Update DB and effects
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3
eos/effects/elitebonusgunshipdronetracking2.py
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eos/effects/elitebonusgunshipdronetracking2.py
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type = "passive"
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def handler(fit, src, context):
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fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill("Drones"), "trackingSpeed", src.getModifiedItemAttr("eliteBonusGunship2"), stackingPenalties=True, skill="Assault Frigates")
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eos/effects/elitebonusgunshipemmissiledamage1.py
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eos/effects/elitebonusgunshipemmissiledamage1.py
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type = "passive"
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def handler(fit, src, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"), "emDamage", src.getModifiedItemAttr("eliteBonusGunship1"), skill="Assault Frigates")
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eos/effects/elitebonusgunshipexplosionvelocity2.py
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eos/effects/elitebonusgunshipexplosionvelocity2.py
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type = "passive"
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def handler(fit, src, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"), "aoeVelocity", src.getModifiedItemAttr("eliteBonusGunship2"), stackingPenalties=True, skill="Assault Frigates")
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eos/effects/elitebonusgunshipexplosivemissiledamage1.py
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eos/effects/elitebonusgunshipexplosivemissiledamage1.py
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type = "passive"
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def handler(fit, src, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"), "explosiveDamage", src.getModifiedItemAttr("eliteBonusGunship1"), skill="Assault Frigates")
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eos/effects/elitebonusgunshipkineticmissiledamage1.py
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eos/effects/elitebonusgunshipkineticmissiledamage1.py
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type = "passive"
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def handler(fit, src, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"), "kineticDamage", src.getModifiedItemAttr("eliteBonusGunship1"), skill="Assault Frigates")
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eos/effects/elitebonusgunshipthermalmissiledamage1.py
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eos/effects/elitebonusgunshipthermalmissiledamage1.py
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type = "passive"
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def handler(fit, src, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"), "thermalDamage", src.getModifiedItemAttr("eliteBonusGunship1"), skill="Assault Frigates")
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eos/effects/remotewebifiermaxrangebonus.py
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eos/effects/remotewebifiermaxrangebonus.py
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type = "passive"
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def handler(fit, src, context):
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fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Stasis Web", "maxRange", src.getModifiedItemAttr("stasisWebRangeBonus"), stackingPenalties=True)
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eos/effects/shipsetrofaf.py
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eos/effects/shipsetrofaf.py
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type = "passive"
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def handler(fit, src, context):
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fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Small Energy Turret"), "speed", src.getModifiedItemAttr("shipBonusAF"), stackingPenalties=True, skill="Amarr Frigate")
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