Merge tag 'v2.22.1' into i18n

# Conflicts:
#	gui/esiFittings.py
This commit is contained in:
blitzmann
2020-06-19 21:51:45 -04:00
3341 changed files with 94537 additions and 76344 deletions

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@@ -33,7 +33,7 @@ DB_PATH = os.path.join(ROOT_DIR, 'eve.db')
JSON_DIR = os.path.join(ROOT_DIR, 'staticdata')
if ROOT_DIR not in sys.path:
sys.path.insert(0, ROOT_DIR)
GAMEDATA_SCHEMA_VERSION = 3
GAMEDATA_SCHEMA_VERSION = 4
def db_needs_update():
@@ -122,9 +122,11 @@ def update_db():
if (
# Apparently people really want Civilian modules available
(row['typeName'].startswith('Civilian') and "Shuttle" not in row['typeName']) or
row['typeName'] in ('Capsule', 'Dark Blood Tracking Disruptor')
row['typeName'] == 'Capsule' or
row['groupID'] == 4033 # destructible effect beacons
):
row['published'] = True
# Nearly useless and clutter search results too much
elif row['typeName'].startswith('Limited Synth '):
row['published'] = False
@@ -138,11 +140,10 @@ def update_db():
row['typeID'] in (41549, 41548, 41551, 41550) or
# Abyssal weather (environment)
row['groupID'] in (
1882,
1975,
1971,
# the "container" for the abyssal environments
1983)
1882,
1975,
1971,
1983) # the "container" for the abyssal environments
):
newData.append(row)
@@ -327,8 +328,8 @@ def update_db():
def composeReqSkills(raw):
reqSkills = {}
for skillTypeID, skillLevels in raw.items():
reqSkills[int(skillTypeID)] = skillLevels[0]
for skillTypeID, skillLevel in raw.items():
reqSkills[int(skillTypeID)] = skillLevel
return reqSkills
eveTypeIds = set(r['typeID'] for r in eveTypesData)

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@@ -0,0 +1,42 @@
"""
Migration 38
- Armor hardener tiericide
"""
CONVERSIONS = {
16357: ( # Experimental Enduring EM Armor Hardener I
16353, # Upgraded Armor EM Hardener I
),
16365: ( # Experimental Enduring Explosive Armor Hardener I
16361, # Upgraded Armor Explosive Hardener I
),
16373: ( # Experimental Enduring Kinetic Armor Hardener I
16369, # Upgraded Armor Kinetic Hardener I
),
16381: ( # Experimental Enduring Thermal Armor Hardener I
16377, # Upgraded Armor Thermal Hardener I
),
16359: ( # Prototype Compact EM Armor Hardener I
16355, # Limited Armor EM Hardener I
),
16367: ( # Prototype Compact Explosive Armor Hardener I
16363, # Limited Armor Explosive Hardener I
),
16375: ( # Prototype Compact Kinetic Armor Hardener I
16371, # Limited Armor Kinetic Hardener I
),
16383: ( # Prototype Compact Thermal Armor Hardener I
16379, # Limited Armor Thermal Hardener I
)
}
def upgrade(saveddata_engine):
# Convert modules
for replacement_item, list in CONVERSIONS.items():
for retired_item in list:
saveddata_engine.execute('UPDATE "modules" SET "itemID" = ? WHERE "itemID" = ?',
(replacement_item, retired_item))
saveddata_engine.execute('UPDATE "cargo" SET "itemID" = ? WHERE "itemID" = ?',
(replacement_item, retired_item))

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@@ -0,0 +1,34 @@
"""
Migration 39
- Shield amplifier tiericide
- CCP getting rid of DB TDs due to exploits
"""
CONVERSIONS = {
1798: ( # 'Basic' EM Shield Amplifier
9562, # Supplemental EM Ward Amplifier
),
1804: ( # 'Basic' Explosive Shield Amplifier
9574, # Supplemental Explosive Deflection Amplifier
),
1802: ( # 'Basic' Kinetic Shield Amplifier
9570, # Supplemental Kinetic Deflection Amplifier
),
1800: ( # 'Basic' Thermal Shield Amplifier
9566, # Supplemental Thermal Dissipation Amplifier
),
22933: ( # 'Investor' Tracking Disruptor I
32416, # Dark Blood Tracking Disruptor
)
}
def upgrade(saveddata_engine):
# Convert modules
for replacement_item, list in CONVERSIONS.items():
for retired_item in list:
saveddata_engine.execute('UPDATE "modules" SET "itemID" = ? WHERE "itemID" = ?',
(replacement_item, retired_item))
saveddata_engine.execute('UPDATE "cargo" SET "itemID" = ? WHERE "itemID" = ?',
(replacement_item, retired_item))

File diff suppressed because it is too large Load Diff

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@@ -146,6 +146,12 @@ class Effect(EqBase):
return self.__effectDef is not None
@property
def dealsDamage(self):
if not self.__generated:
self.__generateHandler()
return self.__dealsDamage
def isType(self, type):
"""
Check if this effect is of the passed type
@@ -167,6 +173,7 @@ class Effect(EqBase):
self.__handler = getattr(effectDef, "handler", eos.effects.BaseEffect.handler)
self.__runTime = getattr(effectDef, "runTime", "normal")
self.__activeByDefault = getattr(effectDef, "activeByDefault", True)
self.__dealsDamage = effectDef.dealsDamage
effectType = getattr(effectDef, "type", None)
effectType = effectType if isinstance(effectType, tuple) or effectType is None else (effectType,)
self.__type = effectType
@@ -175,6 +182,7 @@ class Effect(EqBase):
self.__handler = eos.effects.DummyEffect.handler
self.__runTime = "normal"
self.__activeByDefault = True
self.__dealsDamage = False
self.__type = None
pyfalog.debug("ImportError generating handler: {0}", e)
except AttributeError as e:
@@ -182,6 +190,7 @@ class Effect(EqBase):
self.__handler = eos.effects.DummyEffect.handler
self.__runTime = "normal"
self.__activeByDefault = True
self.__dealsDamage = False
self.__type = None
pyfalog.error("AttributeError generating handler: {0}", e)
except (KeyboardInterrupt, SystemExit):
@@ -190,6 +199,7 @@ class Effect(EqBase):
self.__handler = eos.effects.DummyEffect.handler
self.__runTime = "normal"
self.__activeByDefault = True
self.__dealsDamage = False
self.__type = None
pyfalog.critical("Exception generating handler:")
pyfalog.critical(e)
@@ -333,7 +343,11 @@ class Item(EqBase):
if self.__race is None:
try:
if self.category.categoryName == 'Structure':
if (
self.category.categoryName == 'Structure' or
# Here until CCP puts their shit together
self.name in ("Thunderchild", "Stormbringer", "Skybreaker")
):
self.__race = "upwell"
else:
self.__race = self.factionMap[self.factionID]

View File

@@ -364,3 +364,11 @@ class Drone(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
if self.item.groupID in fitDroneGroupLimits:
return True
return False
def canDealDamage(self, ignoreState=False):
if self.item is None:
return False
for effect in self.item.effects.values():
if effect.dealsDamage and (ignoreState or self.amountActive > 0):
return True
return False

View File

@@ -441,3 +441,15 @@ class Fighter(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
return False
return True
def canDealDamage(self, ignoreState=False, ignoreAbilityState=False):
if self.item is None:
return False
if not self.active and not ignoreState:
return False
for ability in self.abilities:
if not ability.active and not ignoreAbilityState:
continue
if ability.effect.dealsDamage:
return True
return False

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@@ -21,7 +21,7 @@ import datetime
import time
from copy import deepcopy
from itertools import chain
from math import log, sqrt
from math import floor, log, sqrt
from logbook import Logger
from sqlalchemy.orm import reconstructor, validates
@@ -39,6 +39,7 @@ from eos.saveddata.damagePattern import DamagePattern
from eos.saveddata.module import Module
from eos.saveddata.ship import Ship
from eos.saveddata.targetProfile import TargetProfile
from eos.utils.float import floatUnerr
from eos.utils.stats import DmgTypes, RRTypes
@@ -378,8 +379,9 @@ class Fit:
@property
def maxTargets(self):
return min(self.extraAttributes["maxTargetsLockedFromSkills"],
self.ship.getModifiedItemAttr("maxLockedTargets"))
maxTargets = min(self.extraAttributes["maxTargetsLockedFromSkills"],
self.ship.getModifiedItemAttr("maxLockedTargets"))
return floor(floatUnerr(maxTargets))
@property
def maxTargetRange(self):

View File

@@ -64,7 +64,9 @@ ProjectedSystem = {
class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
"""An instance of this class represents a module together with its charge and modified attributes"""
MINING_ATTRIBUTES = ("miningAmount",)
SYSTEM_GROUPS = ("Effect Beacon", "MassiveEnvironments", "Abyssal Hazards", "Non-Interactable Object")
SYSTEM_GROUPS = (
"Effect Beacon", "MassiveEnvironments", "Abyssal Hazards",
"Non-Interactable Object", "Destructible Effect Beacon")
def __init__(self, item, baseItem=None, mutaplasmid=None):
"""Initialize a module from the program"""
@@ -461,6 +463,20 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
return True
return False
def canDealDamage(self, ignoreState=False):
if self.isEmpty:
return False
for effect in self.item.effects.values():
if effect.dealsDamage and (
ignoreState or
effect.isType('offline') or
(effect.isType('passive') and self.state >= FittingModuleState.ONLINE) or
(effect.isType('active') and self.state >= FittingModuleState.ACTIVE) or
(effect.isType('overheat') and self.state >= FittingModuleState.OVERHEATED)
):
return True
return False
def getVolleyParameters(self, spoolOptions=None, targetProfile=None, ignoreState=False):
if self.isEmpty or (self.state < FittingModuleState.ACTIVE and not ignoreState):
return {0: DmgTypes(0, 0, 0, 0)}
@@ -712,6 +728,9 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
return False
elif state == FittingModuleState.OVERHEATED and not self.item.isType("overheat"):
return False
# Some destructible effect beacons contain active effects, hardcap those at online state
elif state > FittingModuleState.ONLINE and self.slot == FittingSlot.SYSTEM:
return False
else:
return True
@@ -1037,7 +1056,10 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
elif click == "ctrl":
state = FittingModuleState.OFFLINE
else:
state = transitionMap[currState]
try:
state = transitionMap[currState]
except KeyError:
state = min(transitionMap)
# If passive module tries to transition into online and fails,
# put it to passive instead
if not mod.isValidState(state) and currState == FittingModuleState.ONLINE:

View File

@@ -37,7 +37,14 @@ def getApplicationPerKey(src, tgt, atkSpeed, atkAngle, distance, tgtSpeed, tgtAn
for mod in src.item.activeModulesIter():
if not mod.isDealingDamage():
continue
if mod.hardpoint == FittingHardpoint.TURRET:
if "ChainLightning" in mod.item.effects:
if inLockRange:
applicationMap[mod] = getVortonMult(
mod=mod,
distance=distance,
tgtSpeed=tgtSpeed,
tgtSigRadius=tgtSigRadius)
elif mod.hardpoint == FittingHardpoint.TURRET:
if inLockRange:
applicationMap[mod] = getTurretMult(
mod=mod,
@@ -56,7 +63,6 @@ def getApplicationPerKey(src, tgt, atkSpeed, atkAngle, distance, tgtSpeed, tgtAn
if inLockRange or (mod.charge is not None and 'fofMissileLaunching' in mod.charge.effects):
applicationMap[mod] = getLauncherMult(
mod=mod,
src=src,
distance=distance,
tgtSpeed=tgtSpeed,
tgtSigRadius=tgtSigRadius)
@@ -151,7 +157,21 @@ def getTurretMult(mod, src, tgt, atkSpeed, atkAngle, distance, tgtSpeed, tgtAngl
return mult
def getLauncherMult(mod, src, distance, tgtSpeed, tgtSigRadius):
def getVortonMult(mod, distance, tgtSpeed, tgtSigRadius):
rangeFactor = calculateRangeFactor(
mod.getModifiedItemAttr('maxRange'),
0,
distance)
applicationFactor = _calcMissileFactor(
atkEr=mod.getModifiedItemAttr('aoeCloudSize'),
atkEv=mod.getModifiedItemAttr('aoeVelocity'),
atkDrf=mod.getModifiedItemAttr('aoeDamageReductionFactor'),
tgtSpeed=tgtSpeed,
tgtSigRadius=tgtSigRadius)
return rangeFactor * applicationFactor
def getLauncherMult(mod, distance, tgtSpeed, tgtSigRadius):
missileMaxRangeData = mod.missileMaxRangeData
if missileMaxRangeData is None:
return 0

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@@ -27,7 +27,7 @@ import gui.globalEvents as GE
import gui.mainFrame
from graphs.data.base import FitGraph
from graphs.events import RESIST_MODE_CHANGED
from gui.auxFrame import AuxiliaryFrame
from gui.auxWindow import AuxiliaryFrame
from gui.bitmap_loader import BitmapLoader
from service.const import GraphCacheCleanupReason
from service.settings import GraphSettings

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@@ -22,7 +22,7 @@
import wx
class AuxiliaryFrame(wx.Frame):
class AuxiliaryMixin:
_instance = None
@@ -55,14 +55,26 @@ class AuxiliaryFrame(wx.Frame):
self.SetBackgroundColour(wx.SystemSettings.GetColour(wx.SYS_COLOUR_BTNFACE))
@classmethod
def openOne(cls, parent, *args, **kwargs):
def openOne(cls, parent, *args, forceReopen=False, **kwargs):
"""If window is open and alive - raise it, open otherwise"""
if not cls._instance:
if not cls._instance or forceReopen:
if cls._instance:
cls._instance.Close()
frame = cls(parent, *args, **kwargs)
cls._instance = frame
frame.Show()
else:
cls._instance.Raise()
return cls._instance
def OnSuppressedAction(self, event):
return
class AuxiliaryFrame(AuxiliaryMixin, wx.Frame):
pass
class AuxiliaryDialog(AuxiliaryMixin, wx.Dialog):
pass

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@@ -36,6 +36,11 @@ import gui.fitCommands as cmd
from gui.fitCommands.helpers import droneStackLimit
DRONE_ORDER = ('Light Scout Drones', 'Medium Scout Drones',
'Heavy Attack Drones', 'Sentry Drones', 'Combat Utility Drones',
'Electronic Warfare Drones', 'Logistic Drones', 'Mining Drones', 'Salvage Drones')
class DroneViewDrop(wx.DropTarget):
def __init__(self, dropFn, *args, **kwargs):
super(DroneViewDrop, self).__init__(*args, **kwargs)
@@ -186,17 +191,13 @@ class DroneView(Display):
self.mainFrame.command.Submit(cmd.GuiMergeLocalDroneStacksCommand(
fitID=fitID, srcPosition=srcPosition, dstPosition=dstPosition))
DRONE_ORDER = ('Light Scout Drones', 'Medium Scout Drones',
'Heavy Attack Drones', 'Sentry Drones', 'Combat Utility Drones',
'Electronic Warfare Drones', 'Logistic Drones', 'Mining Drones', 'Salvage Drones')
def droneKey(self, drone):
@staticmethod
def droneKey(drone):
sMkt = Market.getInstance()
groupName = sMkt.getMarketGroupByItem(drone.item).name
return (self.DRONE_ORDER.index(groupName),
drone.item.name)
return (DRONE_ORDER.index(groupName), drone.item.name)
def fitChanged(self, event):
event.Skip()

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@@ -34,6 +34,9 @@ from service.fit import Fit
from service.market import Market
FIGHTER_ORDER = ('Light Fighter', 'Heavy Fighter', 'Support Fighter')
class FighterViewDrop(wx.DropTarget):
def __init__(self, dropFn, *args, **kwargs):
super(FighterViewDrop, self).__init__(*args, **kwargs)
@@ -250,11 +253,10 @@ class FighterDisplay(d.Display):
def _merge(src, dst):
return
FIGHTER_ORDER = ('Light Fighter', 'Heavy Fighter', 'Support Fighter')
def fighterKey(self, fighter):
@staticmethod
def fighterKey(fighter):
groupName = Market.getInstance().getGroupByItem(fighter.item).name
orderPos = self.FIGHTER_ORDER.index(groupName)
orderPos = FIGHTER_ORDER.index(groupName)
# Sort support fighters by name, ignore their abilities
if groupName == 'Support Fighter':
abilityEffectIDs = ()

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@@ -119,12 +119,12 @@ class ProjectedView(d.Display):
fitID=fitID, itemID=fit.modules[int(data[1])].itemID))
elif data[0] == 'market':
itemID = int(data[1])
category = Market.getInstance().getItem(itemID, eager=('group.category')).category.name
if category == 'Module':
item = Market.getInstance().getItem(itemID)
if item.isModule:
self.mainFrame.command.Submit(cmd.GuiAddProjectedModuleCommand(fitID=fitID, itemID=itemID))
elif category == 'Drone':
elif item.isDrone:
self.mainFrame.command.Submit(cmd.GuiAddProjectedDroneCommand(fitID=fitID, itemID=itemID))
elif category == 'Fighter':
elif item.isFighter:
self.mainFrame.command.Submit(cmd.GuiAddProjectedFighterCommand(fitID=fitID, itemID=itemID))
def kbEvent(self, event):

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@@ -6,6 +6,7 @@ from gui.builtinContextMenus import fitAddCurrentlyOpen
from gui.builtinContextMenus import envEffectAdd
from gui.builtinContextMenus import commandFitAdd
from gui.builtinContextMenus.targetProfile import adder
from gui.builtinContextMenus import graphFitAmmoPicker
# Often-used item manipulations
from gui.builtinContextMenus import shipModeChange
from gui.builtinContextMenus import moduleAmmoChange

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@@ -1,4 +1,5 @@
import re
from collections import OrderedDict
from itertools import chain
# noinspection PyPackageRequirements
@@ -10,6 +11,28 @@ from gui.contextMenu import ContextMenuUnconditional
from service.market import Market
class Group:
def __init__(self):
self.groups = OrderedDict()
self.items = []
def sort(self):
self.groups = OrderedDict((k, self.groups[k]) for k in sorted(self.groups))
for group in self.groups.values():
group.sort()
self.items.sort(key=lambda e: e.shortName)
class Entry:
def __init__(self, itemID, name, shortName):
self.itemID = itemID
self.name = name
self.shortName = shortName
class AddEnvironmentEffect(ContextMenuUnconditional):
# CCP doesn't currently provide a mapping between the general Environment, and the specific environment effect
@@ -32,104 +55,71 @@ class AddEnvironmentEffect(ContextMenuUnconditional):
def getText(self, callingWindow, itmContext):
return "Add Environmental Effect"
def _addGroup(self, parentMenu, name):
id = ContextMenuUnconditional.nextID()
menuItem = wx.MenuItem(parentMenu, id, name)
parentMenu.Bind(wx.EVT_MENU, self.handleSelection, menuItem)
return menuItem
def _addEffect(self, parentMenu, typeID, name):
id = ContextMenuUnconditional.nextID()
self.idmap[id] = typeID
menuItem = wx.MenuItem(parentMenu, id, name)
parentMenu.Bind(wx.EVT_MENU, self.handleSelection, menuItem)
return menuItem
def getSubMenu(self, callingWindow, context, rootMenu, i, pitem):
msw = True if "wxMSW" in wx.PlatformInfo else False
# Wormholes
self.idmap = {}
sub = wx.Menu()
data = self.getData()
msw = "wxMSW" in wx.PlatformInfo
wormhole_item = wx.MenuItem(sub, wx.ID_ANY, "Wormhole")
wormhole_menu = wx.Menu()
wormhole_item.SetSubMenu(wormhole_menu)
sub.Append(wormhole_item)
grouped_data, flat_data = self.getEffectBeacons()
self.buildMenu(grouped_data, flat_data, wormhole_menu, rootMenu, msw)
# Incursions
grouped_data, flat_data = self.getEffectBeacons(incursions=True)
self.buildMenu(grouped_data, flat_data, sub, rootMenu, msw)
# Abyssal Weather
abyssal_item = wx.MenuItem(sub, wx.ID_ANY, "Abyssal Weather")
abyssal_menu = wx.Menu()
abyssal_item.SetSubMenu(abyssal_menu)
sub.Append(abyssal_item)
grouped_data, flat_data = self.getAbyssalWeather()
self.buildMenu(grouped_data, flat_data, abyssal_menu, rootMenu, msw)
# Localized Weather
local_item = wx.MenuItem(sub, wx.ID_ANY, "Localized")
local_menu = wx.Menu()
local_item.SetSubMenu(local_menu)
sub.Append(local_item)
grouped_data, flat_data = self.getLocalizedEnvironments()
self.buildMenu(grouped_data, flat_data, local_menu, rootMenu, msw)
def makeMenu(data, parentMenu):
menu = wx.Menu()
for group_name in data.groups:
menuItem = self._addGroup(rootMenu if msw else parentMenu, group_name)
subMenu = makeMenu(data.groups[group_name], menu)
menuItem.SetSubMenu(subMenu)
menu.Append(menuItem)
for entry in data.items:
menuItem = self._addEffect(rootMenu if msw else parentMenu, entry.itemID, entry.shortName)
menu.Append(menuItem)
menu.Bind(wx.EVT_MENU, self.handleSelection)
return menu
sub = makeMenu(data, rootMenu)
return sub
def handleSelection(self, event):
# Skip events ids that aren't mapped
swObj, swName = self.idmap.get(event.Id, (False, False))
if not swObj and not swName:
swObj = self.idmap.get(event.Id, False)
if not swObj:
event.Skip()
return
fitID = self.mainFrame.getActiveFit()
self.mainFrame.command.Submit(cmd.GuiAddProjectedModuleCommand(fitID, swObj.ID))
self.mainFrame.command.Submit(cmd.GuiAddProjectedModuleCommand(fitID, swObj))
def buildMenu(self, grouped_data, flat_data, local_menu, rootMenu, msw):
def getData(self):
data = Group()
data.groups['Wormhole'] = self.getEffectBeacons(
'Black Hole', 'Cataclysmic Variable', 'Magnetar',
'Pulsar', 'Red Giant', 'Wolf Rayet')
data.groups['Sansha Incursion'] = self.getEffectBeacons('Sansha Incursion')
data.groups['Triglavian Invasion'] = self.getEffectBeacons('Triglavian Invasion')
data.groups['Triglavian Invasion'].groups['Destructible Beacons'] = self.getDestructibleBeacons()
data.groups['Abyssal Weather'] = self.getAbyssalWeather()
return data
def processFlat(data, root, sub):
for swData in sorted(data, key=lambda tpl: tpl[2]):
wxid = ContextMenuUnconditional.nextID()
swObj, swName, swClass = swData
self.idmap[wxid] = (swObj, swName)
subItem = wx.MenuItem(sub, wxid, swClass)
if msw:
root.Bind(wx.EVT_MENU, self.handleSelection, subItem)
else:
sub.Bind(wx.EVT_MENU, self.handleSelection, subItem)
sub.Append(subItem)
for swType in sorted(grouped_data):
subItem = wx.MenuItem(local_menu, wx.ID_ANY, swType)
grandSub = wx.Menu()
subItem.SetSubMenu(grandSub)
local_menu.Append(subItem)
processFlat(grouped_data[swType], rootMenu, grandSub)
processFlat(flat_data, rootMenu, local_menu)
def getEffectBeacons(self, incursions=False):
def getEffectBeacons(self, *groups):
"""
Get dictionary with wormhole system-wide effects
"""
compacted = len(groups) <= 1
sMkt = Market.getInstance()
# todo: rework this
# Container for system-wide effects
grouped = {}
# Expressions for matching when detecting effects we're looking for
if incursions:
validgroups = ("Sansha Incursion",
"Triglavian Invasion")
else:
validgroups = ("Black Hole",
"Cataclysmic Variable",
"Magnetar",
"Pulsar",
"Red Giant",
"Wolf Rayet")
data = Group()
# Stuff we don't want to see in names
garbages = ("System Effects", "Effects")
@@ -140,7 +130,7 @@ class AddEnvironmentEffect(ContextMenuUnconditional):
# Cycle through them
for beacon in sMkt.getItemsByGroup(grp):
# Check if it belongs to any valid group
for group in validgroups:
for group in groups:
# Check beginning of the name only
if re.search(group, beacon.name):
# Get full beacon name
@@ -159,64 +149,65 @@ class AddEnvironmentEffect(ContextMenuUnconditional):
groupname = re.sub(garbage, "", groupname)
groupname = re.sub(" {2,}", " ", groupname).strip()
# Add stuff to dictionary
if groupname not in grouped:
grouped[groupname] = set()
grouped[groupname].add((beacon, beaconname, shortname))
if compacted:
container = data.items
else:
container = data.groups.setdefault(groupname, Group()).items
container.append(Entry(beacon.ID, beaconname, shortname))
# Break loop on 1st result
break
return grouped, ()
data.sort()
return data
def getAbyssalWeather(self):
sMkt = Market.getInstance()
data = Group()
environments = {x.ID: x for x in sMkt.getGroup("Abyssal Environment").items}
items = chain(sMkt.getGroup("MassiveEnvironments").items, sMkt.getGroup("Non-Interactable Object").items)
grouped = {}
flat = set()
items = chain(
sMkt.getGroup("MassiveEnvironments").items,
sMkt.getGroup("Non-Interactable Object").items)
for beacon in items:
if not beacon.isType('projected'):
continue
type = self.__class__.abyssal_mapping.get(beacon.name[0:-2], None)
type = environments.get(type, None)
if type is None:
continue
if type.name not in grouped:
grouped[type.name] = set()
subdata = data.groups.setdefault(type.name, Group())
display_name = "{} {}".format(type.name, beacon.name[-1:])
grouped[type.name].add((beacon, display_name, display_name))
subdata.items.append(Entry(beacon.ID, display_name, display_name))
data.sort()
# Localized abyssal hazards
items = sMkt.getGroup("Abyssal Hazards").items
if items:
subdata = data.groups.setdefault('Localized', Group())
for beacon in sMkt.getGroup("Abyssal Hazards").items:
if not beacon.isType('projected'):
continue
# Localized effects, currently, have a name like "(size) (type) Cloud"
# Until this inevitably changes, do a simple split
name_parts = beacon.name.split(" ")
key = name_parts[1].strip()
subsubdata = subdata.groups.setdefault(key, Group())
subsubdata.items.append(Entry(beacon.ID, beacon.name, beacon.name))
subdata.sort()
# PVP weather
flat.add((sMkt.getItem(49766), 'PvP Weather', 'PvP Weather'))
data.items.append(Entry(49766, 'PvP Weather', 'PvP Weather'))
return grouped, flat
return data
def getLocalizedEnvironments(self):
def getDestructibleBeacons(self):
data = Group()
sMkt = Market.getInstance()
grp = sMkt.getGroup("Abyssal Hazards")
grouped = dict()
for beacon in grp.items:
if not beacon.isType('projected'):
for item in sMkt.getItemsByGroup(sMkt.getGroup('Destructible Effect Beacon')):
if not item.isType('projected'):
continue
# Localized effects, currently, have a name like "(size) (type) Cloud"
# Until this inevitably changes, do a simple split
name_parts = beacon.name.split(" ")
key = name_parts[1].strip()
if key not in grouped:
grouped[key] = set()
grouped[key].add((beacon, beacon.name, beacon.name))
return grouped, ()
data.items.append(Entry(item.ID, item.name, item.name))
data.sort()
return data
AddEnvironmentEffect.register()

View File

@@ -0,0 +1,241 @@
# noinspection PyPackageRequirements
import wx
import gui.mainFrame
from gui.auxWindow import AuxiliaryDialog
from gui.contextMenu import ContextMenuSingle
from service.ammo import Ammo
from service.market import Market
class GraphFitAmmoPicker(ContextMenuSingle):
def __init__(self):
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
def display(self, callingWindow, srcContext, mainItem):
if srcContext != 'graphFitList':
return False
if mainItem is None or not mainItem.isFit:
return False
if callingWindow.graphFrame.getView().internalName != 'dmgStatsGraph':
return False
return True
def getText(self, callingWindow, itmContext, mainItem):
return 'Plot with Different Ammo...'
def activate(self, callingWindow, fullContext, mainItem, i):
AmmoPickerFrame.openOne(callingWindow, mainItem.item, forceReopen=True)
# GraphFitAmmoPicker.register()
class AmmoPickerFrame(AuxiliaryDialog):
def __init__(self, parent, fit):
super().__init__(parent, title='Choose Different Ammo', style=wx.DEFAULT_DIALOG_STYLE, resizeable=True)
padding = 5
mainSizer = wx.BoxSizer(wx.VERTICAL)
contents = AmmoPickerContents(self, fit)
mainSizer.Add(contents, 1, wx.EXPAND | wx.ALL, padding)
buttonSizer = self.CreateButtonSizer(wx.OK | wx.CANCEL)
if buttonSizer:
mainSizer.Add(buttonSizer, 0, wx.EXPAND | wx.ALL, padding)
self.SetSizer(mainSizer)
self.Layout()
contW, contH = contents.GetVirtualSize()
bestW = contW + padding * 2
bestH = contH + padding * 2
if buttonSizer:
# Yeah right... whatever
buttW, buttH = buttonSizer.GetSize()
bestW = max(bestW, buttW + padding * 2)
bestH += buttH + padding * 2
bestW = min(1000, bestW)
bestH = min(700, bestH)
self.SetSize(bestW, bestH)
self.SetMinSize(wx.Size(int(bestW * 0.7), int(bestH * 0.7)))
self.CenterOnParent()
self.Bind(wx.EVT_CHAR_HOOK, self.kbEvent)
def kbEvent(self, event):
if event.GetKeyCode() == wx.WXK_ESCAPE and event.GetModifiers() == wx.MOD_NONE:
self.Close()
return
event.Skip()
class AmmoPickerContents(wx.ScrolledCanvas):
indent = 15
def __init__(self, parent, fit):
wx.ScrolledCanvas.__init__(self, parent)
self.SetScrollRate(0, 15)
mods = self.getMods(fit)
drones = self.getDrones(fit)
fighters = self.getFighters(fit)
self.rbLabelMap = {}
self.rbCheckboxMap = {}
mainSizer = wx.BoxSizer(wx.VERTICAL)
moduleSizer = wx.BoxSizer(wx.VERTICAL)
mainSizer.Add(moduleSizer, 0, wx.ALL, 0)
self.droneSizer = wx.BoxSizer(wx.VERTICAL)
mainSizer.Add(self.droneSizer, 0, wx.ALL, 0)
fighterSizer = wx.BoxSizer(wx.VERTICAL)
mainSizer.Add(fighterSizer, 0, wx.ALL, 0)
firstRadio = True
for modInfo, modAmmo in mods:
text = '\n'.join('{}x {}'.format(amount, item.name) for item, amount in modInfo)
modRb = self.addRadioButton(moduleSizer, text, firstRadio)
firstRadio = False
# Get actual module, as ammo getters need it
mod = next((m for m in fit.modules if m.itemID == next(iter(modInfo))[0].ID), None)
_, ammoTree = Ammo.getInstance().getModuleStructuredAmmo(mod)
if len(ammoTree) == 1:
for ammoCatName, ammos in ammoTree.items():
for ammo in ammos:
self.addCheckbox(moduleSizer, ammo.name, modRb, indentLvl=1)
else:
for ammoCatName, ammos in ammoTree.items():
if len(ammos) == 1:
ammo = next(iter(ammos))
self.addCheckbox(moduleSizer, ammo.name, modRb, indentLvl=1)
else:
self.addLabel(moduleSizer, '{}:'.format(ammoCatName), modRb, indentLvl=1)
for ammo in ammos:
self.addCheckbox(moduleSizer, ammo.name, modRb, indentLvl=2)
if drones:
droneRb = self.addRadioButton(self.droneSizer, 'Drones', firstRadio)
from gui.builtinAdditionPanes.droneView import DroneView
for drone in sorted(drones, key=DroneView.droneKey):
self.addCheckbox(self.droneSizer, '{}x {}'.format(drone.amount, drone.item.name), droneRb, indentLvl=1)
addBtn = wx.Button(self, wx.ID_ANY, '+', style=wx.BU_EXACTFIT)
addBtn.Bind(wx.EVT_BUTTON, self.OnDroneGroupAdd)
mainSizer.Add(addBtn, 0, wx.LEFT, self.indent)
if fighters:
fighterRb = self.addRadioButton(fighterSizer, 'Fighters', firstRadio)
from gui.builtinAdditionPanes.fighterView import FighterDisplay
for fighter in sorted(fighters, key=FighterDisplay.fighterKey):
self.addCheckbox(fighterSizer, '{}x {}'.format(fighter.amount, fighter.item.name), fighterRb, indentLvl=1)
self.SetSizer(mainSizer)
self.refreshStatus()
def addRadioButton(self, sizer, text, firstRadio=False):
if firstRadio:
rb = wx.RadioButton(self, wx.ID_ANY, text, style=wx.RB_GROUP)
rb.SetValue(True)
else:
rb = wx.RadioButton(self, wx.ID_ANY, text)
rb.SetValue(False)
rb.Bind(wx.EVT_RADIOBUTTON, self.rbSelected)
sizer.Add(rb, 0, wx.EXPAND | wx.ALL, 0)
return rb
def addCheckbox(self, sizer, text, currentRb, indentLvl=0):
cb = wx.CheckBox(self, -1, text)
sizer.Add(cb, 0, wx.EXPAND | wx.LEFT, self.indent * indentLvl)
if currentRb is not None:
self.rbCheckboxMap.setdefault(currentRb, []).append(cb)
def addLabel(self, sizer, text, currentRb, indentLvl=0):
text = text[0].capitalize() + text[1:]
label = wx.StaticText(self, wx.ID_ANY, text)
sizer.Add(label, 0, wx.EXPAND | wx.LEFT, self.indent * indentLvl)
if currentRb is not None:
self.rbLabelMap.setdefault(currentRb, []).append(label)
def getMods(self, fit):
sMkt = Market.getInstance()
sAmmo = Ammo.getInstance()
loadableChargesCache = {}
# Modules, format: {frozenset(ammo): {item: count}}
modsPrelim = {}
if fit is not None:
for mod in fit.modules:
if not mod.canDealDamage():
continue
typeID = mod.item.ID
if typeID not in loadableChargesCache:
loadableChargesCache[typeID] = sAmmo.getModuleFlatAmmo(mod)
charges = loadableChargesCache[typeID]
# We're not interested in modules which contain no charges
if charges:
data = modsPrelim.setdefault(frozenset(charges), {})
if mod.item not in data:
data[mod.item] = 0
data[mod.item] += 1
# Format: [([(item, count), ...], frozenset(ammo)), ...]
modsFinal = []
for charges, itemCounts in modsPrelim.items():
modsFinal.append((
# Sort items within group
sorted(itemCounts.items(), key=lambda i: sMkt.itemSort(i[0], reverseMktGrp=True), reverse=True),
charges))
# Sort item groups
modsFinal.sort(key=lambda i: sMkt.itemSort(i[0][0][0], reverseMktGrp=True), reverse=True)
return modsFinal
def getDrones(self, fit):
drones = []
if fit is not None:
for drone in fit.drones:
if drone.item is None:
continue
# Drones are our "ammo", so we want to pick even those which are inactive
if drone.canDealDamage(ignoreState=True):
drones.append(drone)
continue
if {'remoteWebifierEntity', 'remoteTargetPaintEntity'}.intersection(drone.item.effects):
drones.append(drone)
continue
return drones
def getFighters(self, fit):
fighters = []
if fit is not None:
for fighter in fit.fighters:
if fighter.item is None:
continue
# Fighters are our "ammo" as well
if fighter.canDealDamage(ignoreState=True):
fighters.append(fighter)
continue
for ability in fighter.abilities:
if not ability.active:
continue
if ability.effect.name == 'fighterAbilityStasisWebifier':
fighters.append(fighter)
break
return fighters
def OnDroneGroupAdd(self, event):
event.Skip()
sizer = wx.BoxSizer(wx.HORIZONTAL)
label = wx.StaticText()
self.droneSizer.Add(sizer, 0, wx.EXPAND | wx.LEFT, self.indent)
def refreshStatus(self):
for map in (self.rbLabelMap, self.rbCheckboxMap):
for rb, items in map.items():
for item in items:
item.Enable(rb.GetValue())
def rbSelected(self, event):
event.Skip()
self.refreshStatus()

View File

@@ -3,33 +3,28 @@ import wx
import gui.fitCommands as cmd
import gui.mainFrame
from eos.const import FittingHardpoint
from eos.saveddata.module import Module
from gui.bitmap_loader import BitmapLoader
from gui.contextMenu import ContextMenuCombined
from gui.fitCommands.helpers import getSimilarModPositions
from service.ammo import Ammo
from service.fit import Fit
from service.market import Market
class ChangeModuleAmmo(ContextMenuCombined):
DAMAGE_TYPES = ("em", "explosive", "kinetic", "thermal")
MISSILE_ORDER = ("em", "thermal", "kinetic", "explosive", "mixed")
def __init__(self):
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
# Format: {type ID: set(loadable, charges)}
self.loadableCharges = {}
self.loadableChargesCache = {}
def display(self, callingWindow, srcContext, mainItem, selection):
if srcContext not in ("fittingModule", "projectedModule"):
if srcContext not in ('fittingModule', 'projectedModule'):
return False
if self.mainFrame.getActiveFit() is None:
return False
self.mainCharges = self.getChargesForMod(mainItem)
self.mainCharges = self._getAmmo(mainItem)
if not self.mainCharges:
return False
@@ -39,186 +34,81 @@ class ChangeModuleAmmo(ContextMenuCombined):
return True
def getText(self, callingWindow, itmContext, mainItem, selection):
return "Charge"
return 'Charge'
def getChargesForMod(self, mod):
sMkt = Market.getInstance()
if mod is None or mod.isEmpty:
def _getAmmo(self, mod):
if mod.itemID is None:
return set()
typeID = mod.item.ID
if typeID in self.loadableCharges:
return self.loadableCharges[typeID]
chargeSet = self.loadableCharges.setdefault(typeID, set())
# Do not try to grab it for modes which can also be passed as part of selection
if isinstance(mod, Module):
for charge in mod.getValidCharges():
if sMkt.getPublicityByItem(charge):
chargeSet.add(charge)
return chargeSet
if mod.itemID not in self.loadableChargesCache:
self.loadableChargesCache[mod.itemID] = Ammo.getInstance().getModuleFlatAmmo(mod)
return self.loadableChargesCache[mod.itemID]
def turretSorter(self, charge):
damage = 0
range_ = (self.module.item.getAttribute("maxRange")) * \
(charge.getAttribute("weaponRangeMultiplier") or 1)
falloff = (self.module.item.getAttribute("falloff") or 0) * \
(charge.getAttribute("fallofMultiplier") or 1)
for type_ in self.DAMAGE_TYPES:
d = charge.getAttribute("%sDamage" % type_)
if d > 0:
damage += d
# Take optimal and falloff as range factor
rangeFactor = range_ + falloff
return - rangeFactor, charge.name.rsplit()[-2:], damage, charge.name
def missileSorter(self, charge):
# Get charge damage type and total damage
chargeDamageType, totalDamage = self.damageInfo(charge)
# Find its position in sort list
position = self.MISSILE_ORDER.index(chargeDamageType)
return position, totalDamage, charge.name
def damageInfo(self, charge):
# Set up data storage for missile damage stuff
damageMap = {}
totalDamage = 0
# Fill them with the data about charge
for damageType in self.DAMAGE_TYPES:
currentDamage = charge.getAttribute("{0}Damage".format(damageType)) or 0
damageMap[damageType] = currentDamage
totalDamage += currentDamage
# Detect type of ammo
chargeDamageType = None
for damageType in damageMap:
# If all damage belongs to certain type purely, set appropriate
# ammoType
if damageMap[damageType] == totalDamage:
chargeDamageType = damageType
break
# Else consider ammo as mixed damage
if chargeDamageType is None:
chargeDamageType = "mixed"
return chargeDamageType, totalDamage
@staticmethod
def numericConverter(string):
return int(string) if string.isdigit() else string
def nameSorter(self, charge):
parts = charge.name.split(" ")
return list(map(self.numericConverter, parts))
def addCharge(self, menu, charge):
def _addCharge(self, menu, charge):
id_ = ContextMenuCombined.nextID()
name = charge.name if charge is not None else "Empty"
self.chargeIds[id_] = charge
name = charge.name if charge is not None else 'Empty'
self.chargeEventMap[id_] = charge
item = wx.MenuItem(menu, id_, name)
menu.Bind(wx.EVT_MENU, self.handleAmmoSwitch, item)
item.charge = charge
if charge is not None and charge.iconID is not None:
bitmap = BitmapLoader.getBitmap(charge.iconID, "icons")
bitmap = BitmapLoader.getBitmap(charge.iconID, 'icons')
if bitmap is not None:
item.SetBitmap(bitmap)
return item
@staticmethod
def addSeperator(m, text):
def _addSeparator(m, text):
id_ = ContextMenuCombined.nextID()
m.Append(id_, '%s' % text)
m.Enable(id_, False)
def getSubMenu(self, callingWindow, context, mainItem, selection, rootMenu, i, pitem):
msw = True if "wxMSW" in wx.PlatformInfo else False
m = wx.Menu()
self.chargeIds = {}
hardpoint = self.module.hardpoint
moduleName = self.module.item.name
# Make sure we do not consider mining turrets as combat turrets
if hardpoint == FittingHardpoint.TURRET and self.module.getModifiedItemAttr("miningAmount", None) is None:
self.addSeperator(m, "Long Range")
items = []
range_ = None
nameBase = None
sub = None
chargesSorted = sorted(self.mainCharges, key=self.turretSorter)
for charge in chargesSorted:
if "civilian" in charge.name.lower():
continue
currBase = charge.name.rsplit()[-2:]
currRange = charge.getAttribute("weaponRangeMultiplier")
if nameBase is None or range_ != currRange or nameBase != currBase:
if sub is not None:
self.addSeperator(sub, "More Damage")
sub = None
base = charge
nameBase = currBase
range_ = currRange
item = self.addCharge(rootMenu if msw else m, charge)
items.append(item)
msw = True if 'wxMSW' in wx.PlatformInfo else False
menu = wx.Menu()
self.chargeEventMap = {}
modType, chargeDict = Ammo.getInstance().getModuleStructuredAmmo(self.module, ammo=self.mainCharges)
if modType == 'ddTurret':
self._addSeparator(menu, 'Long Range')
menuItems = []
for charges in chargeDict.values():
if len(charges) == 1:
menuItems.append(self._addCharge(rootMenu if msw else menu, charges[0]))
else:
if sub is None and item and base:
sub = wx.Menu()
sub.Bind(wx.EVT_MENU, self.handleAmmoSwitch)
self.addSeperator(sub, "Less Damage")
item.SetSubMenu(sub)
sub.Append(self.addCharge(rootMenu if msw else sub, base))
sub.Append(self.addCharge(rootMenu if msw else sub, charge))
if sub is not None:
self.addSeperator(sub, "More Damage")
for item in items:
m.Append(item)
self.addSeperator(m, "Short Range")
elif hardpoint == FittingHardpoint.MISSILE and moduleName != 'Festival Launcher':
type_ = None
sub = None
defender = None
chargesSorted = sorted(self.mainCharges, key=self.missileSorter)
for charge in chargesSorted:
currType = self.damageInfo(charge)[0]
if currType != type_ or type_ is None:
if sub is not None:
self.addSeperator(sub, "More Damage")
type_ = currType
item = wx.MenuItem(m, wx.ID_ANY, type_.capitalize())
bitmap = BitmapLoader.getBitmap("%s_small" % type_, "gui")
if bitmap is not None:
item.SetBitmap(bitmap)
sub = wx.Menu()
sub.Bind(wx.EVT_MENU, self.handleAmmoSwitch)
self.addSeperator(sub, "Less Damage")
item.SetSubMenu(sub)
m.Append(item)
if charge.name not in ("Light Defender Missile I", "Heavy Defender Missile I"):
sub.Append(self.addCharge(rootMenu if msw else sub, charge))
else:
defender = charge
if defender is not None:
m.Append(self.addCharge(rootMenu if msw else m, defender))
if sub is not None:
self.addSeperator(sub, "More Damage")
else:
chargesSorted = sorted(self.mainCharges, key=self.nameSorter)
for charge in chargesSorted:
m.Append(self.addCharge(rootMenu if msw else m, charge))
m.Append(self.addCharge(rootMenu if msw else m, None))
return m
baseCharge = charges[0]
menuItem = self._addCharge(rootMenu if msw else menu, baseCharge)
menuItems.append(menuItem)
subMenu = wx.Menu()
subMenu.Bind(wx.EVT_MENU, self.handleAmmoSwitch)
menuItem.SetSubMenu(subMenu)
self._addSeparator(subMenu, 'Less Damage')
for charge in charges:
subMenu.Append(self._addCharge(rootMenu if msw else subMenu, charge))
self._addSeparator(subMenu, 'More Damage')
for menuItem in menuItems:
menu.Append(menuItem)
self._addSeparator(menu, 'Short Range')
elif modType == 'ddMissile':
menuItems = []
for chargeCatName, charges in chargeDict.items():
menuItem = wx.MenuItem(menu, wx.ID_ANY, chargeCatName.capitalize())
menuItems.append(menuItem)
subMenu = wx.Menu()
subMenu.Bind(wx.EVT_MENU, self.handleAmmoSwitch)
menuItem.SetSubMenu(subMenu)
self._addSeparator(subMenu, 'Less Damage')
for charge in charges:
subMenu.Append(self._addCharge(rootMenu if msw else subMenu, charge))
self._addSeparator(subMenu, 'More Damage')
for menuItem in menuItems:
menu.Append(menuItem)
elif modType == 'general':
for charge in chargeDict['general']:
menu.Append(self._addCharge(rootMenu if msw else menu, charge))
menu.Append(self._addCharge(rootMenu if msw else menu, None))
return menu
def handleAmmoSwitch(self, event):
charge = self.chargeIds.get(event.Id, False)
charge = self.chargeEventMap.get(event.Id, False)
if charge is False:
event.Skip()
return
@@ -254,7 +144,7 @@ class ChangeModuleAmmo(ContextMenuCombined):
positions = []
for position, mod in enumerate(modContainer):
if mod in self.selection:
modCharges = self.getChargesForMod(mod)
modCharges = self._getAmmo(mod)
if modCharges.issubset(self.mainCharges):
positions.append(position)
self.mainFrame.command.Submit(command(

View File

@@ -35,7 +35,7 @@ class ItemDescription(wx.Panel):
self.Layout()
self.description.Bind(wx.EVT_CONTEXT_MENU, self.onPopupMenu)
self.description.Bind(wx.EVT_KEY_DOWN, self.onKeyDown)
self.description.Bind(wx.EVT_KEY_UP, self.onKeyUp)
self.popupMenu = wx.Menu()
copyItem = wx.MenuItem(self.popupMenu, 1, 'Copy')
@@ -50,7 +50,7 @@ class ItemDescription(wx.Panel):
if selectedMenuItem == 1: # Copy was chosen
self.copySelectionToClipboard()
def onKeyDown(self, event):
def onKeyUp(self, event):
keyCode = event.GetKeyCode()
# Ctrl + C
if keyCode == 67 and event.ControlDown():

View File

@@ -14,7 +14,7 @@ class ItemTraits(wx.Panel):
self.traits.SetPage(item.traits.traitText)
self.traits.Bind(wx.EVT_CONTEXT_MENU, self.onPopupMenu)
self.traits.Bind(wx.EVT_KEY_DOWN, self.onKeyDown)
self.traits.Bind(wx.EVT_KEY_UP, self.onKeyUp)
mainSizer.Add(self.traits, 1, wx.ALL | wx.EXPAND, 0)
self.Layout()
@@ -32,7 +32,7 @@ class ItemTraits(wx.Panel):
if selectedMenuItem == 1: # Copy was chosen
self.copySelectionToClipboard()
def onKeyDown(self, event):
def onKeyUp(self, event):
keyCode = event.GetKeyCode()
# Ctrl + C
if keyCode == 67 and event.ControlDown():

View File

@@ -203,22 +203,6 @@ class ItemView(Display):
self.setToggles()
self.filterItemStore()
def itemSort(self, item):
sMkt = self.sMkt
catname = sMkt.getCategoryByItem(item).name
try:
mktgrpid = sMkt.getMarketGroupByItem(item).ID
except AttributeError:
mktgrpid = -1
pyfalog.warning("unable to find market group for {}".format(item.name))
parentname = sMkt.getParentItemByItem(item).name
# Get position of market group
metagrpid = sMkt.getMetaGroupIdByItem(item)
metatab = sMkt.META_MAP_REVERSE_INDICES.get(metagrpid)
metalvl = item.metaLevel or 0
return catname, mktgrpid, parentname, metatab, metalvl, item.name
def contextMenu(self, event):
clickedPos = self.getRowByAbs(event.Position)
self.ensureSelection(clickedPos)
@@ -241,7 +225,7 @@ class ItemView(Display):
self.unselectAll()
# Perform sorting, using item's meta levels besides other stuff
if self.marketBrowser.mode != 'recent':
items.sort(key=self.itemSort)
items.sort(key=self.sMkt.itemSort)
# Mark current item list as active
self.active = items
# Show them
@@ -251,12 +235,10 @@ class ItemView(Display):
if len(items) > 1:
# Re-sort stuff
if self.marketBrowser.mode != 'recent':
items.sort(key=self.itemSort)
items.sort(key=self.sMkt.itemSort)
for i, item in enumerate(items[:9]):
# set shortcut info for first 9 modules
item.marketShortcut = i + 1
Display.refresh(self, items)
def columnBackground(self, colItem, item):

View File

@@ -60,7 +60,8 @@ class MarketTree(wx.TreeCtrl):
# If market should have items but it doesn't, do not show it
if sMkt.marketGroupValidityCheck(childMktGrp) is False:
continue
iconId = self.addImage(sMkt.getIconByMarketGroup(childMktGrp))
icon = sMkt.getIconByMarketGroup(childMktGrp)
iconId = -1 if icon is None else self.addImage(icon)
try:
childId = self.AppendItem(root, childMktGrp.name, iconId, data=childMktGrp.ID)
except (KeyboardInterrupt, SystemExit):

View File

@@ -86,7 +86,7 @@ class PFSearchBox(wx.Window):
def OnKeyPress(self, event):
if event.RawControlDown() and event.GetKeyCode() == wx.WXK_BACK:
HandleCtrlBackspace(self.EditBox)
HandleCtrlBackspace(self.EditBox)
else:
event.Skip()

View File

@@ -123,6 +123,15 @@ class Miscellanea(ViewColumn):
text = ' | '.join(i[0] for i in info)
tooltip = ' and '.join(i[1] for i in info).capitalize()
return text, tooltip
elif itemGroup == "Vorton Projector":
cloudSize = stuff.getModifiedItemAttr("aoeCloudSize")
aoeVelocity = stuff.getModifiedItemAttr("aoeVelocity")
if not cloudSize or not aoeVelocity:
return "", None
text = "{0}{1} | {2}{3}".format(formatAmount(cloudSize, 3, 0, 3), "m",
formatAmount(aoeVelocity, 3, 0, 3), "m/s")
tooltip = "Explosion radius and explosion velocity"
return text, tooltip
elif itemCategory == "Subsystem":
slots = ("hi", "med", "low")
info = []
@@ -133,7 +142,7 @@ class Miscellanea(ViewColumn):
return "+ " + ", ".join(info), "Slot Modifiers"
elif (
itemGroup in ("Energy Neutralizer", "Structure Energy Neutralizer") or
(itemGroup == "Structure Burst Projector" and "doomsdayAOENeut" in item.effects)
(itemGroup in ("Structure Burst Projector", "Burst Projectors") and "doomsdayAOENeut" in item.effects)
):
neutAmount = stuff.getModifiedItemAttr("energyNeutralizerAmount")
cycleParams = stuff.getCycleParameters()
@@ -182,7 +191,7 @@ class Miscellanea(ViewColumn):
return text, tooltip
elif (
itemGroup in ("Stasis Web", "Stasis Webifying Drone", "Structure Stasis Webifier") or
(itemGroup == "Structure Burst Projector" and "doomsdayAOEWeb" in item.effects)
(itemGroup in ("Structure Burst Projector", "Burst Projectors") and "doomsdayAOEWeb" in item.effects)
):
speedFactor = stuff.getModifiedItemAttr("speedFactor")
if not speedFactor:
@@ -193,7 +202,7 @@ class Miscellanea(ViewColumn):
elif (
itemGroup == "Target Painter" or
(itemGroup == "Structure Disruption Battery" and "structureModuleEffectTargetPainter" in item.effects) or
(itemGroup == "Structure Burst Projector" and "doomsdayAOEPaint" in item.effects)
(itemGroup in ("Structure Burst Projector", "Burst Projectors") and "doomsdayAOEPaint" in item.effects)
):
sigRadBonus = stuff.getModifiedItemAttr("signatureRadiusBonus")
if not sigRadBonus:
@@ -204,7 +213,7 @@ class Miscellanea(ViewColumn):
elif (
itemGroup == "Sensor Dampener" or
(itemGroup == "Structure Disruption Battery" and "structureModuleEffectRemoteSensorDampener" in item.effects) or
(itemGroup == "Structure Burst Projector" and "doomsdayAOEDamp" in item.effects)
(itemGroup in ("Structure Burst Projector", "Burst Projectors") and "doomsdayAOEDamp" in item.effects)
):
lockRangeBonus = stuff.getModifiedItemAttr("maxTargetRangeBonus")
scanResBonus = stuff.getModifiedItemAttr("scanResolutionBonus")
@@ -226,7 +235,7 @@ class Miscellanea(ViewColumn):
return text, tooltip
elif (
itemGroup in ("Weapon Disruptor", "Structure Disruption Battery") or
(itemGroup == "Structure Burst Projector" and "doomsdayAOETrack" in item.effects)
(itemGroup in ("Structure Burst Projector", "Burst Projectors") and "doomsdayAOETrack" in item.effects)
):
# Weapon disruption now covers both tracking and guidance (missile) disruptors
# First get the attributes for tracking disruptors
@@ -279,7 +288,8 @@ class Miscellanea(ViewColumn):
"Heat Sink",
"Ballistic Control system",
"Structure Weapon Upgrade",
"Entropic Radiation Sink"
"Entropic Radiation Sink",
"Vorton Projector Upgrade"
):
attrMap = {
"Gyrostabilizer": ("damageMultiplier", "speedMultiplier", "Projectile weapon"),
@@ -287,7 +297,8 @@ class Miscellanea(ViewColumn):
"Heat Sink": ("damageMultiplier", "speedMultiplier", "Energy weapon"),
"Ballistic Control system": ("missileDamageMultiplierBonus", "speedMultiplier", "Missile"),
"Structure Weapon Upgrade": ("missileDamageMultiplierBonus", "speedMultiplier", "Missile"),
"Entropic Radiation Sink": ("damageMultiplier", "speedMultiplier", "Precursor weapon")}
"Entropic Radiation Sink": ("damageMultiplier", "speedMultiplier", "Precursor weapon"),
"Vorton Projector Upgrade": ("damageMultiplier", "speedMultiplier", "Vorton projector")}
dmgAttr, rofAttr, weaponName = attrMap[itemGroup]
dmg = stuff.getModifiedItemAttr(dmgAttr)
rof = stuff.getModifiedItemAttr(rofAttr)
@@ -311,8 +322,8 @@ class Miscellanea(ViewColumn):
tooltip = "Drone DPS boost"
return text, tooltip
elif (
itemGroup in ("ECM", "Burst Jammer", "Burst Projectors", "Structure ECM Battery") or
(itemGroup == "Structure Burst Projector" and "doomsdayAOEECM" in item.effects)
itemGroup in ("ECM", "Burst Jammer", "Structure ECM Battery") or
(itemGroup in ("Structure Burst Projector", "Burst Projectors") and "doomsdayAOEECM" in item.effects)
):
grav = stuff.getModifiedItemAttr("scanGravimetricStrengthBonus")
ladar = stuff.getModifiedItemAttr("scanLadarStrengthBonus")
@@ -680,6 +691,13 @@ class Miscellanea(ViewColumn):
formatAmount(itemArmorResistanceShiftHardenerExp, 3, 0, 3),
)
return text, tooltip
elif itemGroup in ("Cargo Scanner", "Ship Scanner", "Survey Scanner"):
duration = stuff.getModifiedItemAttr("duration")
if not duration:
return "", None
text = "{}s".format(formatAmount(duration / 1000, 3, 0, 0))
tooltip = "Scan duration"
return text, tooltip
elif stuff.charge is not None:
chargeGroup = stuff.charge.group.name
if chargeGroup.endswith("Rocket") or chargeGroup.endswith("Missile") or chargeGroup.endswith("Torpedo"):

View File

@@ -166,7 +166,7 @@ class FittingView(d.Display):
self.hoveredRow = None
self.hoveredColumn = None
self.Bind(wx.EVT_KEY_DOWN, self.kbEvent)
self.Bind(wx.EVT_KEY_UP, self.kbEvent)
self.Bind(wx.EVT_LEFT_DOWN, self.click)
self.Bind(wx.EVT_RIGHT_DOWN, self.click)
self.Bind(wx.EVT_MIDDLE_DOWN, self.click)

View File

@@ -34,7 +34,7 @@ from wx.lib.agw.floatspin import FloatSpin
import config
import gui.globalEvents as GE
from gui.auxFrame import AuxiliaryFrame
from gui.auxWindow import AuxiliaryFrame
from gui.bitmap_loader import BitmapLoader
from gui.builtinViews.entityEditor import BaseValidator, EntityEditor, TextEntryValidatedDialog
from gui.builtinViews.implantEditor import BaseImplantEditorView
@@ -291,6 +291,7 @@ class CharacterEditor(AuxiliaryFrame):
class SkillTreeView(wx.Panel):
def __init__(self, parent):
wx.Panel.__init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.DefaultSize,
style=wx.TAB_TRAVERSAL)
@@ -591,12 +592,16 @@ class SkillTreeView(wx.Panel):
def spawnMenu(self, event):
item = event.GetItem()
itemData = self.skillTreeListCtrl.GetItemData(item)
if itemData is None:
return
self.skillTreeListCtrl.Select(item)
thing = self.skillTreeListCtrl.GetFirstChild(item).IsOk()
if thing:
return
id = self.skillTreeListCtrl.GetItemData(item)[1]
id = itemData[1]
eveItem = Market.getInstance().getItem(id)
srcContext = "skillItem"

View File

@@ -177,7 +177,7 @@ class CopySelectDialog(wx.Dialog):
def exportEsi(self, options, callback):
fit = getFit(self.mainFrame.getActiveFit())
Port.exportESI(fit, callback)
Port.exportESI(fit, True, callback)
def exportXml(self, options, callback):
fit = getFit(self.mainFrame.getActiveFit())

View File

@@ -26,7 +26,7 @@ import wx
from logbook import Logger
import eos.db
from gui.auxFrame import AuxiliaryFrame
from gui.auxWindow import AuxiliaryFrame
from gui.builtinShipBrowser.events import FitSelected
pyfalog = Logger(__name__)

View File

@@ -26,7 +26,7 @@ import wx
from logbook import Logger
import config
from gui.auxFrame import AuxiliaryFrame
from gui.auxWindow import AuxiliaryFrame
from service.prereqsCheck import version_block

View File

@@ -9,7 +9,7 @@ import config
import gui.globalEvents as GE
from eos.db import getItem
from eos.saveddata.cargo import Cargo
from gui.auxFrame import AuxiliaryFrame
from gui.auxWindow import AuxiliaryFrame
from gui.display import Display
from gui.characterEditor import APIView
from service.character import Character
@@ -18,6 +18,7 @@ from service.esiAccess import APIException
from service.fit import Fit
from service.port import Port
from service.port.esi import ESIExportException
from service.settings import EsiSettings
_ = wx.GetTranslation
@@ -208,7 +209,7 @@ class ExportToEve(AuxiliaryFrame):
def __init__(self, parent):
super().__init__(
parent, id=wx.ID_ANY, title=_("Export fit to EVE"), pos=wx.DefaultPosition,
size=wx.Size(400, 120) if "wxGTK" in wx.PlatformInfo else wx.Size(350, 100), resizeable=True)
size=wx.Size(400, 140) if "wxGTK" in wx.PlatformInfo else wx.Size(350, 115), resizeable=True)
self.mainFrame = parent
@@ -225,6 +226,11 @@ class ExportToEve(AuxiliaryFrame):
mainSizer.Add(hSizer, 0, wx.EXPAND, 5)
self.exportChargesCb = wx.CheckBox(self, wx.ID_ANY, 'Export Loaded Charges', wx.DefaultPosition, wx.DefaultSize, 0)
self.exportChargesCb.SetValue(EsiSettings.getInstance().get('exportCharges'))
self.exportChargesCb.Bind(wx.EVT_CHECKBOX, self.OnChargeExportChange)
mainSizer.Add(self.exportChargesCb, 0, 0, 5)
self.exportBtn.Bind(wx.EVT_BUTTON, self.exportFitting)
self.statusbar = wx.StatusBar(self)
@@ -240,6 +246,10 @@ class ExportToEve(AuxiliaryFrame):
self.Center(wx.BOTH)
def OnChargeExportChange(self, event):
EsiSettings.getInstance().set('exportCharges', self.exportChargesCb.GetValue())
event.Skip()
def updateCharList(self):
sEsi = Esi.getInstance()
chars = sEsi.getSsoCharacters()
@@ -275,8 +285,9 @@ class ExportToEve(AuxiliaryFrame):
sEsi = Esi.getInstance()
sFit = Fit.getInstance()
exportCharges = self.exportChargesCb.GetValue()
try:
data = sPort.exportESI(sFit.getFit(fitID))
data = sPort.exportESI(sFit.getFit(fitID), exportCharges)
except ESIExportException as e:
msg = str(e)
if not msg:

View File

@@ -23,7 +23,7 @@ import wx
import config
import gui.mainFrame
from eos.saveddata.module import Module
from gui.auxFrame import AuxiliaryFrame
from gui.auxWindow import AuxiliaryFrame
from gui.bitmap_loader import BitmapLoader
from gui.builtinItemStatsViews.itemAffectedBy import ItemAffectedBy
from gui.builtinItemStatsViews.itemAttributes import ItemParams

View File

@@ -612,7 +612,9 @@ class MainFrame(wx.Frame):
(wx.ACCEL_CTRL, wx.WXK_PAGEDOWN, ctabnext),
(wx.ACCEL_CTRL, wx.WXK_PAGEUP, ctabprev),
(wx.ACCEL_CMD, wx.WXK_PAGEDOWN, ctabnext),
(wx.ACCEL_CMD, wx.WXK_PAGEUP, ctabprev)
(wx.ACCEL_CMD, wx.WXK_PAGEUP, ctabprev),
(wx.ACCEL_CMD | wx.ACCEL_SHIFT, ord("Z"), wx.ID_REDO)
]
# Ctrl/Cmd+# for addition pane selection

View File

@@ -21,7 +21,7 @@
import wx
from logbook import Logger
from gui.auxFrame import AuxiliaryFrame
from gui.auxWindow import AuxiliaryFrame
from gui.bitmap_loader import BitmapLoader
from gui.builtinViews.entityEditor import BaseValidator, EntityEditor
from gui.utils.clipboard import fromClipboard, toClipboard

View File

@@ -10,7 +10,7 @@ import gui.builtinMarketBrowser.pfSearchBox as SBox
import gui.display as d
import gui.globalEvents as GE
from eos.db.gamedata.queries import getAttributeInfo, getItem
from gui.auxFrame import AuxiliaryFrame
from gui.auxWindow import AuxiliaryFrame
from gui.bitmap_loader import BitmapLoader
from gui.marketBrowser import SearchBox
from service.fit import Fit
@@ -213,19 +213,7 @@ class ItemView(d.Display):
def itemSort(self, item):
sMkt = Market.getInstance()
isFittable = item.group.name in sMkt.FIT_GROUPS or item.category.name in sMkt.FIT_CATEGORIES
catname = sMkt.getCategoryByItem(item).name
try:
mktgrpid = sMkt.getMarketGroupByItem(item).ID
except AttributeError:
mktgrpid = -1
pyfalog.warning("unable to find market group for {}".format(item.name))
parentname = sMkt.getParentItemByItem(item).name
# Get position of market group
metagrpid = sMkt.getMetaGroupIdByItem(item)
metatab = sMkt.META_MAP_REVERSE_INDICES.get(metagrpid)
metalvl = item.metaLevel or 0
return not isFittable, catname, mktgrpid, parentname, metatab, metalvl, item.name
return (not isFittable, *sMkt.itemSort(item))
def populateSearch(self, itemIDs):
items = Market.getItems(itemIDs)

View File

@@ -21,7 +21,7 @@
import wx
from logbook import Logger
from gui.auxFrame import AuxiliaryFrame
from gui.auxWindow import AuxiliaryFrame
from gui.builtinViews.entityEditor import BaseValidator, EntityEditor
from gui.builtinViews.implantEditor import BaseImplantEditorView
from gui.utils.clipboard import fromClipboard, toClipboard

View File

@@ -191,7 +191,7 @@ class ShipBrowser(wx.Panel):
"amarr", "caldari", "gallente", "minmatar",
"sisters", "ore", "concord",
"serpentis", "angel", "blood", "sansha", "guristas", "mordu",
"jove", "upwell", "triglavian", None
"jove", "triglavian", "upwell", None
]
def raceNameKey(self, ship):

View File

@@ -27,7 +27,7 @@ from logbook import Logger
import gui.globalEvents as GE
import gui.mainFrame
from gui.auxFrame import AuxiliaryFrame
from gui.auxWindow import AuxiliaryFrame
from gui.bitmap_loader import BitmapLoader
from gui.builtinViews.entityEditor import BaseValidator, EntityEditor
from gui.utils.clipboard import fromClipboard, toClipboard

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