Move some functionality tot he mutator object, and clean some stuff up

This commit is contained in:
blitzmann
2018-06-11 23:09:21 -04:00
parent 6a03ff59af
commit 994521f654
4 changed files with 63 additions and 46 deletions

View File

@@ -112,7 +112,7 @@ class ModifiedAttributeDict(collections.MutableMapping):
@property
def mutators(self):
return {x.attr.name: x for x in self.__mutators.values()}
return {x.attribute.name: x for x in self.__mutators.values()}
@mutators.setter
def mutators(self, val):

View File

@@ -31,6 +31,13 @@ class Mutator(EqBase):
""" Mutators are the object that represent an attribute override on the module level, in conjunction with
mutaplasmids. Each mutated module, when created, is instantiated with a list of these objects, dictated by the
mutaplasmid that is used on the base module.
A note on the different attributes on this object:
* attribute: points to the definition of the attribute from dgmattribs.
* baseAttribute: points to the attribute defined for the base item (contains the base value with with to mutate)
* dynamicAttribute: points to the Mutaplasmid definition of the attribute, including min/max
This could probably be cleaned up with smarter relationships, but whatever
"""
def __init__(self, module, attr, value):
@@ -38,7 +45,8 @@ class Mutator(EqBase):
self.moduleID = module.ID
self.attrID = attr.ID
self.__attr = attr
self.value = value
self.build()
self.value = value # must run after the build(), because the validator requires build() to run first
@reconstructor
def init(self):
@@ -50,28 +58,26 @@ class Mutator(EqBase):
pyfalog.error("Attribute (id: {0}) does not exist", self.attrID)
return
self.value = self.value # run the validator (to ensure we catch any changed min/max values CCP releases)
self.build()
self.value = self.value # run the validator (to ensure we catch any changed min/max values might CCP release)
def build(self):
pass
# dynamic attribute links to the Mutaplasmids attribute definition for this mutated definition
self.dynamicAttribute = next(a for a in self.module.mutaplasmid.attributes if a.attributeID == self.attrID)
# base attribute links to the base ite's attribute for this mutated definition (contains original, base value)
self.baseAttribute = self.module.item.attributes[self.dynamicAttribute.name]
@validates("value")
def validator(self, key, val):
""" Validates values as properly falling within the range of the modules mutaplasmid """
dynAttr = next(a for a in self.module.mutaplasmid.attributes if a.attributeID == self.attrID)
baseAttr = self.module.item.attributes[dynAttr.name]
""" Validates values as properly falling within the range of the modules' Mutaplasmid """
mod = val/self.baseValue
minValue = dynAttr.min * baseAttr.value
maxValue = dynAttr.max * baseAttr.value
mod = val/baseAttr.value
if dynAttr.min < mod < dynAttr.max:
if self.minMod < mod < self.maxMod:
# sweet, all good
returnVal = val
else:
# need to fudge the numbers a bit. Go with the value closest to base
returnVal = min(maxValue, max(minValue, val))
returnVal = min(self.maxValue, max(self.minValue, val))
return returnVal
@@ -85,9 +91,31 @@ class Mutator(EqBase):
return self.__attr is None
@property
def attr(self):
return self.__attr
def highIsGood(self):
return self.attribute.highIsGood
@property
def item(self):
return self.__item
def minMod(self):
return self.dynamicAttribute.min
@property
def maxMod(self):
return self.dynamicAttribute.max
@property
def baseValue(self):
return self.baseAttribute.value
@property
def minValue(self):
return self.minMod * self.baseAttribute.value
@property
def maxValue(self):
return self.maxMod * self.baseAttribute.value
@property
def attribute(self):
return self.__attr

View File

@@ -5,7 +5,7 @@ from gui.attribute_gauge import AttributeGauge
import eos
import eos.db
_ValueChanged, EVT_NOTEBOOK_PAGE_CHANGED = wx.lib.newevent.NewEvent()
_ValueChanged, EVT_VALUE_CHANGED = wx.lib.newevent.NewEvent()
class AttributeSliderChangeEvent:
@@ -115,7 +115,7 @@ class TestAttributeSlider(wx.Frame):
wx.Frame.__init__(self, parent, id, title, pos, size, sty)
self.panel = AttributeSlider(self, -50, 0.8, 1.5, False)
self.panel.Bind(EVT_NOTEBOOK_PAGE_CHANGED, self.thing)
self.panel.Bind(EVT_VALUE_CHANGED, self.thing)
self.panel.SetValue(-55)
self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)

View File

@@ -31,43 +31,32 @@ class ItemMutator(wx.Panel):
self.goodColor = wx.Colour(96, 191, 0)
self.badColor = wx.Colour(255, 64, 0)
for x in sorted(stuff.mutaplasmid.attributes, key=lambda a: a.displayName):
# JFC this is ugly as sin
min = round(x.min, 2)
max = round(x.max, 2)
base_value = stuff.item.attributes[x.name].value
mutator = stuff.mutators[x.attributeID]
slider = AttributeSlider(self, base_value, min, max, not x.highIsGood)
slider.SetValue(mutator.value)
for m in sorted(stuff.mutators.values(), key=lambda x: x.attribute.displayName):
slider = AttributeSlider(self, m.baseValue, m.minMod, m.maxMod, not m.highIsGood)
slider.SetValue(m.value)
headingSizer = wx.BoxSizer(wx.HORIZONTAL)
minValue = round(base_value * min, 3)
maxValue = round(base_value * max, 3)
# create array for the two ranges
min_t = [minValue, min, None]
max_t = [maxValue, max, None]
min_t = [round(m.minValue, 3), m.minMod, None]
max_t = [round(m.maxValue, 3), m.maxMod, None]
# Then we need to determine if it's better than original, which will be the color
min_t[2] = min_t[1] < 1 if not x.highIsGood else 1 < min_t[1]
max_t[2] = max_t[1] < 1 if not x.highIsGood else 1 < max_t[1]
min_t[2] = min_t[1] < 1 if not m.highIsGood else 1 < min_t[1]
max_t[2] = max_t[1] < 1 if not m.highIsGood else 1 < max_t[1]
# Lastly, we need to determine which range value is "worse" (left side) or "better" (right side)
if (x.highIsGood and min_t[1] > max_t[1]) or (not x.highIsGood and min_t[1] < max_t[1]):
if (m.highIsGood and min_t[1] > max_t[1]) or (not m.highIsGood and min_t[1] < max_t[1]):
better_range = min_t
else:
better_range = max_t
if (x.highIsGood and max_t[1] < min_t[1]) or (not x.highIsGood and max_t[1] > min_t[1]):
if (m.highIsGood and max_t[1] < min_t[1]) or (not m.highIsGood and max_t[1] > min_t[1]):
worse_range = max_t
else:
worse_range = min_t
print("{}: \nHigh is good: {}".format(x.displayName, x.highIsGood))
print("Value {}".format(base_value))
print("{}: \nHigh is good: {}".format(m.attribute.displayName, m.attribute.highIsGood))
print("Value {}".format(m.baseValue))
print(min_t)
print(max_t)
@@ -77,17 +66,17 @@ class ItemMutator(wx.Panel):
font = parent.GetFont()
font.SetWeight(wx.BOLD)
headingSizer.Add(BitmapLoader.getStaticBitmap(x.info.icon.iconFile, self, "icons"), 0, wx.RIGHT, 10)
headingSizer.Add(BitmapLoader.getStaticBitmap(m.attribute.icon.iconFile, self, "icons"), 0, wx.RIGHT, 10)
displayName = wx.StaticText(self, wx.ID_ANY, x.displayName)
displayName = wx.StaticText(self, wx.ID_ANY, m.attribute.displayName)
displayName.SetFont(font)
headingSizer.Add(displayName, 3, wx.ALL | wx.EXPAND, 0)
range_low = wx.StaticText(self, wx.ID_ANY, "{} {}".format(worse_range[0], x.unit.displayName))
range_low.SetForegroundColour(self.goodColor if worse_range[2] else self.badColor)
range_low = wx.StaticText(self, wx.ID_ANY, "{} {}".format(worse_range[0], m.attribute.unit.displayName))
range_low.SetForegroundColour(self.goodColor if worse_range[2] else self.badColor)
range_high = wx.StaticText(self, wx.ID_ANY, "{} {}".format(better_range[0], x.unit.displayName))
range_high = wx.StaticText(self, wx.ID_ANY, "{} {}".format(better_range[0], m.attribute.unit.displayName))
range_high.SetForegroundColour(self.goodColor if better_range[2] else self.badColor)
headingSizer.Add(range_low, 0, wx.ALL | wx.EXPAND, 0)