blitzmann
b701acb275
Overrides work properly now. Currently toggled on/off by opening character editor, this will be taken over by a menu option
2015-11-01 13:02:29 -05:00
blitzmann
4eb61051c6
Add overrides to the modifiedAttributeDict. Still need to figure out how to switch between the original and the override
2015-11-01 12:04:02 -05:00
blitzmann
56aba37758
Fix PoC so that it actually works, and add a working test case for Web II (changing speedfactor to -80%)
2015-11-01 09:43:34 -05:00
blitzmann
f432b08149
Proof of concept. Need to save overrides in user database and create GUI for it. May be difficult to collect and apply considering the Item container is attached to the eve db and not the user.
2015-10-31 16:53:20 -04:00
OISumeko
73409a3324
Fix for issue 300
...
Modified capsim so that for non-capstable fits, the capacitor time will
indicate the time at which the first module failed to activate due to
insufficient capacitor rather than the time of the last successful
activation.
2015-10-31 14:14:44 +13:00
Cameron Grout
d1d276ae68
Fix for 387
...
Modified capsim to deal with reload/clipSize logic before grouping
modules for staggering. This prevents loaded AARs from being sent
through as seperate cap drain elements to other repairers of the same
size.
2015-10-30 16:18:33 +13:00
OISumeko
52f06bbd43
Fix for issue 347
2015-10-14 01:06:19 +13:00
blitzmann
5246432420
Fix triage effects
2015-10-12 19:30:09 -04:00
blitzmann
a67b46bb9a
Fix some mining effects
2015-10-05 20:37:41 -04:00
blitzmann
f17fb82ce7
Fix issue with ship bonuses not applying when fit is projected ( #374 )
2015-10-05 18:10:39 -04:00
blitzmann
3f6c484c99
Fix paths that point to eve.db
2015-10-05 12:33:07 -04:00
blitzmann
a5f1370eec
Fit system effects not applying to projected fits.
2015-10-04 13:17:13 -04:00
blitzmann
072fac4259
Merge branch 'master' into wx3
2015-09-29 21:35:44 -04:00
DarkPhoenix
473b70944f
Merge branch 'singularity'
2015-09-29 22:25:36 +03:00
blitzmann
0f8992432b
Merge branch 'master' into wx3
...
Conflicts:
gui/characterEditor.py
2015-09-26 18:53:28 -04:00
blitzmann
05b9d1e607
Fixed some bugs, added character action buttons on editor
2015-09-25 12:13:17 -04:00
blitzmann
2a88e3114b
Skill color goes back to normal when saving/reverting skill.
2015-09-25 11:15:08 -04:00
blitzmann
a0f9fb6ad6
Enable/disable edit menu options, and add color to character editor to show which skills are edited
2015-09-24 22:11:31 -04:00
blitzmann
61614553a2
Fix bug with char copy, and added char revert and save as (unfinished)
2015-09-24 19:03:30 -04:00
blitzmann
ae870f9535
Merge branch 'newTempChar'
2015-09-24 17:16:14 -04:00
blitzmann
30a8437515
Fix returning unicode with __repr__ and __str__. Fixes #356
2015-09-24 14:15:54 -04:00
blitzmann
8647fa245f
Fix Jump Drive Economizer. It does not project, and is only applies bonus when online.
2015-09-24 13:09:43 -04:00
blitzmann
23bb763c51
Fix system effects to respect their state
2015-09-24 13:09:25 -04:00
DarkPhoenix
7b6b922c57
Update database to 965413 and implement BC changes
2015-09-24 01:08:20 +03:00
blitzmann
a08bb2494b
Fix system effect states
2015-09-22 21:45:32 -04:00
blitzmann
3ea4439b8d
Allow changing all 5 and 0 from editor
2015-09-18 11:59:52 -04:00
blitzmann
bd53785667
Allow all 5 and 0 to change skills from affecting skill menu
2015-09-14 20:35:36 -04:00
blitzmann
f2b4400834
Do auto-save when editing in character editor.
2015-09-14 20:30:12 -04:00
blitzmann
b8d01d5ecb
Fix a few things
2015-09-13 16:59:59 -04:00
blitzmann
2c7bfd14b6
Revert "Separate characters from Fit relationship..."
...
This reverts commit 3521b3887d .
Conflicts:
eos/db/saveddata/queries.py
2015-09-13 16:53:42 -04:00
blitzmann
1584586fd2
Try a different approach to temp skill levels
2015-09-13 16:51:36 -04:00
blitzmann
4663270067
Since we now have a list of skills by default on our character, remove the iterSkills iterator which helped fetch skills that were not previously loaded
2015-09-12 11:06:21 -04:00
blitzmann
0b9cdaa944
Change the way skills are loaded. We now load all skills when character is created, instead of just creating character and loading skills on demand. This fixes a bug in which new characters were not saving their skills to the database.
2015-09-12 10:59:44 -04:00
blitzmann
89c011d37e
Minor modifications.
2015-09-12 10:30:51 -04:00
blitzmann
ca34217f3b
Added character saving.
...
Deleting characters is broken for now due to using wrong session, but I believe creating character works. Further tests needed
2015-09-09 20:33:15 -04:00
blitzmann
3521b3887d
Separate characters from Fit relationship and create new character session. At this point, changes to characters do not persist. Efforts must still be made to focus on creating a character save function as well as ensure characters that are dirty are loaded correctly for fresh fits.
2015-09-09 19:08:38 -04:00
blitzmann
492776c5a8
Fix Scram effect to turn off MWDs. Fixes #70
2015-09-06 11:06:52 -04:00
blitzmann
51a8076d30
Comment cleanup
2015-09-01 23:29:47 -04:00
blitzmann
decf7ff028
Fix #351
2015-09-01 23:23:52 -04:00
DarkPhoenix
31b1c94c0f
Add AT13 prize ships
2015-09-01 01:26:30 +03:00
blitzmann
7c3c8182a7
Fix initial database creation
2015-08-28 22:03:54 -04:00
blitzmann
b162927f79
Merge branch 'master' into wx3
2015-08-27 22:05:38 -04:00
blitzmann
e0fbcc91f1
Update effect headers
2015-08-25 17:47:15 -04:00
blitzmann
4b7b22025c
Add new drifter incursion effect
2015-08-25 17:39:57 -04:00
blitzmann
8e37dab37e
Disallow assistance with active Estonis link
2015-08-25 17:37:17 -04:00
blitzmann
6e95f69565
Support speedLimit introduced with Entosis Link
2015-08-25 17:26:25 -04:00
blitzmann
e7542fec44
move debug setting, remove debug print
2015-08-21 18:23:46 -04:00
blitzmann
def20311a8
New migration import mechanics, borrowed from market conversion imports, because we can't os.listdir from a zipfile
2015-08-21 15:10:00 -04:00
Will Wykeham
7f100353e2
Make variations menu actually swap out module
...
Functional, but not handling multiple selections well
2015-08-16 18:30:27 +01:00
DarkPhoenix
598512a904
Fix stacking penalties on active tank effects
2015-08-13 02:21:24 +03:00