blitzmann
aaa60cbc14
Fix instance where some items were being re-added due to lack of return. Also, implement some basic logging.
2015-07-05 00:28:55 -04:00
blitzmann
5991d19b3e
Allow Subsystems as modules.
2015-07-04 00:32:28 -04:00
blitzmann
84b1e0ac41
Migrate boosters table to new schema that drops the UNIQUE constraint (causes issues and is unneeded)
2015-07-02 19:34:02 -04:00
blitzmann
ca08f8d8da
Handle fits with invalid ships by removing and deleting them when loaded.
2015-07-02 15:03:56 -04:00
blitzmann
e1ce672569
Move flag_modified to HandledList.remove() so that it takes care of all our use cases. Give fits an itemID like everything else so that projected fits can be removed correctly by this logic. No reason for them to be special snowflakes.
2015-07-02 11:22:26 -04:00
blitzmann
717080b58c
Handle invalid implants and boosters. Uses a different method to ensure implant and booster slot is not duplicated. Still need to modify existing databases to remove Booster table constraint. Reverts a previous commit: "Gracefully handle invalid boosters in database (both itemIDs that don't exist as well as non-booster items). Implants need a little more work" ( aaa5a6ae18)
2015-07-02 00:48:32 -04:00
blitzmann
51696c509f
Merged Cargo and Drone collection class (essentially the same). Utilized SQLAlchemy's flag_modified() to force SA to update DB (in this case, remove the entry)
2015-07-01 20:54:40 -04:00
blitzmann
4a5ae9f6f1
Handle invalid cargo. Noticed that cargo nor drones are removed from the database with these methods. Not sure why - projected drones and modules are correctly removed in similar ways
2015-07-01 15:21:27 -04:00
blitzmann
fa9f324f78
Handle invalid drones
2015-07-01 14:55:05 -04:00
blitzmann
bcc77f11cd
Handle invalid projected drones
2015-07-01 14:50:08 -04:00
blitzmann
f737f292e3
Refine appending projected modules. Ensure that module can actually be projected, and also ensure that we only have 1 system effect running at a time. Invalid modules are removed at earliest opportunity as we are later accessing attributes that may not be there for corrupted data.
2015-07-01 13:34:19 -04:00
blitzmann
1c18a5207c
System Effects are wrapped in Module class, even though they are not modules. Account for this.
2015-07-01 13:32:31 -04:00
blitzmann
fa2b1e3821
Handle invalid modules. This streamlines the module init code from both program and database sources. When loading from the database, we ensure that the module item is actually an item. If not, we set a flag to delete it (which is picked up by the collection class)(can't use exceptions as there's no place to catch them)
2015-07-01 02:20:56 -04:00
blitzmann
aaa5a6ae18
Gracefully handle invalid boosters in database (both itemIDs that don't exist as well as non-booster items). Implants need a little more work
2015-06-30 13:51:49 -04:00
blitzmann
95bf1039c0
Fix #291 - Triage not properly implemented on projected fit
2015-06-24 14:36:31 -04:00
blitzmann
23baaa7dba
Merge branch 'master' of https://github.com/DarkFenX/Pyfa
2015-06-16 13:14:28 -04:00
blitzmann
8008c986d3
Fix #302 - Projected fit applying Tactical Destroyer mode effects on projectee
2015-06-16 13:14:16 -04:00
DarkPhoenix
b9efc919ea
Add missing RHML rof effect
2015-06-16 16:53:21 +03:00
DarkPhoenix
1694d74afa
Add Carnyx tiericide module upgrade/import paths
2015-06-02 23:27:08 +03:00
DarkPhoenix
a4ca2e90f9
Add effect which affects entosis duration on cap ships
2015-06-02 16:48:58 +03:00
DarkPhoenix
8c30ee3fd3
Merge branch 'master' into singularity
2015-05-28 15:21:28 +03:00
wolfwood
b78c0a5845
fix issue copying fits with sqlalchemy 1.0
2015-05-27 10:21:16 -07:00
DarkPhoenix
ef6e25bfce
Merge branch 'master' into singularity
2015-05-27 14:55:12 +03:00
DarkPhoenix
e81f7eb765
Change validator requirement for owner ID
...
This fixes bug related to sqlalch 1.0
2015-05-27 14:54:37 +03:00
DarkPhoenix
26122f6da7
Add latest changes from Singularity
2015-05-21 16:44:39 +03:00
DarkPhoenix
daaf48d02a
Add effect i should've added for mosaic release
2015-04-28 21:59:54 +03:00
Anton Vorobyov
a3c19f6f2b
Merge pull request #271 from BlckKnght/fix_stagger
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Fix stagger
2015-04-28 19:34:58 +03:00
DarkPhoenix
d734ccbf0d
Add effect for entosis link and update effect comments
2015-04-28 18:24:25 +03:00
DarkPhoenix
024e0ad4f5
Support proper migration for ishukone scorp (which is skin for regular scorp now)
2015-04-28 18:19:58 +03:00
DarkPhoenix
e5430cac84
Do not apply ES bonus to weapon locus rigs
2015-04-20 15:07:19 +03:00
blitzmann
0bc9264c28
Fix #268
2015-04-08 23:43:56 -04:00
Steven Barker
cb1de9589e
fix typo, pick a better stagger amount
2015-03-31 12:09:27 -07:00
Steven Barker
370e34cff9
Make staggerred modules with ammo work
2015-03-30 21:02:56 -07:00
blitzmann
f801d7905c
Update effect file headers, mark as stable
2015-03-24 16:30:40 -04:00
blitzmann
222888984a
Update to 871030 SISI, also fix prep_data script for changes in Phobos / reverence
2015-03-23 18:00:38 -04:00
Cameron Grout
e082077dfc
Updated None || 0 check to meet requested style
...
Updated for pull request #263
2015-02-23 17:02:47 +13:00
Cameron Grout
be7e8be85b
Fix for bug #261
...
Missile launchers do not have a "capacitorNeed" attribute (while other
capless weapon systems do), so getModifiedItemAttr will return None
rather than 0. Added a check for this.
2015-02-22 23:52:58 +13:00
DarkPhoenix
ca301f8d5b
Fix svipul's sensor str effect on sharpshooter mode
2015-02-15 14:27:32 +03:00
blitzmann
55f2f3bfe8
Merge remote-tracking branch 'blitzmann/singularity' into singularity
2015-02-14 01:33:08 -05:00
blitzmann
3ce673d8af
Merge remote-tracking branch 'origin/master' into singularity
2015-02-14 01:32:44 -05:00
blitzmann
3e2053b2dd
Update 862583 sans database
2015-02-14 01:27:52 -05:00
DarkPhoenix
931e48d9a0
Fix ES effect affecting local modules
2015-02-13 22:09:38 +03:00
blitzmann
ef62f102bc
Fix #256
2015-02-07 21:15:23 -05:00
blitzmann
c861adc5ed
Sanity check to importing effect handler
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Tweaks to opening effect files when in debug (support for OS X and Linux)
2015-02-03 14:07:21 -05:00
blitzmann
36a3ac70b6
Removed unneeded variable in effect file
2015-01-26 23:51:46 -05:00
blitzmann
54d1b35ce7
Fix path to point to actual gamedata - useful when importing from terminal and has no effect on pyfa's import (as it is specifically provided in pyfa/config.py)
2015-01-25 11:09:43 -05:00
blitzmann
8f7ae4b00c
Remove Chinese ships from effect "used by" header
2015-01-14 21:04:12 -05:00
DarkPhoenix
f11f3bfb79
Implement recon effect changes
2015-01-15 02:35:22 +03:00
DarkPhoenix
d52e88cdaa
Update database to proteus & add tiericide item conversions
2015-01-14 02:59:15 +03:00
Anton Vorobyov
0295f04ec4
Merge pull request #243 from blitzmann/issue-156
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Fix #156
2015-01-10 18:21:30 +03:00