Use new table as source for skill requirement data
This commit is contained in:
33
db_update.py
33
db_update.py
@@ -33,7 +33,7 @@ DB_PATH = os.path.join(ROOT_DIR, 'eve.db')
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JSON_DIR = os.path.join(ROOT_DIR, 'staticdata')
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if ROOT_DIR not in sys.path:
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sys.path.insert(0, ROOT_DIR)
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GAMEDATA_SCHEMA_VERSION = 1
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GAMEDATA_SCHEMA_VERSION = 2
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def db_needs_update():
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@@ -319,6 +319,32 @@ def update_db():
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data = _readData('phobos', 'metadata')
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_addRows(data, eos.gamedata.MetaData)
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def processReqSkills(eveTypesData):
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print('processing requiredskillsfortypes')
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def composeReqSkills(raw):
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reqSkills = {}
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for skillTypeID, skillLevels in raw.items():
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reqSkills[int(skillTypeID)] = skillLevels[0]
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return reqSkills
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eveTypeIds = set(r['typeID'] for r in eveTypesData)
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data = _readData('fsd_binary', 'requiredskillsfortypes')
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reqsByItem = {}
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itemsByReq = {}
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for typeID, skillreqData in data.items():
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typeID = int(typeID)
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if typeID not in eveTypeIds:
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continue
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for skillTypeID, skillLevel in composeReqSkills(skillreqData).items():
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reqsByItem.setdefault(typeID, {})[skillTypeID] = skillLevel
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itemsByReq.setdefault(skillTypeID, {})[typeID] = skillLevel
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for item in eos.db.gamedata_session.query(eos.gamedata.Item).all():
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if item.typeID in reqsByItem:
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item.reqskills = json.dumps(reqsByItem[item.typeID])
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if item.typeID in itemsByReq:
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item.requiredfor = json.dumps(itemsByReq[item.typeID])
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def processReplacements(eveTypesData, eveGroupsData, dogmaTypeAttributesData, dogmaTypeEffectsData):
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print('finding item replacements')
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@@ -438,7 +464,9 @@ def update_db():
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replacements.setdefault(type2[0], set()).add(type1[0])
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# Update DB session with data we generated
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for item in eos.db.gamedata_session.query(eos.gamedata.Item).all():
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item.replacements = ','.join('{}'.format(tid) for tid in sorted(replacements.get(item.typeID, ())))
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itemReplacements = replacements.get(item.typeID)
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if itemReplacements is not None:
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item.replacements = ','.join('{}'.format(tid) for tid in sorted(itemReplacements))
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eveTypesData = processEveTypes()
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eveGroupsData = processEveGroups()
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@@ -456,6 +484,7 @@ def update_db():
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processMetadata()
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eos.db.gamedata_session.flush()
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processReqSkills(eveTypesData)
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processReplacements(eveTypesData, eveGroupsData, dogmaTypeAttributesData, dogmaTypeEffectsData)
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# Add schema version to prevent further updates
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@@ -44,7 +44,9 @@ items_table = Table("invtypes", gamedata_meta,
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Column("metaLevel", Integer),
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Column("metaGroupID", Integer, ForeignKey("invmetagroups.metaGroupID"), index=True),
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Column("variationParentTypeID", Integer, ForeignKey("invtypes.typeID"), index=True),
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Column("replacements", String))
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Column("replacements", String),
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Column("reqskills", String),
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Column("requiredfor", String))
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from .traits import traits_table # noqa
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@@ -424,25 +424,3 @@ def getDynamicItem(itemID, eager=None):
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except exc.NoResultFound:
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result = None
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return result
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def getRequiredFor(itemID, attrMapping):
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Attribute1 = aliased(Attribute)
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Attribute2 = aliased(Attribute)
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skillToLevelClauses = []
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for attrSkill, attrLevel in attrMapping.items():
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skillToLevelClauses.append(and_(Attribute1.attributeID == attrSkill, Attribute2.attributeID == attrLevel))
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queryOr = or_(*skillToLevelClauses)
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q = select((Attribute2.typeID, Attribute2.value),
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and_(Attribute1.value == itemID, queryOr),
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from_obj=[
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join(Attribute1, Attribute2, Attribute1.typeID == Attribute2.typeID)
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])
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result = gamedata_session.execute(q).fetchall()
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return result
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@@ -18,6 +18,7 @@
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# ===============================================================================
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import json
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from collections import OrderedDict
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from logbook import Logger
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@@ -314,50 +315,26 @@ class Item(EqBase):
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eos.db.saveddata_session.delete(override)
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eos.db.commit()
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srqIDMap = {182: 277, 183: 278, 184: 279, 1285: 1286, 1289: 1287, 1290: 1288}
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@property
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def requiredSkills(self):
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if self.__requiredSkills is None:
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requiredSkills = OrderedDict()
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self.__requiredSkills = requiredSkills
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# Map containing attribute IDs we may need for required skills
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# { requiredSkillX : requiredSkillXLevel }
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combinedAttrIDs = set(self.srqIDMap.keys()).union(set(self.srqIDMap.values()))
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# Map containing result of the request
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# { attributeID : attributeValue }
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skillAttrs = {}
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# Get relevant attribute values from db (required skill IDs and levels) for our item
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for attrInfo in eos.db.directAttributeRequest((self.ID,), tuple(combinedAttrIDs)):
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attrID = attrInfo[1]
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attrVal = attrInfo[2]
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skillAttrs[attrID] = attrVal
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# Go through all attributeID pairs
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for srqIDAtrr, srqLvlAttr in self.srqIDMap.items():
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# Check if we have both in returned result
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if srqIDAtrr in skillAttrs and srqLvlAttr in skillAttrs:
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skillID = int(skillAttrs[srqIDAtrr])
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skillLvl = skillAttrs[srqLvlAttr]
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# Fetch item from database and fill map
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item = eos.db.getItem(skillID)
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requiredSkills[item] = skillLvl
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self.__requiredSkills = {}
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if self.reqskills:
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for skillTypeID, skillLevel in json.loads(self.reqskills).items():
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skillItem = eos.db.getItem(int(skillTypeID))
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if skillItem:
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self.__requiredSkills[skillItem] = skillLevel
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return self.__requiredSkills
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@property
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def requiredFor(self):
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if self.__requiredFor is None:
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self.__requiredFor = dict()
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# Map containing attribute IDs we may need for required skills
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# Get relevant attribute values from db (required skill IDs and levels) for our item
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q = eos.db.getRequiredFor(self.ID, self.srqIDMap)
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for itemID, lvl in q:
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# Fetch item from database and fill map
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item = eos.db.getItem(itemID)
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self.__requiredFor[item] = lvl
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self.__requiredFor = {}
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if self.requiredfor:
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for typeID, skillLevel in json.loads(self.requiredfor).items():
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requiredForItem = eos.db.getItem(int(typeID))
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if requiredForItem:
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self.__requiredFor[requiredForItem] = skillLevel
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return self.__requiredFor
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factionMap = {
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@@ -802,7 +802,7 @@ class Market:
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def getReplacements(self, identity):
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item = self.getItem(identity)
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# We already store needed type IDs in database
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replTypeIDs = {int(i) for i in item.replacements.split(",") if i}
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replTypeIDs = {int(i) for i in item.replacements.split(",") if i} if item.replacements is not None else {}
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if not replTypeIDs:
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return ()
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# As replacements were generated without keeping track which items were published,
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