blitzman
7f2ac25455
Remove fleet booster context menu on fit
2016-11-20 13:54:56 -05:00
blitzman
62a696cc4b
Only apply command boosts when command module is active, and add t2 command burst effect
2016-11-20 13:21:59 -05:00
blitzman
11716f7f94
Add command processor effect
2016-11-20 03:22:28 -05:00
blitzman
180166156a
Revert mining change ( #771 )
2016-11-20 02:51:15 -05:00
blitzman
3c8bab92b5
Add some missing effects
2016-11-20 02:17:57 -05:00
Ryan Holmes
cf361593a4
Merge pull request #771 from Ebag333/MiningCrystalBonus
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Applied Mining Crystal Bonus to modules
2016-11-20 02:00:02 -05:00
blitzman
8ad639a122
Add titan command effects
2016-11-20 01:54:45 -05:00
blitzman
a7cd445cef
Add Mining Burst effects
2016-11-20 01:33:22 -05:00
blitzman
380d74b333
Fix issue with gangboost not recalculating. We really should ensure that a command fit that has been calcuated does not need ot recalculate unless it's changed / is needed. But that's for a different time.
2016-11-20 01:14:40 -05:00
blitzman
eade4f0ebd
Add the four main combat boost module effects
2016-11-20 00:59:07 -05:00
blitzman
08be50caf2
More work on command boosts
2016-11-19 23:53:49 -05:00
Ebag333
6a5c86b84f
Should be all the Rorq and Orca effects.
2016-11-19 18:51:59 -08:00
Ebag333
1fb5bbc36e
Effects used by Orca
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first pass
2016-11-18 20:53:57 -08:00
Ebag333
d6edb57a10
Update to current TQ DB
2016-11-18 20:53:39 -08:00
Ebag333
d3fdf9854d
Add versions
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Updated Gnosis to point to at least the current version.
Pinned Requests as there's a bug in the most recent version. (Only applies to Python 3, but....)
2016-11-18 01:01:08 -08:00
Ebag333
3217980ada
Revert "Switch Shield/Cap to using new formula"
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This reverts commit d2a52e26b2 .
2016-11-16 12:11:27 -08:00
Ryan Holmes
29b5a7433d
Trying to flesh out how command boosts are gonna work.
2016-11-16 09:54:02 -05:00
Ebag333
5bca2d723e
Change from multi to en-us only
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Allows this to run in 32 bit Python.
2016-11-15 10:10:19 -08:00
Ebag333
d2a52e26b2
Switch Shield/Cap to using new formula
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The old formula was surpsingly close in most scenarios. It is, however,
hardcoded to 25% which isn't always peak cap/shield regen.
2016-11-14 05:27:16 -08:00
Ebag333
8a4fe1627e
Requirements for Pyfa
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Caught most of the main ones, I think.
(Yes I'm sneaking EVE-Gnosis in here, just so I don't have a conflict
when I submit the cap/shield sim fix)
2016-11-14 01:37:23 -08:00
Indiction
a9fb55fedd
Add "projected" to selected fitting via shipbrowser right click menu
2016-11-13 20:48:44 +01:00
Indiction
04c30e70af
Fighters for export and import functions
2016-11-10 23:28:21 +01:00
Ebag333
c0210895e9
Ignore temp files
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These don't exist for long, but could catch them in a commit if you
clicked commit too quickly.
2016-11-09 07:44:24 -08:00
Ebag333
fe9917e620
Updated docstring with more information
2016-11-09 07:21:27 -08:00
Ebag333
a3dfa3b5ba
Make Effects Togglable
2016-11-09 00:46:19 -08:00
blitzmann
34243b7b71
Get a working UI skeleton going for assigning boost fits
2016-11-08 19:36:57 -05:00
blitzmann
9fd81e8acd
Copy projected view into a command view, first step to developing new command burst structure
2016-11-08 00:21:25 -05:00
Indiction
bbc4ef8146
Activate "standard attack" if available.
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If there is no "standard attack" all other abilities set active except propmods
2016-11-07 23:28:27 +01:00
Ebag333
7fe7056c12
Drop unicode
2016-11-07 12:18:36 -08:00
Ebag333
ab32a3afb0
Change to shorthand unicode
2016-11-07 12:09:20 -08:00
Ebag333
ea3e5e273f
Handle Lockbreaker, Void, and Focused Void Bombs
2016-11-07 10:27:51 -08:00
blitzman
6849478226
Change hyphens in fitting tooltip to unicode dashes
2016-11-06 21:51:33 -05:00
Ebag333
b6c5183d40
Removed actual fleet files. Cleaned up __init__.py that had references.
2016-11-06 16:38:21 -08:00
Ebag333
e5d65b97ce
Merged changes from Pyfa.org\Master to branch
2016-11-06 16:33:28 -08:00
Indiction
6cda47be9f
Activate all fighter abilities by default and deactivate fighter groups if more than the maximum number of fighters are in bay
2016-11-06 23:19:18 +01:00
Indiction
a0ef1a3d9b
change to ternary operators (less ugly)
2016-11-06 20:37:24 +01:00
Indiction
ba47420577
Bugfix: Unable to handle ships without traits (Citadels)
2016-11-06 18:47:56 +01:00
Indiction
806f17545f
Moved HTML remover into ShipItem and FitItem function
2016-11-06 16:36:12 +01:00
Indiction
f0f5b4c04c
Tooltip to Ships and Fittings
2016-11-06 16:14:49 +01:00
Ebag333
ad76104033
Revert "Create variables before they are referenced. "
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1dc15936ed
This is a problem for us. See #794 for more details.
2016-11-04 14:18:18 -07:00
Ryan Holmes
c6e481efcf
Merge pull request #791 from IndictionEve/OpenFittingsInNewPage
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open fittings in new page by default
2016-11-04 12:48:23 -04:00
Ryan Holmes
2ad0c00c17
Merge pull request #792 from ppfeufer/patch-1
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fixed link to development repository
2016-11-04 12:43:19 -04:00
Peter Pfeufer
26ab7d5e6f
fixed link to development repository
2016-11-04 07:18:35 +01:00
Ebag333
832e7e6637
Revert moving projectionInfo out
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Need to handle this better. :/
2016-11-03 22:15:40 -07:00
Ryan Holmes
8c7972ed78
Merge pull request #784 from Ebag333/Gitignore
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Include more standard exceptions to gitignore
2016-11-03 15:01:23 -04:00
Ryan Holmes
05bbc14965
Merge pull request #789 from Ebag333/BurstJammerStrengthFix
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Add Burst Jammer to effects modified by Scorpion hull bonus
2016-11-03 14:59:21 -04:00
Ryan Holmes
e7feee6878
Merge pull request #759 from minlexx/feature/proxy_auth
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Add login/password for proxy authorization in network settings
2016-11-03 14:58:08 -04:00
Indiction
791ddcb9a1
load fitting in selected page if ctrl-key pressed and option active
2016-10-30 01:05:22 +02:00
Indiction
12d5a21982
Option to open fittings in a new page by default
2016-10-30 00:43:23 +02:00
Indiction
7493b92d83
Mining Yield set to "per hour". This is the way miners calculate.
2016-10-29 18:57:38 +02:00