Commit Graph

4129 Commits

Author SHA1 Message Date
blitzman
bfda7014db Fix citadels not showing up in ship search 2016-08-14 21:05:30 -04:00
blitzman
5107d383e0 Merge branch 'citadel' 2016-08-14 20:40:32 -04:00
blitzman
32ba3fa516 Fix targeting delay effect running when rig is offline (#696) 2016-08-12 21:08:21 -04:00
blitzman
69723d1bd0 Fix for #695 2016-08-12 21:01:22 -04:00
blitzman
5a5ab846c2 Fix for search 2016-08-12 20:05:22 -04:00
blitzman
d81a51bd8c bump version 2016-07-24 18:29:36 -04:00
blitzman
3ac733a30c Merge branch 'master' into citadel 2016-07-24 01:25:57 -04:00
Ryan Holmes
7a715fc471 Merge pull request #684 from Ebag333/Neuts
Applied size reduction effect to neut/nos
2016-07-24 01:25:15 -04:00
Ryan Holmes
b9b72ebf40 Merge pull request #685 from Ebag333/RAHBug
RAH gets pissy if there is no damage profile
2016-07-18 23:26:00 -04:00
Ebag333
071dfaf656 Removed ship size, as this applies only to NPCs 2016-07-18 06:41:50 -07:00
Ebag333
88384a2fd8 RAH gets pissy if there is no damage profile
If there is no damage profile (likely from one that's deleted, and
somehow the profile doesn't get set back to uniform), then RAH tries to
apply null values.  This skips making the RAH reactive if that scenario
happens.
2016-07-17 14:10:58 -07:00
Ebag333
a2c0049488 Moved neut reduction logic into fit.py 2016-07-17 13:43:52 -07:00
Ebag333
60288204fc switched from using container/module to bag_of_dicks
Also cleaned up some warnings PyCharm was throwing.
2016-07-17 11:24:24 -07:00
Ebag333
7d0f65c1f3 Moved the sig size reduction under projected 2016-07-17 10:52:08 -07:00
Ebag333
a35b9b5d3f Added sig reduction for cap neuts 2016-07-17 10:47:15 -07:00
Ebag333
2a2842100a Applied size reduction effect to neut/nos 2016-07-17 00:01:41 -07:00
blitzmann
faed0ce159 Merge remote-tracking branch 'origin/master' into citadel
Conflicts:
	config.py
2016-07-16 21:45:28 -04:00
blitzmann
23a6849fe3 Bump release 2016-07-07 19:40:21 -04:00
blitzmann
91c6e91023 Fix Cataclysmic Variable effects (#628) 2016-07-07 19:21:41 -04:00
blitzmann
8f64c91677 Update effect headers 2016-07-06 23:52:42 -04:00
blitzmann
842ee3d426 Fix Genolution implant set bonus (#672) 2016-07-06 23:50:31 -04:00
blitzmann
45d338ba3d Add price to item compare (#673) 2016-07-06 22:30:31 -04:00
blitzmann
f141fac3a2 Add fighters to overall fitting price (#674) 2016-07-05 23:34:19 -04:00
blitzmann
7b2a89d66b Add structure rig effects (untested) 2016-07-05 23:26:24 -04:00
blitzmann
4d158d99fd Fix crash related to structure rigs not having meta level, and a traceback that might happen occasionally. 2016-07-05 23:23:55 -04:00
blitzmann
c3983a26c5 Add structure rigs 2016-07-05 00:21:08 -04:00
blitzmann
016854a292 Clean up effects 2016-07-04 23:31:41 -04:00
Ebag333
5d7252cbec fixed referencec 2016-07-04 15:50:00 -07:00
Ebag333
0e0bcf51fc Added Effects Files for Citadel Modules 2016-07-04 14:27:35 -07:00
blitzmann
f396077cd6 Remove stacking penalty from Asklepian implants 2016-07-04 13:52:25 -04:00
blitzmann
1c194b67f3 Restrict projected view after speaking with CCP Larrikin about mechanics 2016-07-04 11:18:47 -04:00
blitzmann
72e77d2264 Fix some wording 2016-07-04 11:05:50 -04:00
blitzmann
10c79ac812 More work on restrictions 2016-07-04 11:01:08 -04:00
blitzmann
fe8c3a4957 Disable fit add on pages based on context (ship vs citadel) 2016-07-04 10:30:04 -04:00
blitzmann
3734be21d6 Fix icons and script and version 2016-07-03 20:48:20 -04:00
blitzmann
8ae6ad879e Add structure skill effects 2016-07-03 20:03:00 -04:00
blitzmann
92b2a35888 Fix omega implant 2016-07-03 17:42:12 -04:00
blitzmann
fb2e6e5c17 Restrict skills being applied to citadels. The effect must be of type "structure" for it to apply. Fix issue with agility 2016-07-03 14:52:00 -04:00
blitzmann
2212311a44 Add effects for Asklepian implant set 2016-07-03 14:25:05 -04:00
blitzmann
ef3791f845 bump dev 2016-07-03 01:11:28 -04:00
blitzmann
6e2878194c Merge branch 'master' into citadel
Conflicts:
	config.py
	service/market.py
2016-07-03 01:10:26 -04:00
blitzmann
e7780485f1 Bump release 2016-07-03 00:41:21 -04:00
blitzmann
7831999563 Update effect headers 2016-07-03 00:40:10 -04:00
blitzmann
7020f4bda9 Fix compare when item doesn't have a meta (#667) 2016-07-03 00:38:22 -04:00
Ryan Holmes
dcd21bd165 Merge pull request #669 from Ebag333/VehementDPSEffectsFile
Fixed type of weapon
2016-07-03 00:26:58 -04:00
Ebag333
4a70028762 Fixed type of weapon
Used to be applied to Naglfar, but everyone knows that Vehement is the
new Naglfar, and never use projectiles after memorial day (only
hybrids).
2016-07-02 01:02:03 -07:00
blitzmann
9255a9e638 bump dev 2016-07-01 23:38:06 -04:00
blitzmann
02736ac92d Bump version 2016-07-01 22:07:56 -04:00
blitzmann
2df01c7157 Merge branch 'singularity' 2016-07-01 22:04:25 -04:00
blitzmann
01a0745b9b Update database and fix some icon related bugs 2016-07-01 22:03:51 -04:00