Modify db generation script to find same/better replacements for all items

This commit is contained in:
DarkPhoenix
2019-02-16 22:26:42 +03:00
parent 449c7d6aa2
commit fdac5309ac
2 changed files with 170 additions and 3 deletions

View File

@@ -706,7 +706,7 @@
- tech2
iconFile: res:/ui/texture/icons/12_64_13.png
398:
description: Corpse floating in space (male?). - Corpse
description: chemical item
iconFile: res:/ui/texture/icons/11_64_5.png
400:
description: Mineral - Pyerite
@@ -10432,6 +10432,66 @@
22076:
description: Gift Box with Ribbon
iconFile: res:/ui/texture/icons/76_64_3.png
22077:
description: 49978_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_W.png
iconFile: res:/UI/Asset/mannequin/outer/49978_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_W.png
22078:
description: 49980_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_W.png
iconFile: res:/UI/Asset/mannequin/outer/49980_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_W.png
22079:
description: Preview for reward track augmentations
iconFile: res:/UI/Texture/Icons/RewardTrack/reward_Holiday2018_Augmentation1.png
22080:
description: Preview for reward track augmentations
iconFile: res:/UI/Texture/Icons/RewardTrack/reward_Holiday2018_Augmentation2.png
22081:
description: Holiday'18 Crate - Drake/Rupture Splash
iconFile: res:/UI/Texture/classes/ItemPacks/SplashImages/Holiday2018/splash_Holiday2018_DrakeRupture.png
22082:
description: Holiday'18 Crate - ExpSuits
iconFile: res:/UI/Texture/classes/ItemPacks/SplashImages/Holiday2018/splash_Holiday2018_ExplorationSuits.png
22084:
description: Holiday'18 Crate - Augmentation Set 1
iconFile: res:/UI/Texture/classes/ItemPacks/SplashImages/Holiday2018/splash_Holiday2018_FaceAugmentation1.png
22085:
description: Holiday'18 Crate - Augmentation Set 2
iconFile: res:/UI/Texture/classes/ItemPacks/SplashImages/Holiday2018/splash_Holiday2018_FaceAugmentation2.png
22086:
description: Holiday'18 Crate - Gnosis/Punisher Splash
iconFile: res:/UI/Texture/classes/ItemPacks/SplashImages/Holiday2018/splash_Holiday2018_GnosisPunisher.png
22087:
description: 49978_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_W.png
iconFile: res:/UI/Asset/mannequin/outer/49978_Male_outer_ExplorationSuit_M01_Types_ExplorationSuit_M01_W.png
22088:
description: 49980_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_W.png
iconFile: res:/UI/Asset/mannequin/outer/49980_Female_Outer_ExplorationSuit_F01_Types_ExplorationSuit_F01_W.png
22089:
description: 49984_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V0_Blue.png
iconFile: res:/UI/Asset/mannequin/makeup_augmentations/49984_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V0_Blue.png
22090:
description: 49985_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V10_W.png
iconFile: res:/UI/Asset/mannequin/makeup_augmentations/49985_Female_Makeup_Augmentations_Face_Paint_F01_Types_Face_Paint_F01_V10_W.png
22091:
description: Manually added mutadaptive RR icon path
iconFile: res:/ui/texture/icons/modules/abyssalremoterepairer.png
backgrounds:
- blueprint
- blueprintCopy
description: Mutadaptive Remote Repairer
foregrounds:
- faction
- tech2
iconFile: res:/ui/texture/icons/modules/abyssalRemoteRepairer.png
22092:
description: 49987_Male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V6_Blue.png
iconFile: res:/UI/Asset/mannequin/makeup_augmentations/49987_Male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V6_Blue.png
22093:
description: Generic SKIN icon for crates containing multiple SKINs
iconFile: res:/UI/Texture/Icons/RewardTrack/crateSkinContainer.png
22094:
description: Preview icon for exploration suit reward track winter'18
iconFile: res:/UI/Texture/Icons/RewardTrack/crateWinterExplorationSuit.png
22095:
description: 49986_male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V10_W.png
iconFile: res:/UI/Asset/mannequin/makeup_augmentations/49986_male_Makeup_Augmentations_Face_Paint_M01_Types_Face_Paint_M01_V10_W.png
22096:
description: Winter Login Campaign Banner
iconFile: res:/UI/Texture/LoginCampaigns/Winter_2018.png

View File

@@ -28,6 +28,8 @@ sys.path.insert(0, os.path.realpath(os.path.join(path, '..')))
import json
import argparse
import itertools
CATEGORIES_TO_REMOVE = [
30 # Apparel
@@ -174,6 +176,109 @@ def main(db, json_path):
newData.append(newRow)
return newData
def fillReplacements(tables):
def compareAttrs(attrs1, attrs2, attrHig):
"""
Compares received attribute sets. Returns:
- 0 if sets are different
- 1 if sets are exactly the same
- 2 if first set is strictly better
- 3 if second set is strictly better
"""
if set(attrs1) != set(attrs2):
return 0
if all(attrs1[aid] == attrs2[aid] for aid in attrs1):
return 1
if all(
(attrs1[aid] >= attrs2[aid] and attrHig[aid]) or
(attrs1[aid] <= attrs2[aid] and not attrHig[aid])
for aid in attrs1
):
return 2
if all(
(attrs2[aid] >= attrs1[aid] and attrHig[aid]) or
(attrs2[aid] <= attrs1[aid] and not attrHig[aid])
for aid in attrs1
):
return 3
return 0
skillReqAttribs = {
182: 277,
183: 278,
184: 279,
1285: 1286,
1289: 1287,
1290: 1288}
skillReqAttribsFlat = set(skillReqAttribs.keys()).union(skillReqAttribs.values())
# Get data on type groups
typesGroups = {}
for row in tables['evetypes']:
typesGroups[row['typeID']] = row['groupID']
# Get data on type attributes
typesNormalAttribs = {}
typesSkillAttribs = {}
for row in tables['dgmtypeattribs']:
# TODO: add attribute ignore stuff (like meta level) here
typesAttribs = typesSkillAttribs if row['attributeID'] in skillReqAttribsFlat else typesNormalAttribs
typeAttribs = typesAttribs.setdefault(row['typeID'], {})
typeAttribs[row['attributeID']] = row['value']
# Get data on skill requirements
typesSkillReqs = {}
for typeID, typeAttribs in typesSkillAttribs.items():
typeSkillAttribs = typesSkillAttribs.get(typeID, {})
if not typeSkillAttribs:
continue
typeSkillReqs = typesSkillReqs.setdefault(typeID, {})
for skillreqTypeAttr, skillreqLevelAttr in skillReqAttribs.items():
try:
skillType = int(typeSkillAttribs[skillreqTypeAttr])
skillLevel = int(typeSkillAttribs[skillreqLevelAttr])
except (KeyError, ValueError):
continue
typeSkillReqs[skillType] = skillLevel
# Get data on attribute highIsGood flag
attrHig = {}
for row in tables['dgmattribs']:
attrHig[row['attributeID']] = bool(row['highIsGood'])
# As EVE affects various types mostly depending on their group or skill requirements,
# we're going to group various types up this way
groupedData = {}
for row in tables['evetypes']:
typeID = row['typeID']
typeAttribs = typesNormalAttribs.get(typeID, {})
# Ignore stuff w/o attributes
if not typeAttribs:
continue
# We need only skill types, not levels for keys
typeSkillreqs = frozenset(typesSkillReqs.get(typeID, {}))
typeGroup = typesGroups[typeID]
groupData = groupedData.setdefault((typeGroup, typeSkillreqs), [])
groupData.append((typeID, typeAttribs))
same = {}
better = {}
# Now, go through composed groups and for every item within it find items which are
# the same and which are better
for groupData in groupedData.values():
for type1, type2 in itertools.combinations(groupData, 2):
comparisonResult = compareAttrs(type1[1], type2[1], attrHig)
# Equal
if comparisonResult == 1:
same.setdefault(type1[0], set()).add(type2[0])
same.setdefault(type2[0], set()).add(type1[0])
# First is better
elif comparisonResult == 2:
better.setdefault(type2[0], set()).add(type1[0])
# Second is better
elif comparisonResult == 3:
better.setdefault(type1[0], set()).add(type2[0])
# Put this data into types table so that normal process hooks it up
for row in tables['evetypes']:
typeID = row['typeID']
row['replaceSame'] = ','.join('{}'.format(tid) for tid in sorted(same.get(typeID, ())))
row['replaceBetter'] = ','.join('{}'.format(tid) for tid in sorted(better.get(typeID, ())))
data = {}
# Dump all data to memory so we can easely cross check ignored rows
@@ -190,6 +295,8 @@ def main(db, json_path):
tableData = convertClones(tableData)
data[jsonName] = tableData
fillReplacements(data)
# Set with typeIDs which we will have in our database
# Sometimes CCP unpublishes some items we want to have published, we
# can do it here - just add them to initial set