blitzmann
b7be0d0dfb
fix database (give name to Small Abyssal Energy Nosferatu - this is a known EVE bug)
2018-07-15 02:20:28 -04:00
blitzmann
9298dcd454
Update to 1348988
2018-07-15 00:54:50 -04:00
blitzmann
819c0ba321
Fix eve db
2018-06-21 00:28:15 -04:00
blitzmann
20f57146c4
Merge branch 'master' into mutaplasmids
...
# Conflicts:
# eve.db
2018-06-03 16:31:20 -04:00
blitzmann
861d034635
Bump version
2018-05-30 19:49:21 -04:00
blitzmann
c5bc9e2534
Added missing effectsm, and update headers
2018-05-29 21:39:11 -04:00
blitzmann
8ab709e590
* Update database (unpublish Abyssal items, for now)
...
* Add eve data version and datetime to about window (temp measure until we can get a better about window implemented)
2018-05-29 19:37:55 -04:00
blitzmann
a02f863bc8
update database
2018-05-27 17:30:12 -04:00
blitzmann
154ac6b045
forgot the DB
2018-05-25 23:20:36 -04:00
blitzmann
c0f34f1117
update database, and a code tweak
2018-05-23 01:12:46 -04:00
blitzmann
33d4a8a691
update database
2018-05-23 00:46:51 -04:00
DarkPhoenix
df24313bcf
Update to recent sisi changes
2018-05-08 14:58:25 +03:00
DarkPhoenix
94e1515b43
Update database after recent ship changes
2018-05-03 01:06:01 +03:00
DarkPhoenix
e1e4efde7a
Update stats to latest sisi data
2018-04-27 23:24:57 +03:00
DarkPhoenix
a8b1f38e84
Update database and implement ship effects, also make pyfa to show final damage value for disintegrators after ramp-up time is complete
...
(if you don't want me to commit here just write phoenix@mail.ru , i have no way to communicate with you otherwise)
2018-04-24 19:13:30 +03:00
blitzmann
4ef7b645a8
Update effects, icons, db, version bump
2018-03-25 13:11:29 -04:00
blitzmann
95ba18f8a9
Update database
2018-03-20 23:03:02 -04:00
blitzmann
6ab84240a2
Add missing effect for scram script for standup warp disruptor. Update database to make sure everything is updated.
2018-02-17 12:22:35 -05:00
blitzmann
89c84aac96
update effect headers, add some icons, update DB to final 1248987
2018-02-14 22:05:55 -05:00
blitzmann
2d38fd4773
Update to tq
2018-02-14 01:30:24 -05:00
blitzmann
8a0f8ae609
Add module renames from singularity
2018-02-05 22:52:24 -05:00
blitzmann
a29b3da8a6
Update DB and effects
2018-01-30 00:05:11 -05:00
blitzmann
cc063d1934
Bump release
2017-12-10 18:07:45 -05:00
blitzmann
f0baba10df
Update effects
2017-11-22 23:04:32 -05:00
blitzmann
7058018aed
Fix alpha clones
2017-11-22 21:51:40 -05:00
blitzmann
c4f41fb5fa
Update to 1209099 and rename old komodo skill
2017-11-12 16:52:56 -05:00
Ryan Holmes
fd6e318ae3
Release/v1.33.0 ( #1319 )
...
* update database file to SISI 1202899
* Effect and group renaming
* Add civilian modules (#1308 )
* Add new effects
* update effect headers
* update database to tq - lifeblood (1203953)
* Update renders
* Update icons
* bump version
* fix tox errors
* change up tox config to ignore E722
* more tox ignores
* Try disabling tests for now. Rifter stats changed, causing breakage. This is why we need properly mocked data, not crap straight from the database.
* Try this
* more testing
* Fuck it, disable branch protection until I can evaluate the test failures and what needs to be done to get them back on the path
2017-10-25 23:33:05 -04:00
Ryan Holmes
72062e6213
Release/1.32.0 ( #1300 )
...
* update database
* update effect headers
* Bump version
2017-09-24 16:43:51 -04:00
blitzmann
eda6d738a4
fix some whitespace stuff, update database, effect headers, and release version
2017-08-16 20:39:26 -04:00
blitzmann
22dc6512c0
Final updates and bump version :D
2017-07-11 19:39:13 -04:00
blitzmann
59fed2c516
Update to TQ 1164320
2017-07-11 19:09:32 -04:00
blitzmann
1225f2074a
update to 1163182
2017-07-08 21:59:28 -04:00
Ryan Holmes
2e598a7ef7
update sisi database
2017-07-03 14:59:28 -04:00
blitzmann
5c2cf6dd15
Add last bit of t3 effects from sisi data
2017-06-27 21:02:27 -04:00
blitzmann
25b4d3a45b
More work on strat cruiser updates
2017-06-25 00:33:36 -04:00
blitzmann
ff58648f94
start picking at strat cruiser update
2017-06-21 22:19:37 -04:00
blitzmann
a6a153b703
Update database, add missing renders, fix bug with not being able to add citadel modules, and fix bug associated with engineering complex properties (debug info, don't care about it)
2017-05-09 18:52:32 -04:00
blitzmann
622efb624d
Refactor how remote resistance works. We now check the resistance ID directly from the effect, and fall back to the remoteResistanceID attribute. See #1139
2017-05-02 22:19:58 -04:00
blitzmann
5ddac97719
Update EVE db from sisi
2017-04-16 19:04:51 -04:00
blitzman
1112415f93
update eve database
2017-03-14 19:40:44 -04:00
blitzman
083c5d1722
Bump stable
2017-02-25 13:23:21 -05:00
blitzman
e51ca85e26
Bump stable
2017-02-16 23:16:02 -05:00
blitzman
e835cb7f8c
update database
2017-02-15 21:12:05 -05:00
blitzman
91baabd1b3
update database
2017-02-05 17:00:10 -05:00
blitzman
b49de4b0fa
Update to 1108313
2017-01-10 22:51:27 -05:00
blitzman
30cce09063
actually fix database
2016-12-18 06:27:37 -05:00
blitzman
9a50ebfc47
fix database
2016-12-18 05:51:22 -05:00
blitzman
58dd629956
update db
2016-12-16 21:27:11 -05:00
Ebag333
506c7d31ca
Update DB. Add defender missile effect.
2016-12-13 13:48:58 -08:00
blitzman
f160aede3e
bump release
2016-12-02 18:25:31 -05:00