No transparency . debug purpose

This commit is contained in:
HomeWorld
2010-11-13 23:43:12 +02:00
parent 1b6f3c07fa
commit f0742785c3

View File

@@ -316,10 +316,10 @@ class PFTabRenderer:
mdc.SelectObject(wx.NullBitmap)
canvas.SetMaskColour((13,22,31))
if not self.selected:
img = canvas.ConvertToImage()
img = img.AdjustChannels(1, 1, 1, 0.8)
canvas = wx.BitmapFromImage(img)
# if not self.selected:
# img = canvas.ConvertToImage()
# img = img.AdjustChannels(1, 1, 1, 0.8)
# canvas = wx.BitmapFromImage(img)
self.tabBitmap = canvas
class PFAddRenderer:
@@ -745,7 +745,7 @@ class PFTabsContainer(wx.Window):
width = tab.tabWidth - self.inclination*2
posx, posy = tab.GetPosition()
if not tab.IsSelected():
mdc.DrawBitmap(self.efxBmp, posx, posy - 1, True )
# mdc.DrawBitmap(self.efxBmp, posx, posy - 1, True )
# img = tab.Render().ConvertToImage()
# img = img.AdjustChannels(1, 1, 1, 0.8)
# bmp = wx.BitmapFromImage(img)
@@ -754,12 +754,12 @@ class PFTabsContainer(wx.Window):
selected = tab
if selected:
posx, posy = selected.GetPosition()
mdc.DrawBitmap(self.efxBmp, posx, posy - 1, True)
# mdc.DrawBitmap(self.efxBmp, posx, posy - 1, True)
bmp = selected.Render()
if self.dragging:
img = bmp.ConvertToImage()
img = img.AdjustChannels(1.2, 1.2, 1.2, 0.7)
bmp = wx.BitmapFromImage(img)
# if self.dragging:
# img = bmp.ConvertToImage()
# img = img.AdjustChannels(1.2, 1.2, 1.2, 0.7)
# bmp = wx.BitmapFromImage(img)
mdc.DrawBitmap(bmp, posx, posy, True)
selpos = posx