Re-publish festival items
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@@ -337,29 +337,29 @@ class Fit(object):
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fits = []
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from eos import db
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for fitting in fittings:
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f = Fit()
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f.name = fitting.getAttribute("name")
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# <localized hint="Maelstrom">Maelstrom</localized>
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shipType = fitting.getElementsByTagName("shipType").item(0).getAttribute("value")
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f.ship = Ship(db.getItem(shipType))
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hardwares = fitting.getElementsByTagName("hardware")
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for hardware in hardwares:
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try:
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moduleName = hardware.getAttribute("type")
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item = db.getItem(moduleName, eager="group.category")
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if item:
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if item.category.name == "Drone":
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d = Drone(item)
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d.amount = int(hardware.getAttribute("qty"))
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f.drones.append(d)
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else:
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m = Module(item)
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if m.isValidState(State.ACTIVE):
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m.state = State.ACTIVE
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f = Fit()
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f.name = fitting.getAttribute("name")
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shipType = fitting.getElementsByTagName("shipType").item(0).getAttribute("value")
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f.ship = Ship(db.getItem(shipType))
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hardwares = fitting.getElementsByTagName("hardware")
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for hardware in hardwares:
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try:
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moduleName = hardware.getAttribute("type")
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item = db.getItem(moduleName, eager="group.category")
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if item:
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if item.category.name == "Drone":
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d = Drone(item)
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d.amount = int(hardware.getAttribute("qty"))
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f.drones.append(d)
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else:
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m = Module(item)
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if m.isValidState(State.ACTIVE):
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m.state = State.ACTIVE
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f.modules.append(m)
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except Exception:
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continue
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f.modules.append(m)
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except KeyboardInterrupt:
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continue
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fits.append(f)
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@@ -16,8 +16,11 @@ class MarketJump(ContextMenu):
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if selection is None or len(selection) < 1:
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return False
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item = getattr(selection[0], "item", selection[0])
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doit = not selection[0].isEmpty if srcContext == "fittingModule" else True \
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and sMkt.getMarketGroupByItem(item) is not None
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mktGrp = sMkt.getMarketGroupByItem(item)
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# 1663 is Special Edition Festival Assets, we don't have root group for it
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if mktGrp is None or mktGrp.ID == 1663:
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return False
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doit = not selection[0].isEmpty if srcContext == "fittingModule" else True
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return doit
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def getText(self, itmContext, selection):
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@@ -72,7 +72,7 @@ class ModuleAmmoPicker(ContextMenu):
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totalDamage = 0
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# Fill them with the data about charge
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for damageType in self.DAMAGE_TYPES:
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currentDamage = charge.getAttribute("{0}Damage".format(damageType))
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currentDamage = charge.getAttribute("{0}Damage".format(damageType)) or 0
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damageMap[damageType] = currentDamage
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totalDamage += currentDamage
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# Detect type of ammo
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@@ -122,6 +122,7 @@ class ModuleAmmoPicker(ContextMenu):
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m.Bind(wx.EVT_MENU, self.handleAmmoSwitch)
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self.chargeIds = {}
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hardpoint = self.module.hardpoint
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moduleName = self.module.item.name
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# Make sure we do not consider mining turrets as combat turrets
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if hardpoint == Hardpoint.TURRET and self.module.getModifiedItemAttr("miningAmount") is None:
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self.addSeperator(m, "Long Range")
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@@ -159,7 +160,7 @@ class ModuleAmmoPicker(ContextMenu):
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m.AppendItem(item)
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self.addSeperator(m, "Short Range")
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elif hardpoint == Hardpoint.MISSILE:
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elif hardpoint == Hardpoint.MISSILE and moduleName != 'Festival Launcher':
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self.charges.sort(key=self.missileSorter)
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type = None
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sub = None
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@@ -225,16 +225,7 @@ class Market():
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"Goru's Shuttle": False, # Vanity
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"Guristas Shuttle": False, # Vanity
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"Tash-Murkon Magnate": False, # Vanity
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"Scorpion Ishukone Watch": False, # Vanity
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"Festival Launcher": False, # Celebration-related item
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"Barium Firework CXIV": False, # Celebration-related item
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"Copper Firework CXIV": False, # Celebration-related item
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"Sodium Firework CXIV": False, # Celebration-related item
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"Snowball CXIV": False, # Celebration-related item
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"Barium Firework": False, # Celebration-related item
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"Copper Firework": False, # Celebration-related item
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"Sodium Firework": False, # Celebration-related item
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"Snowball": False } # Celebration-related item
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"Scorpion Ishukone Watch": False } # Vanity
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# List of groups which are forcibly published
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self.GROUPS_FORCEPUBLISHED = {
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