Add basic looks to character implant editor
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@@ -18,6 +18,7 @@
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#===============================================================================
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import wx
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import bitmapLoader
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import gui.mainFrame
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import wx.lib.newevent
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import wx.gizmos
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@@ -326,10 +327,21 @@ class ImplantsTreeView (wx.Panel):
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def __init__(self, parent):
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wx.Panel.__init__ (self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.Size(500, 300), style=wx.TAB_TRAVERSAL)
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pmainSizer = wx.BoxSizer(wx.VERTICAL)
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pmainSizer = wx.BoxSizer(wx.HORIZONTAL)
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self.ImplantsTreeCtrl = wx.TreeCtrl(self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.TR_DEFAULT_STYLE)
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pmainSizer.Add(self.ImplantsTreeCtrl, 1, wx.ALL | wx.EXPAND, 5)
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self.availableImplantsTree = wx.TreeCtrl(self, wx.ID_ANY)
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pmainSizer.Add(self.availableImplantsTree, 1, wx.ALL | wx.EXPAND, 5)
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buttonSizer = wx.BoxSizer(wx.VERTICAL)
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pmainSizer.Add(buttonSizer, 0, wx.TOP, 5)
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self.btnAdd = wx.BitmapButton(self, wx.ID_ADD, bitmapLoader.getBitmap("add_small", "icons"))
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buttonSizer.Add(self.btnAdd, 0)
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self.btnRemove = wx.BitmapButton(self, wx.ID_REMOVE, wx.ArtProvider_GetBitmap(wx.ART_DELETE))
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buttonSizer.Add(self.btnRemove, 0)
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self.pluggedImplantsTree = wx.TreeCtrl(self, wx.ID_ANY)
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pmainSizer.Add(self.pluggedImplantsTree, 1, wx.ALL | wx.EXPAND, 5)
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self.SetSizer(pmainSizer)
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self.Layout()
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BIN
icons/add_small.png
Normal file
BIN
icons/add_small.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 3.4 KiB |
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