Add language compilation to build process (maybe?)
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@@ -55,6 +55,8 @@ build_script:
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- ps: echo("Build pyfa:")
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# Build gamedata DB
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- cmd: "python db_update.py"
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# Build language files
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- cmd: "python scripts/compile_lang.py"
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# Build command for PyInstaller
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- cmd: "python -m PyInstaller --noupx --clean --windowed --noconsole -y pyfa.spec"
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# Copy over manifest (See pyfa-org/pyfa#1622)
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@@ -13,6 +13,7 @@ before_install:
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- bash scripts/setup-osx.sh
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install:
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- python3 db_update.py
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- python3 scripts/compile_lang.py
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- export PYFA_VERSION="$(python3 scripts/dump_version.py)"
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- bash scripts/package-osx.sh
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before_deploy:
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