Use new table as source for skill requirement data

This commit is contained in:
DarkPhoenix
2019-12-19 20:44:17 +03:00
parent 2655b001a9
commit c45abbdbcf
5 changed files with 48 additions and 62 deletions

View File

@@ -33,7 +33,7 @@ DB_PATH = os.path.join(ROOT_DIR, 'eve.db')
JSON_DIR = os.path.join(ROOT_DIR, 'staticdata')
if ROOT_DIR not in sys.path:
sys.path.insert(0, ROOT_DIR)
GAMEDATA_SCHEMA_VERSION = 1
GAMEDATA_SCHEMA_VERSION = 2
def db_needs_update():
@@ -319,6 +319,32 @@ def update_db():
data = _readData('phobos', 'metadata')
_addRows(data, eos.gamedata.MetaData)
def processReqSkills(eveTypesData):
print('processing requiredskillsfortypes')
def composeReqSkills(raw):
reqSkills = {}
for skillTypeID, skillLevels in raw.items():
reqSkills[int(skillTypeID)] = skillLevels[0]
return reqSkills
eveTypeIds = set(r['typeID'] for r in eveTypesData)
data = _readData('fsd_binary', 'requiredskillsfortypes')
reqsByItem = {}
itemsByReq = {}
for typeID, skillreqData in data.items():
typeID = int(typeID)
if typeID not in eveTypeIds:
continue
for skillTypeID, skillLevel in composeReqSkills(skillreqData).items():
reqsByItem.setdefault(typeID, {})[skillTypeID] = skillLevel
itemsByReq.setdefault(skillTypeID, {})[typeID] = skillLevel
for item in eos.db.gamedata_session.query(eos.gamedata.Item).all():
if item.typeID in reqsByItem:
item.reqskills = json.dumps(reqsByItem[item.typeID])
if item.typeID in itemsByReq:
item.requiredfor = json.dumps(itemsByReq[item.typeID])
def processReplacements(eveTypesData, eveGroupsData, dogmaTypeAttributesData, dogmaTypeEffectsData):
print('finding item replacements')
@@ -438,7 +464,9 @@ def update_db():
replacements.setdefault(type2[0], set()).add(type1[0])
# Update DB session with data we generated
for item in eos.db.gamedata_session.query(eos.gamedata.Item).all():
item.replacements = ','.join('{}'.format(tid) for tid in sorted(replacements.get(item.typeID, ())))
itemReplacements = replacements.get(item.typeID)
if itemReplacements is not None:
item.replacements = ','.join('{}'.format(tid) for tid in sorted(itemReplacements))
eveTypesData = processEveTypes()
eveGroupsData = processEveGroups()
@@ -456,6 +484,7 @@ def update_db():
processMetadata()
eos.db.gamedata_session.flush()
processReqSkills(eveTypesData)
processReplacements(eveTypesData, eveGroupsData, dogmaTypeAttributesData, dogmaTypeEffectsData)
# Add schema version to prevent further updates

View File

@@ -44,7 +44,9 @@ items_table = Table("invtypes", gamedata_meta,
Column("metaLevel", Integer),
Column("metaGroupID", Integer, ForeignKey("invmetagroups.metaGroupID"), index=True),
Column("variationParentTypeID", Integer, ForeignKey("invtypes.typeID"), index=True),
Column("replacements", String))
Column("replacements", String),
Column("reqskills", String),
Column("requiredfor", String))
from .traits import traits_table # noqa

View File

@@ -424,25 +424,3 @@ def getDynamicItem(itemID, eager=None):
except exc.NoResultFound:
result = None
return result
def getRequiredFor(itemID, attrMapping):
Attribute1 = aliased(Attribute)
Attribute2 = aliased(Attribute)
skillToLevelClauses = []
for attrSkill, attrLevel in attrMapping.items():
skillToLevelClauses.append(and_(Attribute1.attributeID == attrSkill, Attribute2.attributeID == attrLevel))
queryOr = or_(*skillToLevelClauses)
q = select((Attribute2.typeID, Attribute2.value),
and_(Attribute1.value == itemID, queryOr),
from_obj=[
join(Attribute1, Attribute2, Attribute1.typeID == Attribute2.typeID)
])
result = gamedata_session.execute(q).fetchall()
return result

View File

@@ -18,6 +18,7 @@
# ===============================================================================
import json
from collections import OrderedDict
from logbook import Logger
@@ -314,50 +315,26 @@ class Item(EqBase):
eos.db.saveddata_session.delete(override)
eos.db.commit()
srqIDMap = {182: 277, 183: 278, 184: 279, 1285: 1286, 1289: 1287, 1290: 1288}
@property
def requiredSkills(self):
if self.__requiredSkills is None:
requiredSkills = OrderedDict()
self.__requiredSkills = requiredSkills
# Map containing attribute IDs we may need for required skills
# { requiredSkillX : requiredSkillXLevel }
combinedAttrIDs = set(self.srqIDMap.keys()).union(set(self.srqIDMap.values()))
# Map containing result of the request
# { attributeID : attributeValue }
skillAttrs = {}
# Get relevant attribute values from db (required skill IDs and levels) for our item
for attrInfo in eos.db.directAttributeRequest((self.ID,), tuple(combinedAttrIDs)):
attrID = attrInfo[1]
attrVal = attrInfo[2]
skillAttrs[attrID] = attrVal
# Go through all attributeID pairs
for srqIDAtrr, srqLvlAttr in self.srqIDMap.items():
# Check if we have both in returned result
if srqIDAtrr in skillAttrs and srqLvlAttr in skillAttrs:
skillID = int(skillAttrs[srqIDAtrr])
skillLvl = skillAttrs[srqLvlAttr]
# Fetch item from database and fill map
item = eos.db.getItem(skillID)
requiredSkills[item] = skillLvl
self.__requiredSkills = {}
if self.reqskills:
for skillTypeID, skillLevel in json.loads(self.reqskills).items():
skillItem = eos.db.getItem(int(skillTypeID))
if skillItem:
self.__requiredSkills[skillItem] = skillLevel
return self.__requiredSkills
@property
def requiredFor(self):
if self.__requiredFor is None:
self.__requiredFor = dict()
# Map containing attribute IDs we may need for required skills
# Get relevant attribute values from db (required skill IDs and levels) for our item
q = eos.db.getRequiredFor(self.ID, self.srqIDMap)
for itemID, lvl in q:
# Fetch item from database and fill map
item = eos.db.getItem(itemID)
self.__requiredFor[item] = lvl
self.__requiredFor = {}
if self.requiredfor:
for typeID, skillLevel in json.loads(self.requiredfor).items():
requiredForItem = eos.db.getItem(int(typeID))
if requiredForItem:
self.__requiredFor[requiredForItem] = skillLevel
return self.__requiredFor
factionMap = {

View File

@@ -802,7 +802,7 @@ class Market:
def getReplacements(self, identity):
item = self.getItem(identity)
# We already store needed type IDs in database
replTypeIDs = {int(i) for i in item.replacements.split(",") if i}
replTypeIDs = {int(i) for i in item.replacements.split(",") if i} if item.replacements is not None else {}
if not replTypeIDs:
return ()
# As replacements were generated without keeping track which items were published,