Commit Graph

23 Commits

Author SHA1 Message Date
Ebag333
3aa60ac669 Make Effects Togglable 2016-11-21 22:02:16 -08:00
Ebag333
69a122a271 more PEP8 cleanup 2016-10-19 12:26:03 -07:00
Ebag333
d61251e9b3 Reformatting eos (root) 2016-10-19 11:46:26 -07:00
blitzmann
62fd545d24 Restrict citadels to only use citadel modules. Rename Ships tab to Fittings as it no longer just carries ships :(. Fix crash on item stats. 2016-05-15 23:18:39 -04:00
blitzmann
4041ecddc4 Create Citadel class that inherits from Ship. Add Service slots 2016-05-15 22:23:23 -04:00
blitzmann
d416124081 Implemented projected fighters, and various fighter bugfixes / improvements 2016-04-30 19:52:13 -04:00
blitzmann
021de1af80 Get fighter abilities saved into database 2016-04-17 00:37:52 -04:00
blitzmann
e7118f637c Merge branch 'charImplants' into singularity
# Conflicts:
#	eos/db/saveddata/fit.py
#	gui/builtinContextMenus/itemStats.py
2016-04-12 20:16:53 -04:00
blitzmann
3177713447 Add preliminary (database/gui) fighter support. No effects / calculations. 2016-04-04 23:32:03 -04:00
blitzmann
36ad31ab25 Get some initial scaffolding up for implant sets sourced from the resist code. 2016-03-20 02:04:55 -04:00
blitzmann
b5cf835959 Add a toggle between fit-specific implants and character implants. This avoids a lot of the problems of how to mix these two sources of implants. Character implants cannot change stage. 2016-03-13 14:48:43 -04:00
blitzmann
4b27becb5f Merge branch 'overrides' into singularity
Conflicts:
	eos/db/__init__.py
	eos/db/saveddata/__init__.py
	eos/db/saveddata/queries.py
	gui/mainFrame.py
	gui/mainMenuBar.py
2015-11-02 19:01:12 -05:00
blitzmann
0e4cca6138 Load overrides from database 2015-11-01 15:00:09 -05:00
blitzmann
781abeea53 Implement a character cache, as the database-layer cache is seemingly not working. =/ 2015-10-25 19:41:12 -04:00
blitzmann
d013a41079 Added CREST client data (for SISI), and rudimentary database support. Valid data has to be manually entered at this time, but the loading of the crest character works and uses pycrest correctly 2015-10-17 21:47:55 -04:00
blitzmann
f53384c4c2 Preliminary backend support for tactical destroyer modes.
* Modifies fits table to add "mode" column, which contains typeID of mode for fit
* Introduces Mode type, similar to Ship and Module type
* Includes effects for Amarr Tactical Destroyer Propulsion Mode

Still a lot to do: GUI switching, constraints on which ships get modes, etc
2014-11-27 23:23:24 -05:00
blitzmann
1ab76a7170 Commit initial work for effect DPS / Target resists 2014-09-03 00:49:53 -04:00
blitzmann
dd27c3c805 Set files to 644 besides pyfa.py and scripts 2014-07-30 21:23:27 -04:00
blitzmann
5df7e193e7 Cargo works, but needs a more TLC 2014-03-30 17:12:32 -04:00
blitzmann
c3ce580b8c Rename DummyModule to Rack 2014-03-25 01:11:23 -04:00
blitzmann
2f90ac64ec Refactor how rack separation works 2014-03-24 19:04:11 -04:00
Carl Tompkins
2e9680191b Added new traits tab to Ship Basic Stats window 2014-02-06 19:22:47 -05:00
DarkPhoenix
fd36a0b172 Replace submodules with actual files
Submodules never were actually useful
2013-06-10 22:12:34 +04:00