Update effect file headers, mark as stable

This commit is contained in:
blitzmann
2015-03-24 16:30:40 -04:00
parent 694a2a3d9b
commit f801d7905c
24 changed files with 77 additions and 10 deletions

View File

@@ -13,9 +13,9 @@ debug = False
saveInRoot = False
# Version data
version = "1.9.1"
tag = "git"
expansionName = "Tiamat"
version = "1.10.0"
tag = "Stable"
expansionName = "Scylla"
expansionVersion = "1.0"
evemonMinVersion = "4081"

View File

@@ -3,6 +3,7 @@
# Used by:
# Ship: Astero
# Ship: Prospect
# Ship: Victorieux Luxury Yacht
type = "passive"
runTime = "early"
def handler(fit, ship, context):

View File

@@ -1,7 +1,7 @@
# overloadRofBonus
#
# Used by:
# Modules from group: Energy Weapon (100 of 186)
# Modules from group: Energy Weapon (100 of 187)
# Modules from group: Hybrid Weapon (110 of 202)
# Modules from group: Missile Launcher Citadel (4 of 4)
# Modules from group: Missile Launcher Heavy (12 of 12)

View File

@@ -1,7 +1,7 @@
# overloadSelfDamageBonus
#
# Used by:
# Modules from group: Energy Weapon (86 of 186)
# Modules from group: Energy Weapon (86 of 187)
# Modules from group: Hybrid Weapon (92 of 202)
# Modules from group: Projectile Weapon (86 of 146)
type = "overheat"

View File

@@ -2,8 +2,7 @@
#
# Used by:
# Ships named like: Stratios (2 of 2)
# Variations of ship: Vexor (3 of 4)
# Ship: Vexor Quafe Edition
# Ships named like: Vexor (3 of 4)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -2,8 +2,7 @@
#
# Used by:
# Ships named like: Stratios (2 of 2)
# Variations of ship: Vexor (3 of 4)
# Ship: Vexor Quafe Edition
# Ships named like: Vexor (3 of 4)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusHeavyDroneArmorHPGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusHeavyDroneDamageMultiplierGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusHeavyDroneHPGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusHeavyDroneShieldHPGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusLightDroneArmorHPGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusLightDroneDamageMultiplierGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusLightDroneHPGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusLightDroneShieldHPGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusMediumDroneArmorHPGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusMediumDroneDamageMultiplierGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusMediumDroneHPGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusMediumDroneShieldHPGC2
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusSentryArmorHPGC3
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusSentryDamageMultiplierGC3
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusSentryHPGC3
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# shipBonusSentryShieldHPGC3
#
# Used by:
# Ship: Ishtar
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level

View File

@@ -1,3 +1,7 @@
# subsystemBonusCaldariDefensiveShieldRechargeRate
#
# Used by:
# Subsystem: Tengu Defensive - Supplemental Screening
type = "passive"
def handler(fit, module, context):
level = fit.character.getSkill("Caldari Defensive Systems").level

View File

@@ -3,7 +3,7 @@
# Used by:
# Drones from group: Combat Drone (74 of 74)
# Drones from group: Fighter Drone (4 of 4)
# Modules from group: Energy Weapon (186 of 186)
# Modules from group: Energy Weapon (186 of 187)
type = 'active'
def handler(fit, module, context):
# Set reload time to 1 second