blitzman
32ba3fa516
Fix targeting delay effect running when rig is offline ( #696 )
2016-08-12 21:08:21 -04:00
blitzman
69723d1bd0
Fix for #695
2016-08-12 21:01:22 -04:00
blitzman
5a5ab846c2
Fix for search
2016-08-12 20:05:22 -04:00
Ryan Holmes
7a715fc471
Merge pull request #684 from Ebag333/Neuts
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Applied size reduction effect to neut/nos
2016-07-24 01:25:15 -04:00
Ebag333
071dfaf656
Removed ship size, as this applies only to NPCs
2016-07-18 06:41:50 -07:00
Ebag333
88384a2fd8
RAH gets pissy if there is no damage profile
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If there is no damage profile (likely from one that's deleted, and
somehow the profile doesn't get set back to uniform), then RAH tries to
apply null values. This skips making the RAH reactive if that scenario
happens.
2016-07-17 14:10:58 -07:00
Ebag333
a2c0049488
Moved neut reduction logic into fit.py
2016-07-17 13:43:52 -07:00
Ebag333
60288204fc
switched from using container/module to bag_of_dicks
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Also cleaned up some warnings PyCharm was throwing.
2016-07-17 11:24:24 -07:00
Ebag333
7d0f65c1f3
Moved the sig size reduction under projected
2016-07-17 10:52:08 -07:00
Ebag333
a35b9b5d3f
Added sig reduction for cap neuts
2016-07-17 10:47:15 -07:00
Ebag333
2a2842100a
Applied size reduction effect to neut/nos
2016-07-17 00:01:41 -07:00
blitzmann
91c6e91023
Fix Cataclysmic Variable effects ( #628 )
2016-07-07 19:21:41 -04:00
blitzmann
8f64c91677
Update effect headers
2016-07-06 23:52:42 -04:00
blitzmann
842ee3d426
Fix Genolution implant set bonus ( #672 )
2016-07-06 23:50:31 -04:00
blitzmann
f396077cd6
Remove stacking penalty from Asklepian implants
2016-07-04 13:52:25 -04:00
blitzmann
92b2a35888
Fix omega implant
2016-07-03 17:42:12 -04:00
blitzmann
2212311a44
Add effects for Asklepian implant set
2016-07-03 14:25:05 -04:00
blitzmann
7831999563
Update effect headers
2016-07-03 00:40:10 -04:00
Ebag333
4a70028762
Fixed type of weapon
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Used to be applied to Naglfar, but everyone knows that Vehement is the
new Naglfar, and never use projectiles after memorial day (only
hybrids).
2016-07-02 01:02:03 -07:00
blitzmann
cdca8fe236
New effects
2016-06-28 22:00:18 -04:00
blitzmann
67143cbc0e
Fix for siege stacking penalty ( #653 )
2016-06-19 23:18:59 -04:00
blitzmann
ed3b2eb1bf
Fix energy warfare
2016-06-19 23:04:52 -04:00
blitzmann
7a5e4291a5
Handle renamed groups
2016-06-19 12:40:49 -04:00
blitzmann
d1c6810e1e
Update to SISI 1050133
2016-06-19 12:39:09 -04:00
Ebag333
b79009517e
Updated po-ta-toe to po-tah-toh
2016-06-16 14:46:22 -07:00
Ebag333
12ccc96f46
Updated as per Blitzmanns feedback
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https://github.com/pyfa-org/Pyfa/pull/639#issuecomment-225749245
2016-06-15 23:42:38 -07:00
Ebag333
47828c38d2
Merged differences from master (more catching up)
2016-06-15 19:40:45 -07:00
Ebag333
03d1d8f5a4
Merged changes from pyfa-org/master into branch
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Merged changes to see if we can clear up the merge conflict warning
2016-06-15 18:24:40 -07:00
Ebag333
53da2f9bb2
Many updates
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Redid all the values, especially updated target resist profiles.
Re-implemented the _init_ on service\damagePattern.py to check for
default values.
2016-06-13 13:49:56 -07:00
Ebag333
111e2cc0de
Loads default database values on DB creation
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Loads defaults for target resists and damage profiles....for now.
Can be extended to add anything we want on DB creation. Can be extended to add a "load default value to database" button somewhere down the line, to support people who have existing databases and don't want to recreate them.
2016-06-06 16:25:20 -07:00
Ebag333
0a1be7d966
Update adaptivearmorhardener.py
2016-06-06 16:16:56 -07:00
Ebag333
8f3370307a
Merge branch 'master' of https://github.com/Ebag333/Pyfa
2016-06-05 00:13:22 -07:00
Ebag333
8ea9bee810
Update adaptivearmorhardener.py
2016-06-04 23:58:34 -07:00
blitzmann
6141356754
Add Ice Products to search results ( #600 )
2016-05-30 22:43:31 -04:00
blitzmann
e70ea67fec
Proper fix to attribute caps
2016-05-30 12:29:06 -04:00
blitzmann
fd62c254a4
Update to Citadel 1.14 and update effect headers0
2016-05-23 23:22:44 -04:00
blitzmann
90e54c6334
Fix Minokawa and Apostle remote effects ( #623 )
2016-05-23 23:05:50 -04:00
blitzmann
f423c67979
Fix remote ancillary bonus effects ( #626 )
2016-05-23 20:19:30 -04:00
blitzmann
4607dd788c
Implement ewar resists ( #597 )
2016-05-22 15:15:21 -04:00
blitzmann
de6c843e1c
Remove cap from target range ( #620 )
2016-05-22 14:24:43 -04:00
blitzmann
b45924aa52
Fix cycle time bonuses for Lif and Ninazu ( #591 )
2016-05-22 13:54:58 -04:00
blitzmann
d04ea5b061
Fix EV drones ( #619 )
2016-05-22 13:33:25 -04:00
blitzmann
7406210c4a
Fix remote AAR
2016-05-22 01:38:40 -04:00
blitzmann
c24986fba3
Add missing effect for ancil shield boosts
2016-05-18 00:01:49 -04:00
blitzmann
80dab63119
Add missing effect for remote ancil reppers
2016-05-14 22:26:07 -04:00
blitzmann
8c769f152b
Fix capacitor need bonus for Stasis Grapplers ( #615 )
2016-05-14 02:00:50 -04:00
blitzmann
3673391f5a
Moved DPS calc from fighter to fighter ability, and fixed fighters in the graph to consider target values.
2016-05-14 01:48:22 -04:00
blitzmann
b2b92b00f3
Update to Citadel 1.10 and fix gang effects ( #592 )
2016-05-11 21:04:25 -04:00
blitzmann
5a07be40f1
Update to 1037828 (Citadel 1.9)
2016-05-07 20:02:24 -04:00
blitzmann
caa10614d9
Bump dev, and fix flex hardeners ( #601 )
2016-05-06 20:42:46 -04:00