DarkPhoenix
73dc056e61
Fix creating of new implant sets / damage patterns / target profiles on new wx
2022-10-21 07:21:57 +04:00
zhaoweny
4eda1a1d66
i18n: minor tweaks for easier translation
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1. tweaks for characterEditor.py and patternEditor.py according to PR discussion.
2. fix for "Recent Fits" label not translated
2020-06-21 17:11:58 +08:00
blitzmann
9b73f1c221
Final conversion of _t()
2020-06-20 15:13:33 -04:00
blitzmann
8e83adf7db
Merge tag 'v2.22.1' into i18n
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# Conflicts:
# gui/esiFittings.py
2020-06-19 21:51:45 -04:00
blitzmann
7fa638f62b
More localization
2020-06-19 11:35:37 -04:00
DarkPhoenix
27d3bea8d8
Merge branch 'ammo_graph' into singularity
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# Conflicts:
# gui/targetProfileEditor.py
2020-06-09 19:04:20 +03:00
DarkPhoenix
f259df85cd
Fix editors
2020-04-25 17:27:29 +03:00
DarkPhoenix
74cd6d48da
Show propmpt to creade damage patterns when there're none
2020-04-06 11:14:21 +03:00
DarkPhoenix
4ba948c6f9
Merge branch 'master' into ammo_graph
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# Conflicts:
# gui/builtinMarketBrowser/itemView.py
# service/market.py
2020-02-04 01:43:52 +03:00
DarkPhoenix
9ddfcc894f
Make sure not to catch keyboard interrupts and system exits
2020-02-03 16:12:41 +03:00
DarkPhoenix
78423f67dd
Merge branch 'master' into ammo_graph
2019-12-07 03:34:26 +03:00
DarkPhoenix
d8cd3197b5
Show short profile name in graphs
2019-12-07 02:43:53 +03:00
DarkPhoenix
7fa998f276
Avoid duplicating names in context menu
2019-12-06 02:59:14 +03:00
DarkPhoenix
400d0aaa22
Rework graph ammo picker to be dialog instead of frame
2019-11-25 16:54:25 +03:00
DarkPhoenix
18d8ed6558
Take modifier key info from event where possible
2019-10-08 20:50:14 +03:00
DarkPhoenix
0269a64ae1
Add maximize button to resizeable windows and make character editor resizeable
2019-08-26 12:59:00 +03:00
DarkPhoenix
9572a51f28
Do not crash on None value in damage pattern editor
2019-08-20 21:48:06 +03:00
DarkPhoenix
bc61e32ee7
Change values after input delay
2019-08-12 17:03:12 +03:00
DarkPhoenix
4f784e2eea
Allow to use floats in damage pattern editor
2019-08-12 16:52:08 +03:00
DarkPhoenix
3e6e3b0743
Migrate more windows to new window control scheme
2019-08-12 01:41:38 +03:00
DarkPhoenix
01371f227c
Change the way we handle dialogs
2019-08-09 20:09:31 +03:00
DarkPhoenix
5b52da737a
Do not trigger esc when modifier keys are pressed
2019-05-12 17:08:41 +03:00
DarkPhoenix
72fc560241
Make all secondary windows closable by ESC
2019-04-21 19:34:14 +03:00
DarkPhoenix
febc98045c
Remove some GTK-specific close buttons (as gnome now has close titlebar in dialogs for a while) and resize some dialogs
2019-04-18 16:58:28 +03:00
Ryan Holmes
1082d8a173
fix fix fix
2017-07-02 23:45:28 -04:00
Ryan Holmes
2bbcd96ce3
Even more fixes
2017-06-13 15:01:30 -04:00
Ryan Holmes
8e4db5a8c3
Do some renaming of some files
2017-06-12 18:08:07 -04:00
Ryan Holmes
828b18d0fd
py2to3 automatic conversion. Woot!
2017-06-12 16:12:45 -04:00
Ebag333
3b185e1bcb
Roll up all changes from #962 as the base has been massively changed by code cleanups. Rename our logging to a universal pyfalog to avoid shadowing either Logging or Logbook loggers
2017-02-11 11:51:53 -08:00
Ebag333
64070a0798
Revert commit 7865219164 This causes too much grief as we are getting a lot of default values from the database. These *SHOULD* be defined, but will have to be done later.
2017-02-09 09:36:16 -08:00
Ebag333
7865219164
Add a ton of default values
2017-02-09 00:56:33 -08:00
Ebag333
6e524de320
Disable import inspections for wxPython, because it's not installed traditionally and we can't include it in requirements.txt
2017-02-08 20:15:24 -08:00
Ebag333
be53dedb18
Large pep8 compliance to make work for Tox
2016-12-13 21:23:01 -08:00
a-tal
d3b6bc1c93
so many pep8 fixes
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(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00
Ebag333
d963327ed4
Make it run again
2016-12-02 03:13:54 -08:00
blitzmann
b9f0812b38
Fix issue with entity editor and wxPython 2.8
2016-06-28 23:24:01 -04:00
Ebag333
ea106b6064
Updated to round values that are floats to int
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Only ints are handled currently, if you throw a float at it, you'll get
a stacktrace. This is just a little safety to convert it to an int, so
if we somehow get a float (like via database injection/modification), we
quietly convert it to the expected format
2016-06-12 17:24:49 -07:00
blitzmann
d4e5f8d165
Fix damage profile / target resists editor ( #587 )
2016-05-02 20:06:53 -04:00
blitzmann
1669a5434c
Removing debugging
2016-04-28 00:42:09 -04:00
blitzmann
3315d27d45
Applied entity editor to resist editor.
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Fixed issue with checking for same name in validator.
Center dialogs on parents to make it look nicer
2016-03-27 22:12:59 -04:00
blitzmann
c3dcdb0686
Entity = characters, damage profiles... anything with the generic drop down list of entities along with new/rename/etc buttons. This commit starts refactoring how we handle this, hopefully simplifying the process to a series of dialogs rather than trying to manage multiple control in the window.
2016-03-27 21:48:19 -04:00
blitzmann
e9d02ce4c8
Change to use BitmapLoader class
2015-09-24 12:21:50 -04:00
blitzmann
474f270b26
Change to new icon locations
2015-09-24 12:17:17 -04:00
blitzmann
e7264108dd
Fix #287
2015-05-05 23:23:38 -04:00
blitzmann
0bc9264c28
Fix #268
2015-04-08 23:43:56 -04:00
blitzmann
694a2a3d9b
Fix #267
2015-03-23 21:21:38 -04:00
blitzmann
ef62f102bc
Fix #256
2015-02-07 21:15:23 -05:00
blitzmann
059af217aa
Fix #246
2015-01-08 15:04:22 -05:00
blitzmann
035443b4ff
We now use EFT-style import/exports for damage profiles.
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Also, percentages now shown next to damage amount instead of foot (where notifications are going)
2014-09-03 14:56:44 -04:00
blitzmann
0e10ac3928
Damage Pattern editor cleanup / GUI improvements
2014-09-03 13:52:42 -04:00