Fix Nestor RR falloff effect
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@@ -6,3 +6,5 @@ type = "passive"
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def handler(fit, ship, context):
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fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Remote Armor Repair Systems"),
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"maxRange", ship.getModifiedItemAttr("shipBonusPirateFaction2"))
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fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Remote Armor Repair Systems"),
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"falloffEffectiveness", ship.getModifiedItemAttr("shipBonusPirateFaction2"))
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