Fix ammo menu missile damage order
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@@ -57,7 +57,7 @@ class ModuleAmmoPicker(ContextMenu):
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for i, type in enumerate(self.MISSILE_ORDER):
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damage = charge.getAttribute("%sDamage" % type)
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if damage > 0:
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return (type, damage, charge.name)
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return (i, damage, charge.name)
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def nameSorter(self, charge):
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n = charge.name
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