Adjust VNI effects

This commit is contained in:
DarkPhoenix
2019-07-27 12:32:56 +03:00
parent 250996e8ac
commit adf750fe44

View File

@@ -35810,3 +35810,25 @@ class Effect7228(BaseEffect):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill('Medium Precursor Weapon'),
'maxRange', ship.getModifiedItemAttr('eliteBonusHeavyGunship2'),
skill='Heavy Assault Cruisers')
class Effect7230(BaseEffect):
type = 'passive'
@staticmethod
def handler(fit, ship, context):
fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill('Drones'),
'trackingSpeed', ship.getModifiedItemAttr('shipBonusGC2'),
skill='Gallente Cruiser')
class Effect7231(BaseEffect):
type = 'passive'
@staticmethod
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill('Repair Systems'),
'armorDamageAmount', ship.getModifiedItemAttr('shipBonusGC3'),
skill='Gallente Cruiser')