Properly set size for dnd window

This commit is contained in:
HomeWorld
2010-11-09 20:11:12 +02:00
parent 425c97f476
commit e88d54576e

View File

@@ -1288,8 +1288,8 @@ class PFBitmapFrame(wx.Frame):
self.direction = 1
self.transp = 0
self.SetRoundShape()
self.SetSize((bitmap.GetWidth(),bitmap.GetHeight()))
self.Refresh()
self.Update()
def OnTimer(self, event):
self.transp += 20*self.direction