Commit Graph

239 Commits

Author SHA1 Message Date
Ebag333
9fe91472cf Integrated Hacking Modules Give Double Bonus Incorrectl
Because integrated modules are a single module with both Data and Relic
analizer built into one, ship hulls were giving a bonus twice over.
Changed it from adding the bonus for each individually (which worked
fine when it was broken out) to simply adding it if either Hacking or
Archaeology skill is present.
2016-10-16 12:14:21 -07:00
Ryan Holmes
7331c158b6 Merge pull request #756 from MrNukealizer/FighterFixes
Fixed a few fighter/carrier bugs:
2016-10-08 23:07:01 -04:00
Mr. Nukealizer
a349626923 Changed fighter selection for NSA bonus 2016-10-05 22:44:10 -07:00
Mr. Nukealizer
c1b3491933 Fixed superiority fighter attack and added Evasive Maneuvers ability. 2016-09-30 21:40:10 -07:00
Mr. Nukealizer
5467a58b04 Fixed a few fighter/carrier bugs:
* Omnidirectional Tracking Link overheat applies to explosion radius/velocity bonuses.
* Networked Sensor Array affects fighters' sensor strengths.
* Long range heavy fighters no longer appear to require Bomb Deployment.
* Carriers and supercarriers are no longer capped at 300km lock range.
2016-09-30 20:25:55 -07:00
blitzman
c64838f7f5 Update effect headers and bump stable 2016-09-28 00:20:30 -04:00
blitzman
44fb4a558c fix some rigs 2016-09-27 01:25:49 -04:00
Ryan Holmes
9a574cb31b Merge pull request #740 from Ebag333/ECM-Burst-Effect
Implementing ECM Burst Jammer as a projected effect
2016-09-27 00:35:26 -04:00
blitzman
4fa4640991 Update to YC118.8 1.3 2016-09-27 00:34:14 -04:00
Ebag333
48f264851d Implementing ECM Burst Jammer as a projected effect 2016-09-16 11:39:00 -07:00
Bart Massey
1d52382460 fixed syntax typo in modulebonusomnidirectionaltrackingenhancer.py 2016-09-03 00:26:29 -07:00
Ryan Holmes
e31f3cb46e Update modulebonusomnidirectionaltrackingenhancer.py 2016-08-30 23:14:48 -04:00
blitzman
0eef1ee480 Fix for #705 2016-08-26 21:29:12 -04:00
blitzman
639f3d27b4 Fix citadel rig bonuses 2016-08-24 20:41:38 -04:00
blitzman
5107d383e0 Merge branch 'citadel' 2016-08-14 20:40:32 -04:00
blitzman
32ba3fa516 Fix targeting delay effect running when rig is offline (#696) 2016-08-12 21:08:21 -04:00
blitzman
69723d1bd0 Fix for #695 2016-08-12 21:01:22 -04:00
blitzman
3ac733a30c Merge branch 'master' into citadel 2016-07-24 01:25:57 -04:00
Ryan Holmes
7a715fc471 Merge pull request #684 from Ebag333/Neuts
Applied size reduction effect to neut/nos
2016-07-24 01:25:15 -04:00
Ebag333
88384a2fd8 RAH gets pissy if there is no damage profile
If there is no damage profile (likely from one that's deleted, and
somehow the profile doesn't get set back to uniform), then RAH tries to
apply null values.  This skips making the RAH reactive if that scenario
happens.
2016-07-17 14:10:58 -07:00
Ebag333
a2c0049488 Moved neut reduction logic into fit.py 2016-07-17 13:43:52 -07:00
Ebag333
60288204fc switched from using container/module to bag_of_dicks
Also cleaned up some warnings PyCharm was throwing.
2016-07-17 11:24:24 -07:00
Ebag333
7d0f65c1f3 Moved the sig size reduction under projected 2016-07-17 10:52:08 -07:00
Ebag333
a35b9b5d3f Added sig reduction for cap neuts 2016-07-17 10:47:15 -07:00
Ebag333
2a2842100a Applied size reduction effect to neut/nos 2016-07-17 00:01:41 -07:00
blitzmann
faed0ce159 Merge remote-tracking branch 'origin/master' into citadel
Conflicts:
	config.py
2016-07-16 21:45:28 -04:00
blitzmann
91c6e91023 Fix Cataclysmic Variable effects (#628) 2016-07-07 19:21:41 -04:00
blitzmann
8f64c91677 Update effect headers 2016-07-06 23:52:42 -04:00
blitzmann
842ee3d426 Fix Genolution implant set bonus (#672) 2016-07-06 23:50:31 -04:00
blitzmann
7b2a89d66b Add structure rig effects (untested) 2016-07-05 23:26:24 -04:00
blitzmann
016854a292 Clean up effects 2016-07-04 23:31:41 -04:00
Ebag333
5d7252cbec fixed referencec 2016-07-04 15:50:00 -07:00
Ebag333
0e0bcf51fc Added Effects Files for Citadel Modules 2016-07-04 14:27:35 -07:00
blitzmann
f396077cd6 Remove stacking penalty from Asklepian implants 2016-07-04 13:52:25 -04:00
blitzmann
8ae6ad879e Add structure skill effects 2016-07-03 20:03:00 -04:00
blitzmann
92b2a35888 Fix omega implant 2016-07-03 17:42:12 -04:00
blitzmann
2212311a44 Add effects for Asklepian implant set 2016-07-03 14:25:05 -04:00
blitzmann
7831999563 Update effect headers 2016-07-03 00:40:10 -04:00
Ebag333
4a70028762 Fixed type of weapon
Used to be applied to Naglfar, but everyone knows that Vehement is the
new Naglfar, and never use projectiles after memorial day (only
hybrids).
2016-07-02 01:02:03 -07:00
blitzmann
cdca8fe236 New effects 2016-06-28 22:00:18 -04:00
blitzmann
67143cbc0e Fix for siege stacking penalty (#653) 2016-06-19 23:18:59 -04:00
blitzmann
ed3b2eb1bf Fix energy warfare 2016-06-19 23:04:52 -04:00
blitzmann
7a5e4291a5 Handle renamed groups 2016-06-19 12:40:49 -04:00
blitzmann
d1c6810e1e Update to SISI 1050133 2016-06-19 12:39:09 -04:00
Ebag333
47828c38d2 Merged differences from master (more catching up) 2016-06-15 19:40:45 -07:00
Ebag333
0a1be7d966 Update adaptivearmorhardener.py 2016-06-06 16:16:56 -07:00
Ebag333
8f3370307a Merge branch 'master' of https://github.com/Ebag333/Pyfa 2016-06-05 00:13:22 -07:00
Ebag333
8ea9bee810 Update adaptivearmorhardener.py 2016-06-04 23:58:34 -07:00
blitzmann
fd62c254a4 Update to Citadel 1.14 and update effect headers0 2016-05-23 23:22:44 -04:00
blitzmann
90e54c6334 Fix Minokawa and Apostle remote effects (#623) 2016-05-23 23:05:50 -04:00