Some fixes to DB conversion script

This commit is contained in:
DarkPhoenix
2018-08-21 19:39:07 +03:00
parent 861d034635
commit ff222b8d62

View File

@@ -25,7 +25,7 @@ import re
# Add eos root path to sys.path so we can import ourselves
path = os.path.dirname(__file__)
sys.path.append(os.path.realpath(os.path.join(path, "..")))
sys.path.insert(0, os.path.realpath(os.path.join(path, '..')))
import json
import argparse
@@ -50,66 +50,66 @@ def main(db, json_path):
# Config dict
tables = {
"clonegrades": eos.gamedata.AlphaCloneSkill,
"dgmattribs": eos.gamedata.AttributeInfo,
"dgmeffects": eos.gamedata.Effect,
"dgmtypeattribs": eos.gamedata.Attribute,
"dgmtypeeffects": eos.gamedata.ItemEffect,
"dgmunits": eos.gamedata.Unit,
"icons": eos.gamedata.Icon,
"evecategories": eos.gamedata.Category,
"evegroups": eos.gamedata.Group,
"invmetagroups": eos.gamedata.MetaGroup,
"invmetatypes": eos.gamedata.MetaType,
"evetypes": eos.gamedata.Item,
"phbtraits": eos.gamedata.Traits,
"phbmetadata": eos.gamedata.MetaData,
"mapbulk_marketGroups": eos.gamedata.MarketGroup,
'clonegrades': eos.gamedata.AlphaCloneSkill,
'dgmattribs': eos.gamedata.AttributeInfo,
'dgmeffects': eos.gamedata.Effect,
'dgmtypeattribs': eos.gamedata.Attribute,
'dgmtypeeffects': eos.gamedata.ItemEffect,
'dgmunits': eos.gamedata.Unit,
'icons': eos.gamedata.Icon,
'evecategories': eos.gamedata.Category,
'evegroups': eos.gamedata.Group,
'invmetagroups': eos.gamedata.MetaGroup,
'invmetatypes': eos.gamedata.MetaType,
'evetypes': eos.gamedata.Item,
'phbtraits': eos.gamedata.Traits,
'phbmetadata': eos.gamedata.MetaData,
'mapbulk_marketGroups': eos.gamedata.MarketGroup,
}
fieldMapping = {
"dgmattribs": {
"displayName_en-us": "displayName"
'dgmattribs': {
'displayName_en-us': 'displayName'
},
"dgmeffects": {
"displayName_en-us": "displayName",
"description_en-us": "description"
'dgmeffects': {
'displayName_en-us': 'displayName',
'description_en-us': 'description'
},
"dgmunits": {
"displayName_en-us": "displayName"
'dgmunits': {
'displayName_en-us': 'displayName'
},
#icons???
"evecategories": {
"categoryName_en-us": "categoryName"
'evecategories': {
'categoryName_en-us': 'categoryName'
},
"evegroups": {
"groupName_en-us": "groupName"
'evegroups': {
'groupName_en-us': 'groupName'
},
"invmetagroups": {
"metaGroupName_en-us": "metaGroupName"
'invmetagroups': {
'metaGroupName_en-us': 'metaGroupName'
},
"evetypes": {
"typeName_en-us": "typeName",
"description_en-us": "description"
'evetypes': {
'typeName_en-us': 'typeName',
'description_en-us': 'description'
},
#phbtraits???
"mapbulk_marketGroups": {
"marketGroupName_en-us": "marketGroupName",
"description_en-us": "description"
'mapbulk_marketGroups': {
'marketGroupName_en-us': 'marketGroupName',
'description_en-us': 'description'
}
}
rowsInValues = (
"evetypes",
"evegroups",
"evecategories"
'evetypes',
'evegroups',
'evecategories'
)
def convertIcons(data):
new = []
for k, v in list(data.items()):
v["iconID"] = k
v['iconID'] = k
new.append(v)
return new
@@ -123,23 +123,23 @@ def main(db, json_path):
check = {}
for ID in data:
for skill in data[ID]["skills"]:
for skill in data[ID]['skills']:
newData.append({
"alphaCloneID": int(ID),
"alphaCloneName": "Alpha Clone",
"typeID": skill["typeID"],
"level": skill["level"]})
'alphaCloneID': int(ID),
'alphaCloneName': 'Alpha Clone',
'typeID': skill['typeID'],
'level': skill['level']})
if ID not in check:
check[ID] = {}
check[ID][int(skill["typeID"])] = int(skill["level"])
check[ID][int(skill['typeID'])] = int(skill['level'])
if not functools.reduce(lambda a, b: a if a == b else False, [v for _, v in check.items()]):
raise Exception("Alpha Clones not all equal")
raise Exception('Alpha Clones not all equal')
newData = [x for x in newData if x['alphaCloneID'] == 1]
if len(newData) == 0:
raise Exception("Alpha Clone processing failed")
raise Exception('Alpha Clone processing failed')
return newData
@@ -147,61 +147,44 @@ def main(db, json_path):
def convertSection(sectionData):
sectionLines = []
headerText = "<b>{}</b>".format(sectionData["header"])
headerText = '<b>{}</b>'.format(sectionData['header'])
sectionLines.append(headerText)
for bonusData in sectionData["bonuses"]:
prefix = "{} ".format(bonusData["number"]) if "number" in bonusData else ""
bonusText = "{}{}".format(prefix, bonusData["text"].replace("\u00B7", "\u2022 "))
for bonusData in sectionData['bonuses']:
prefix = '{} '.format(bonusData['number']) if 'number' in bonusData else ''
bonusText = '{}{}'.format(prefix, bonusData['text'].replace('\u00B7', '\u2022 '))
sectionLines.append(bonusText)
sectionLine = "<br />\n".join(sectionLines)
sectionLine = '<br />\n'.join(sectionLines)
return sectionLine
newData = []
for row in data:
typeLines = []
typeId = row["typeID"]
traitData = row["traits"]
for skillData in sorted(traitData.get("skills", ()), key=lambda i: i["header"]):
typeId = row['typeID']
traitData = row['traits_en-us']
for skillData in sorted(traitData.get('skills', ()), key=lambda i: i['header']):
typeLines.append(convertSection(skillData))
if "role" in traitData:
typeLines.append(convertSection(traitData["role"]))
if "misc" in traitData:
typeLines.append(convertSection(traitData["misc"]))
traitLine = "<br />\n<br />\n".join(typeLines)
newRow = {"typeID": typeId, "traitText": traitLine}
if 'role' in traitData:
typeLines.append(convertSection(traitData['role']))
if 'misc' in traitData:
typeLines.append(convertSection(traitData['misc']))
traitLine = '<br />\n<br />\n'.join(typeLines)
newRow = {'typeID': typeId, 'traitText': traitLine}
newData.append(newRow)
return newData
def convertTypes(typesData):
"""
Add factionID column to evetypes table.
"""
factionMap = {}
with open(os.path.join(jsonPath, "fsdTypeOverrides.json")) as f:
overridesData = json.load(f)
for typeID, typeData in list(overridesData.items()):
factionID = typeData.get("factionID")
if factionID is not None:
factionMap[int(typeID)] = factionID
for row in typesData:
row['factionID'] = factionMap.get(int(row['typeID']))
return typesData
data = {}
# Dump all data to memory so we can easely cross check ignored rows
for jsonName, cls in tables.items():
with open(os.path.join(jsonPath, "{}.json".format(jsonName)), encoding="utf-8") as f:
with open(os.path.join(jsonPath, '{}.json'.format(jsonName)), encoding='utf-8') as f:
tableData = json.load(f)
if jsonName in rowsInValues:
tableData = list(tableData.values())
if jsonName == "icons":
if jsonName == 'icons':
tableData = convertIcons(tableData)
if jsonName == "phbtraits":
if jsonName == 'phbtraits':
tableData = convertTraits(tableData)
if jsonName == "evetypes":
tableData = convertTypes(tableData)
if jsonName == "clonegrades":
if jsonName == 'clonegrades':
tableData = convertClones(tableData)
data[jsonName] = tableData
@@ -209,23 +192,23 @@ def main(db, json_path):
# Sometimes CCP unpublishes some items we want to have published, we
# can do it here - just add them to initial set
eveTypes = set()
for row in data["evetypes"]:
if (row["published"]
for row in data['evetypes']:
if (row['published']
or row['groupID'] == 1306 # group Ship Modifiers, for items like tactical t3 ship modes
or row['typeName'].startswith('Civilian') # Civilian weapons
or row['typeName_en-us'].startswith('Civilian') # Civilian weapons
or row['typeID'] in (41549, 41548, 41551, 41550) # Micro Bombs (Fighters)
or row['groupID'] in (
1882,
1975,
1971,
1983 # the "container" for the abysmal environments
) # Abysmal weather (environment)
1983 # the "container" for the abyssal environments
) # Abyssal weather (environment)
):
eveTypes.add(row["typeID"])
eveTypes.add(row['typeID'])
# ignore checker
def isIgnored(file, row):
if file in ("evetypes", "dgmtypeeffects", "dgmtypeattribs", "invmetatypes") and row['typeID'] not in eveTypes:
if file in ('evetypes', 'dgmtypeeffects', 'dgmtypeattribs', 'invmetatypes') and row['typeID'] not in eveTypes:
return True
return False
@@ -234,31 +217,31 @@ def main(db, json_path):
fieldMap = fieldMapping.get(jsonName, {})
tmp = []
print("processing {}".format(jsonName))
print('processing {}'.format(jsonName))
for row in table:
# We don't care about some kind of rows, filter it out if so
if not isIgnored(jsonName, row):
if jsonName == 'evetypes' and row["typeName"].startswith('Civilian'): # Apparently people really want Civilian modules available
row["published"] = True
if jsonName == 'evetypes' and row['typeName_en-us'].startswith('Civilian'): # Apparently people really want Civilian modules available
row['published'] = True
instance = tables[jsonName]()
# fix for issue 80
if jsonName is "icons" and "res:/ui/texture/icons/" in str(row["iconFile"]).lower():
row["iconFile"] = row["iconFile"].lower().replace("res:/ui/texture/icons/", "").replace(".png", "")
if jsonName is 'icons' and 'res:/ui/texture/icons/' in str(row['iconFile']).lower():
row['iconFile'] = row['iconFile'].lower().replace('res:/ui/texture/icons/', '').replace('.png', '')
# with res:/ui... references, it points to the actual icon file (including it's size variation of #_size_#)
# strip this info out and get the identifying info
split = row['iconFile'].split('_')
if len(split) == 3:
row['iconFile'] = "{}_{}".format(split[0], split[2])
if jsonName is "icons" and "modules/" in str(row["iconFile"]).lower():
row["iconFile"] = row["iconFile"].lower().replace("modules/", "").replace(".png", "")
row['iconFile'] = '{}_{}'.format(split[0], split[2])
if jsonName is 'icons' and 'modules/' in str(row['iconFile']).lower():
row['iconFile'] = row['iconFile'].lower().replace('modules/', '').replace('.png', '')
if jsonName is "clonegrades":
if (row["alphaCloneID"] not in tmp):
if jsonName is 'clonegrades':
if (row['alphaCloneID'] not in tmp):
cloneParent = eos.gamedata.AlphaClone()
setattr(cloneParent, "alphaCloneID", row["alphaCloneID"])
setattr(cloneParent, "alphaCloneName", row["alphaCloneName"])
setattr(cloneParent, 'alphaCloneID', row['alphaCloneID'])
setattr(cloneParent, 'alphaCloneName', row['alphaCloneName'])
eos.db.gamedata_session.add(cloneParent)
tmp.append(row['alphaCloneID'])
@@ -274,15 +257,15 @@ def main(db, json_path):
# CCP still has 5 subsystems assigned to T3Cs, even though only 4 are available / usable. They probably have some
# old legacy requirement or assumption that makes it difficult for them to change this value in the data. But for
# pyfa, we can do it here as a post-processing step
eos.db.gamedata_engine.execute("UPDATE dgmtypeattribs SET value = 4.0 WHERE attributeID = ?", (1367,))
eos.db.gamedata_engine.execute('UPDATE dgmtypeattribs SET value = 4.0 WHERE attributeID = ?', (1367,))
eos.db.gamedata_engine.execute("UPDATE invtypes SET published = 0 WHERE typeName LIKE '%abyssal%'")
print("done")
eos.db.gamedata_engine.execute('UPDATE invtypes SET published = 0 WHERE typeName LIKE '%abyssal%'')
print('done')
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="This scripts dumps effects from an sqlite cache dump to mongo")
parser.add_argument("-d", "--db", required=True, type=str, help="The sqlalchemy connectionstring, example: sqlite:///c:/tq.db")
parser.add_argument("-j", "--json", required=True, type=str, help="The path to the json dump")
if __name__ == '__main__':
parser = argparse.ArgumentParser(description='This scripts dumps effects from an sqlite cache dump to mongo')
parser.add_argument('-d', '--db', required=True, type=str, help='The sqlalchemy connectionstring, example: sqlite:///c:/tq.db')
parser.add_argument('-j', '--json', required=True, type=str, help='The path to the json dump')
args = parser.parse_args()
main(args.db, args.json)