Update AT ship stats
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@@ -635,7 +635,7 @@ def update_db():
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def hardcodeRaiju():
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attrMap = {
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'hp': 600,
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'capacity': 130,
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'capacity': 220,
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'mass': 987000,
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'volume': 27289,
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'agility': 3.1,
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@@ -667,6 +667,7 @@ def update_db():
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'scanMagnetometricStrength': 0,
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'scanGravimetricStrength': 13,
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'maxVelocity': 440,
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'warpSpeedMultiplier': 5.5,
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'cpuOutput': 247,
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'powerOutput': 38,
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'upgradeCapacity': 400,
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@@ -714,7 +715,7 @@ def update_db():
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'energyWarfareResistance': 1,
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'weaponDisruptionResistance': 1,
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'capacitorCapacity': 1550,
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'rechargeRate': 490000,
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'rechargeRate': 315000,
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'maxTargetRange': 80000,
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'maxLockedTargets': 7,
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'signatureRadius': 135,
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@@ -724,7 +725,7 @@ def update_db():
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'scanMagnetometricStrength': 0,
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'scanGravimetricStrength': 21,
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'maxVelocity': 230,
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'warpSpeedMultiplier': 4,
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'warpSpeedMultiplier': 4.5,
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'cpuOutput': 560,
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'powerOutput': 900,
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'upgradeCapacity': 400,
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@@ -737,7 +738,7 @@ def update_db():
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effectMap = {
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100200: 'pyfaCustomLaelapsWdfgRange',
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100201: 'pyfaCustomLaelapsMissileReload',
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100202: 'pyfaCustomLaelapsMissileDamageKin',
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100202: 'pyfaCustomLaelapsMissileDamage',
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100203: 'pyfaCustomLaelapsMissileRof',
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100204: 'pyfaCustomLaelapsShieldResists',
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100205: 'pyfaCustomLaelapsMissileFlightTime',
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@@ -4274,7 +4274,8 @@ class Effect1409(BaseEffect):
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systemScanDurationSkillAstrometrics
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Used by:
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Implants named like: Acquisition (6 of 6)
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Implants named like: AIR Astro Acquisition Booster (3 of 3)
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Implants named like: Poteque 'Prospector' Astrometric Acquisition AQ (3 of 3)
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Implants named like: Poteque 'Prospector' Sharpeye (2 of 2)
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Implants named like: Serenity Limited 'Sharpeye' Dose (3 of 3)
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Skill: Astrometric Acquisition
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@@ -38161,7 +38162,7 @@ class Effect100201(BaseEffect):
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class Effect100202(BaseEffect):
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"""
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pyfaCustomLaelapsMissileDamageKin
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pyfaCustomLaelapsMissileDamage
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Used by:
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Ship: Laelaps
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@@ -38171,11 +38172,12 @@ class Effect100202(BaseEffect):
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@staticmethod
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def handler(fit, ship, context, projectionRange, **kwargs):
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fit.modules.filteredChargeBoost(
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lambda mod: mod.charge.requiresSkill('Light Missiles') or
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mod.charge.requiresSkill('Heavy Missiles') or
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mod.charge.requiresSkill('Heavy Assault Missiles'),
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'kineticDamage', 20.0, skill='Caldari Cruiser', **kwargs)
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for dmgType in ('em', 'kinetic', 'explosive', 'thermal'):
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fit.modules.filteredChargeBoost(
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lambda mod: mod.charge.requiresSkill('Light Missiles') or
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mod.charge.requiresSkill('Heavy Missiles') or
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mod.charge.requiresSkill('Heavy Assault Missiles'),
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f'{dmgType}Damage', 20.0, skill='Caldari Cruiser', **kwargs)
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class Effect100203(BaseEffect):
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@@ -38211,7 +38213,7 @@ class Effect100204(BaseEffect):
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def handler(fit, ship, context, projectionRange, **kwargs):
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for dmgType in ('em', 'thermal', 'kinetic', 'explosive'):
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tgtAttr = 'shield{}DamageResonance'.format(dmgType.capitalize())
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fit.ship.boostItemAttr(tgtAttr, -10.0, **kwargs)
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fit.ship.boostItemAttr(tgtAttr, -20.0, **kwargs)
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class Effect100205(BaseEffect):
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