Update to Citadel 1.10 and fix gang effects (#592)
This commit is contained in:
@@ -4,7 +4,7 @@
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# Variations of module: Armored Warfare Link - Damage Control I (2 of 2)
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type = "gang", "active"
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gangBoost = "armorRepairCapacitorNeed"
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runTime = "late"
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#runTime = "late"
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def handler(fit, module, context):
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if "gang" not in context: return
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@@ -4,7 +4,7 @@
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# Variations of module: Armored Warfare Link - Passive Defense I (2 of 2)
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type = "gang", "active"
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gangBoost = "armorResistance"
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runTime = "late"
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#runTime = "late"
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def handler(fit, module, context):
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if "gang" not in context: return
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@@ -4,7 +4,7 @@
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# Variations of module: Armored Warfare Link - Rapid Repair I (2 of 2)
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type = "gang", "active"
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gangBoost = "armorRepairDuration"
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runTime = "late"
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#runTime = "late"
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def handler(fit, module, context):
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if "gang" not in context: return
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@@ -4,7 +4,7 @@
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# Variations of module: Information Warfare Link - Recon Operation I (2 of 2)
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type = "gang", "active"
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gangBoost = "electronicMaxRange"
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runTime = "late"
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#runTime = "late"
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def handler(fit, module, context):
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if "gang" not in context: return
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@@ -5,7 +5,7 @@
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type = "gang", "active"
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gangBoost = "maxTargetRange"
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gangBonus = "commandBonus"
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runTime = "late"
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#runTime = "late"
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def handler(fit, module, context):
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if "gang" not in context: return
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@@ -4,7 +4,7 @@
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# Variations of module: Siege Warfare Link - Active Shielding I (2 of 2)
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type = "gang", "active"
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gangBoost = "shieldRepairDuration"
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runTime = "late"
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#runTime = "late"
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def handler(fit, module, context):
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if "gang" not in context: return
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@@ -4,7 +4,7 @@
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# Variations of module: Siege Warfare Link - Shield Efficiency I (2 of 2)
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type = "gang", "active"
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gangBoost = "shieldRepairCapacitorNeed"
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runTime = "late"
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#runTime = "late"
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def handler(fit, module, context):
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if "gang" not in context: return
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@@ -3,7 +3,7 @@
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# Used by:
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# Variations of module: Siege Warfare Link - Shield Harmonizing I (2 of 2)
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type = "gang", "active"
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runTime = "late"
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#runTime = "late"
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gangBoost = "shieldResistance"
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def handler(fit, module, context):
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@@ -4,7 +4,7 @@
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# Variations of module: Skirmish Warfare Link - Evasive Maneuvers I (2 of 2)
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type = "gang", "active"
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gangBoost = "signatureRadius"
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runTime = "late"
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#runTime = "late"
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def handler(fit, module, context):
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if "gang" not in context: return
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@@ -4,7 +4,7 @@
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# Variations of module: Skirmish Warfare Link - Interdiction Maneuvers I (2 of 2)
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type = "gang", "active"
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gangBoost = "interdictionMaxRange"
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runTime = "late"
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#runTime = "late"
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def handler(fit, module, context):
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if "gang" not in context: return
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@@ -4,7 +4,7 @@
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# Variations of module: Skirmish Warfare Link - Rapid Deployment I (2 of 2)
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type = "gang", "active"
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gangBoost = "speedFactor"
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runTime = "late"
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#runTime = "late"
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def handler(fit, module, context):
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if "gang" not in context: return
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