Migrate module state change to gui/fit command pattern
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61
gui/fitCommands/fitChangeState.py
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61
gui/fitCommands/fitChangeState.py
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@@ -0,0 +1,61 @@
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import wx
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from service.fit import Fit
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import gui.mainFrame
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from gui import globalEvents as GE
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from logbook import Logger
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from eos.saveddata.module import Module
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pyfalog = Logger(__name__)
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import eos.db
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class FitChangeStatesCommand(wx.Command):
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def __init__(self, fitID, baseMod, modules, click):
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# todo: instead of modules, needs to be positions. Dead objects are a thing
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wx.Command.__init__(self, True, "Module State Change")
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self.mainFrame = gui.mainFrame.MainFrame.getInstance()
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self.sFit = Fit.getInstance()
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self.fitID = fitID
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self.baseMod = baseMod
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self.modules = modules
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self.click = click
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self.changed = None
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self.old_states = {}
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for mod in modules:
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# we don't use the actual module as the key, because it may have been deleted in subsequent calls (even if
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# we undo a deletion, wouldn't be the same obj). So, we store the position
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self.old_states[mod.modPosition] = mod.state
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def Do(self):
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# todo: determine if we've changed state (recalc). If not, store that so we don't attempt to recalc on undo
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# self.sFit.toggleModulesState(self.fitID, self.baseMod, self.modules, self.click)
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pyfalog.debug("Toggle module state for fit ID: {0}", self.fitID)
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changed = False
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proposedState = Module.getProposedState(self.baseMod, self.click)
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if proposedState != self.baseMod.state:
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changed = True
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self.baseMod.state = proposedState
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for mod in self.modules:
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if mod != self.baseMod:
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p = Module.getProposedState(mod, self.click, proposedState)
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mod.state = p
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if p != mod.state:
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changed = True
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if changed:
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self.changed = changed
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eos.db.commit()
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# As some items may affect state-limiting attributes of the ship, calculate new attributes first
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# self.recalc(fit)
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# # Then, check states of all modules and change where needed. This will recalc if needed
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# self.checkStates(fit, base)
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return True
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return False
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def Undo(self):
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# todo: some sanity checking to make sure that we are applying state back to the same modules?
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fit = self.sFit.getFit(self.fitID)
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for k, v in self.old_states.items():
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fit.modules[k].state = v
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return True
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@@ -3,7 +3,6 @@ from service.fit import Fit
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import gui.mainFrame
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from gui import globalEvents as GE
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from collections import namedtuple
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from .helpers import ModuleInfoCache
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from .fitRemoveModule import FitRemoveModuleCommand
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@@ -3,7 +3,7 @@ from service.fit import Fit
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import gui.mainFrame
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from gui import globalEvents as GE
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from .fitChangeState import FitChangeStatesCommand
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class GuiModuleStateChangeCommand(wx.Command):
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def __init__(self, fitID, baseMod, modules, click):
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@@ -15,24 +15,17 @@ class GuiModuleStateChangeCommand(wx.Command):
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self.baseMod = baseMod
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self.modules = modules
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self.click = click
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self.old_states = {}
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for mod in modules:
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# we don't use the actual module as the key, because it may have been deleted in subsequent calls (even if
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# we undo a deletion, wouldn't be the same obj). So, we store the position
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self.old_states[mod.modPosition] = mod.state
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self.internal_history = wx.CommandProcessor()
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def Do(self):
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# todo: determine if we've changed state (recalc). If not, store that so we don't attempt to recalc on undo
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self.sFit.toggleModulesState(self.fitID, self.baseMod, self.modules, self.click)
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self.internal_history.Submit(FitChangeStatesCommand(self.fitID, self.baseMod, self.modules, self.click))
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wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=self.fitID))
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return True
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def Undo(self):
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# todo: some sanity checking to make sure that we are applying state back to the same modules?
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fit = self.sFit.getFit(self.fitID)
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for k, v in self.old_states.items():
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fit.modules[k].state = v
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self.sFit.recalc(fit)
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wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=self.fitID))
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for x in self.internal_history.Commands:
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self.internal_history.Undo()
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wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=self.fitID))
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return True
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