Commit Graph

13 Commits

Author SHA1 Message Date
blitzmann
618507f88c Fix the effects used by script (no longer restricted on category / group), and fix many effects headers 2018-05-29 21:43:25 -04:00
blitzmann
020cc9e295 Revert "Clean up unused effects"
This reverts commit 842be9535b.
2018-05-20 00:22:14 -04:00
DarkPhoenix
842be9535b Clean up unused effects 2018-05-03 09:58:44 +03:00
Ebag333
3c31391ec9 Burn types with fire 2017-01-09 22:36:19 -08:00
Ebag333
4fb07cc1d0 Bunch of pep8 and inspection cleanup 2016-12-15 12:43:19 -08:00
Stefan Dresselhaus
eccf405ba8 fixed parameters in call when adding neuts to structures.
(cherry picked from commit 4f77dff)
2016-12-14 12:22:28 -08:00
blitzman
7fbd89392a Revert "Remove effect files that are not used by any item"
This reverts commit b29fa2467a.

(cherry picked from commit 4a95156)
2016-12-14 12:14:39 -08:00
blitzman
b29fa2467a Remove effect files that are not used by any item 2016-11-27 21:32:44 -05:00
Ebag333
928246a8ca Even more PEP8 fixes!
Also, create a variable so we can't reference it and have it not exist.
Because that would be bad.
2016-10-19 14:26:46 -07:00
Ebag333
a8061c9276 Remove unnecessary backslash
and a bit of reformatting
2016-10-19 08:58:19 -07:00
blitzman
c64838f7f5 Update effect headers and bump stable 2016-09-28 00:20:30 -04:00
blitzmann
016854a292 Clean up effects 2016-07-04 23:31:41 -04:00
Ebag333
0e0bcf51fc Added Effects Files for Citadel Modules 2016-07-04 14:27:35 -07:00