attrs1[aid] and not attrHig[aid])
for aid in attrs1
):
return 3
return 0
skillReqAttribs = {
182: 277,
183: 278,
184: 279,
1285: 1286,
1289: 1287,
1290: 1288}
skillReqAttribsFlat = set(skillReqAttribs.keys()).union(skillReqAttribs.values())
# Get data on type groups
typesGroups = {}
for row in tables['evetypes']:
typesGroups[row['typeID']] = row['groupID']
# Get data on type attributes
typesNormalAttribs = {}
typesSkillAttribs = {}
for row in tables['dgmtypeattribs']:
attributeID = row['attributeID']
if attributeID in skillReqAttribsFlat:
typeSkillAttribs = typesSkillAttribs.setdefault(row['typeID'], {})
typeSkillAttribs[row['attributeID']] = row['value']
# Ignore these attributes for comparison purposes
elif attributeID in (
422, # techLevel
633, # metaLevel
1692 # metaGroupID
):
continue
else:
typeNormalAttribs = typesNormalAttribs.setdefault(row['typeID'], {})
typeNormalAttribs[row['attributeID']] = row['value']
# Get data on skill requirements
typesSkillReqs = {}
for typeID, typeAttribs in typesSkillAttribs.items():
typeSkillAttribs = typesSkillAttribs.get(typeID, {})
if not typeSkillAttribs:
continue
typeSkillReqs = typesSkillReqs.setdefault(typeID, {})
for skillreqTypeAttr, skillreqLevelAttr in skillReqAttribs.items():
try:
skillType = int(typeSkillAttribs[skillreqTypeAttr])
skillLevel = int(typeSkillAttribs[skillreqLevelAttr])
except (KeyError, ValueError):
continue
typeSkillReqs[skillType] = skillLevel
# Get data on attribute highIsGood flag
attrHig = {}
for row in tables['dgmattribs']:
attrHig[row['attributeID']] = bool(row['highIsGood'])
# As EVE affects various types mostly depending on their group or skill requirements,
# we're going to group various types up this way
groupedData = {}
for row in tables['evetypes']:
typeID = row['typeID']
typeAttribs = typesNormalAttribs.get(typeID, {})
# Ignore stuff w/o attributes
if not typeAttribs:
continue
# We need only skill types, not levels for keys
typeSkillreqs = frozenset(typesSkillReqs.get(typeID, {}))
typeGroup = typesGroups[typeID]
groupData = groupedData.setdefault((typeGroup, typeSkillreqs), [])
groupData.append((typeID, typeAttribs))
same = {}
better = {}
# Now, go through composed groups and for every item within it find items which are
# the same and which are better
for groupData in groupedData.values():
for type1, type2 in itertools.combinations(groupData, 2):
comparisonResult = compareAttrs(type1[1], type2[1], attrHig)
# Equal
if comparisonResult == 1:
same.setdefault(type1[0], set()).add(type2[0])
same.setdefault(type2[0], set()).add(type1[0])
# First is better
elif comparisonResult == 2:
better.setdefault(type2[0], set()).add(type1[0])
# Second is better
elif comparisonResult == 3:
better.setdefault(type1[0], set()).add(type2[0])
# Put this data into types table so that normal process hooks it up
for row in tables['evetypes']:
typeID = row['typeID']
row['replaceSame'] = ','.join('{}'.format(tid) for tid in sorted(same.get(typeID, ())))
row['replaceBetter'] = ','.join('{}'.format(tid) for tid in sorted(better.get(typeID, ())))
data = {}
# Dump all data to memory so we can easely cross check ignored rows
@@ -190,6 +305,8 @@ def main(db, json_path):
tableData = convertClones(tableData)
data[jsonName] = tableData
fillReplacements(data)
# Set with typeIDs which we will have in our database
# Sometimes CCP unpublishes some items we want to have published, we
# can do it here - just add them to initial set