Recalc fit after a mutator change and 1 sec has passed. This allows for both gui animations to finish and prevent multiple quick changes form clogging everything up)
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@@ -7,7 +7,8 @@ from .attributeSlider import AttributeSlider, EVT_VALUE_CHANGED
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import gui.mainFrame
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from gui.contextMenu import ContextMenu
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from gui.bitmap_loader import BitmapLoader
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import gui.globalEvents as GE
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import gui.mainFrame
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class ItemMutator(wx.Panel):
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@@ -15,7 +16,7 @@ class ItemMutator(wx.Panel):
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wx.Panel.__init__(self, parent)
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self.stuff = stuff
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self.item = item
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self.timer = None
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self.activeFit = gui.mainFrame.MainFrame.getInstance().getActiveFit()
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mainSizer = wx.BoxSizer(wx.VERTICAL)
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@@ -104,4 +105,16 @@ class ItemMutator(wx.Panel):
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sFit = Fit.getInstance()
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sFit.changeMutatedValue(m, value)
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if self.timer:
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self.timer.Stop()
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self.timer = None
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self.timer = wx.CallLater(1000, self.callLater)
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def callLater(self):
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self.timer = None
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print("recalc fit")
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sFit = Fit.getInstance()
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sFit.refreshFit(self.activeFit)
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# todo BUG: if fit is not currently active, this causes the changed fit to show...?
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wx.PostEvent(gui.mainFrame.MainFrame.getInstance(), GE.FitChanged(fitID=self.activeFit))
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