Ebag333
47828c38d2
Merged differences from master (more catching up)
2016-06-15 19:40:45 -07:00
Ebag333
03d1d8f5a4
Merged changes from pyfa-org/master into branch
...
Merged changes to see if we can clear up the merge conflict warning
2016-06-15 18:24:40 -07:00
Ebag333
b4694dcf03
Implemented menu option to import default database values
...
Allows for existing databases to be updated with the current default
profiles. Can also be used to inject other defaults (maybe 0 and V
chars?)
2016-06-13 14:13:38 -07:00
Ebag333
53da2f9bb2
Many updates
...
Redid all the values, especially updated target resist profiles.
Re-implemented the _init_ on service\damagePattern.py to check for
default values.
2016-06-13 13:49:56 -07:00
Ebag333
ea106b6064
Updated to round values that are floats to int
...
Only ints are handled currently, if you throw a float at it, you'll get
a stacktrace. This is just a little safety to convert it to an int, so
if we somehow get a float (like via database injection/modification), we
quietly convert it to the expected format
2016-06-12 17:24:49 -07:00
blitzmann
62be4c5bce
Merge branch 'master' of git://github.com/Timmeey/Pyfa into Timmeey-master
2016-05-28 17:01:58 -04:00
wolfwood
1cd7b9a250
correct '(E)HP restored over duration' calculation to reflect removal of AAR multiplier from armorDamageAmount
2016-05-27 20:19:24 -07:00
TimmeeY
7044534765
Added Shiptype to fitting name in minimal html export
...
On minimalistic HTMLExport, the shiptype (name) will be added infront of
the fitting name to all fits on export
2016-05-26 15:03:34 +02:00
blitzmann
d71b05095d
Clean up
2016-05-15 12:43:24 -04:00
blitzmann
d061a13b58
Move ID pool to context menu class rather than individual menu items
2016-05-15 12:18:56 -04:00
blitzmann
5176cc3b06
Testing a new way of generating context menu id's
2016-05-15 02:35:35 -04:00
blitzmann
51fbcce803
Add middle click to close fit ( #608 )
2016-05-14 22:47:44 -04:00
TimmeeY
eb8e5c5135
Added an option for HTML Export, to produce a minimal html version
...
Added an Opton in the HTMLExport menu to set the HTML export to produce
a minimal HTML version, without any styles or Javscript dependencies.
This can be useful if you are not javascript capable, or if you just
want to copy'n'pase the exported HTML into some web-editor (wordpress).
2016-05-08 23:50:41 +02:00
blitzmann
13a15a38c5
Fix line break in some descriptions ( #596 )
2016-05-06 20:50:34 -04:00
blitzmann
d4e5f8d165
Fix damage profile / target resists editor ( #587 )
2016-05-02 20:06:53 -04:00
blitzmann
d416124081
Implemented projected fighters, and various fighter bugfixes / improvements
2016-04-30 19:52:13 -04:00
blitzmann
cfd82a6ad4
Add titan gang bonuses, along with other things
2016-04-29 18:47:53 -04:00
blitzmann
1669a5434c
Removing debugging
2016-04-28 00:42:09 -04:00
blitzmann
ed6f00a893
Added column for fighter abilities, fixed some fighter bugs, added some context menus to them
2016-04-28 00:29:25 -04:00
blitzmann
b15f9766c1
* Show fighter bay resources in fighter pane
...
* Give fighters a state
* Include some toggled stats on the resources pane
* Add some decent icons for fighter stuff
2016-04-28 00:10:01 -04:00
blitzmann
0ad4f07591
Add drone DPS/Volley to stats pane
2016-04-26 22:18:00 -04:00
blitzmann
a5e2a32fb8
Merge remote-tracking branch 'origin/master' into singularity
2016-04-22 20:38:33 -04:00
blitzmann
43f69bb184
Only show fighter abilites which have been implemented.
2016-04-21 22:20:53 -04:00
blitzmann
af9a9c5698
More fighter work. Basic abilities now work correctly.
2016-04-17 13:28:12 -04:00
Dullson
a7e6d3e969
Feature: Ability to select between different online fitting tools while using HTML Export.
2016-04-17 17:32:51 +03:00
blitzmann
708425c67a
Toggle fighter abilities in fighter context menu
2016-04-17 02:16:58 -04:00
blitzmann
28ad32aad5
Fix Character Editor
2016-04-16 23:55:28 -04:00
blitzmann
e7118f637c
Merge branch 'charImplants' into singularity
...
# Conflicts:
# eos/db/saveddata/fit.py
# gui/builtinContextMenus/itemStats.py
2016-04-12 20:16:53 -04:00
blitzmann
54caece5b3
Update to 1027624, commit changes to itemDiff, and remove icon fetching from prep_data (need to use old dump info for now) (as well as other misc stuff)
2016-04-10 23:46:37 -04:00
blitzmann
8ed485df0e
Group renames
2016-04-06 00:22:19 -04:00
blitzmann
653b995774
Update eve.db and add missing carrier effects
2016-04-05 21:36:47 -04:00
blitzmann
3177713447
Add preliminary (database/gui) fighter support. No effects / calculations.
2016-04-04 23:32:03 -04:00
blitzmann
8fc9724204
Switch over to HTTPS protocol for jQuery CDN ( #549 ). Also fix an issue that caused page to not load in Chrome
2016-03-30 00:25:11 -04:00
blitzmann
39b2f87194
Add in logic that required an entity for implant sets and target resists (not needed for character or damage profiles as we have read-only defaults)
2016-03-30 00:03:48 -04:00
blitzmann
1161037092
Migrate implant set editor to new entity editor
2016-03-29 21:51:39 -04:00
blitzmann
a3d9d5cca8
Migrate character editor to use new entity editor.
2016-03-29 21:19:20 -04:00
blitzmann
3315d27d45
Applied entity editor to resist editor.
...
Fixed issue with checking for same name in validator.
Center dialogs on parents to make it look nicer
2016-03-27 22:12:59 -04:00
blitzmann
c3dcdb0686
Entity = characters, damage profiles... anything with the generic drop down list of entities along with new/rename/etc buttons. This commit starts refactoring how we handle this, hopefully simplifying the process to a series of dialogs rather than trying to manage multiple control in the window.
2016-03-27 21:48:19 -04:00
blitzmann
9b1c543eb7
Support multi-select
2016-03-21 23:56:00 -04:00
blitzmann
24bb0ff39a
Fix issue in which implant editor did not spawn if no implant sets
2016-03-21 23:49:01 -04:00
blitzmann
3ae312db37
Import / export implants sets
2016-03-21 23:43:45 -04:00
blitzmann
94f73241ea
Implement implant set application in character implants.
2016-03-20 23:45:42 -04:00
blitzmann
d4632b9059
Add context menu to apply implant set to fit
2016-03-20 22:28:18 -04:00
blitzmann
145f252ca6
Add icon for implant set editor
2016-03-20 19:49:53 -04:00
blitzmann
731b54a1f7
Continued work on implant set editor
2016-03-20 18:58:13 -04:00
aacn500
f8d7b68289
Fix "Change charge skills" showing module skills
2016-03-20 22:56:27 +00:00
blitzmann
80e47d5157
Add some functionality to implantSet service, and get editor working correctly with implant editor view
2016-03-20 12:49:29 -04:00
blitzmann
c1653c5f2e
Abstract the implant editor to work with different sources
2016-03-20 12:26:37 -04:00
blitzmann
36ad31ab25
Get some initial scaffolding up for implant sets sourced from the resist code.
2016-03-20 02:04:55 -04:00
blitzmann
6f1872fb94
Disable implants for read-only characters
2016-03-19 22:10:09 -04:00