Update to Citadel 1.10 and fix gang effects (#592)

This commit is contained in:
blitzmann
2016-05-11 20:32:57 -04:00
parent 5a07be40f1
commit b2b92b00f3
12 changed files with 11 additions and 11 deletions

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@@ -4,7 +4,7 @@
# Variations of module: Armored Warfare Link - Damage Control I (2 of 2)
type = "gang", "active"
gangBoost = "armorRepairCapacitorNeed"
runTime = "late"
#runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return

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@@ -4,7 +4,7 @@
# Variations of module: Armored Warfare Link - Passive Defense I (2 of 2)
type = "gang", "active"
gangBoost = "armorResistance"
runTime = "late"
#runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return

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@@ -4,7 +4,7 @@
# Variations of module: Armored Warfare Link - Rapid Repair I (2 of 2)
type = "gang", "active"
gangBoost = "armorRepairDuration"
runTime = "late"
#runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return

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@@ -4,7 +4,7 @@
# Variations of module: Information Warfare Link - Recon Operation I (2 of 2)
type = "gang", "active"
gangBoost = "electronicMaxRange"
runTime = "late"
#runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return

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@@ -5,7 +5,7 @@
type = "gang", "active"
gangBoost = "maxTargetRange"
gangBonus = "commandBonus"
runTime = "late"
#runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return

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@@ -4,7 +4,7 @@
# Variations of module: Siege Warfare Link - Active Shielding I (2 of 2)
type = "gang", "active"
gangBoost = "shieldRepairDuration"
runTime = "late"
#runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return

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@@ -4,7 +4,7 @@
# Variations of module: Siege Warfare Link - Shield Efficiency I (2 of 2)
type = "gang", "active"
gangBoost = "shieldRepairCapacitorNeed"
runTime = "late"
#runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return

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@@ -3,7 +3,7 @@
# Used by:
# Variations of module: Siege Warfare Link - Shield Harmonizing I (2 of 2)
type = "gang", "active"
runTime = "late"
#runTime = "late"
gangBoost = "shieldResistance"
def handler(fit, module, context):

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@@ -4,7 +4,7 @@
# Variations of module: Skirmish Warfare Link - Evasive Maneuvers I (2 of 2)
type = "gang", "active"
gangBoost = "signatureRadius"
runTime = "late"
#runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return

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@@ -4,7 +4,7 @@
# Variations of module: Skirmish Warfare Link - Interdiction Maneuvers I (2 of 2)
type = "gang", "active"
gangBoost = "interdictionMaxRange"
runTime = "late"
#runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return

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@@ -4,7 +4,7 @@
# Variations of module: Skirmish Warfare Link - Rapid Deployment I (2 of 2)
type = "gang", "active"
gangBoost = "speedFactor"
runTime = "late"
#runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return

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