DarkPhoenix
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27d3bea8d8
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Merge branch 'ammo_graph' into singularity
# Conflicts:
# gui/targetProfileEditor.py
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2020-06-09 19:04:20 +03:00 |
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DarkPhoenix
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36fd4aeaff
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Redo fix for 2176
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2020-04-25 15:14:27 +03:00 |
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DarkPhoenix
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21ea9ce579
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"Move" attributes at DB generation time
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2020-04-24 15:10:00 +03:00 |
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DarkPhoenix
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8eed6fbe21
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Ignore mutations with 0 base value
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2020-04-23 19:47:57 +03:00 |
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DarkPhoenix
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71ba33edeb
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Fix tail clear method
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2020-04-21 19:00:44 +03:00 |
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DarkPhoenix
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f17cf9b736
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Fix undo for fill with module (which was caused by module add command not being undone properly in case of failure)
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2020-04-20 16:36:16 +03:00 |
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DarkPhoenix
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fe93db1d4b
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Round booster side-effect context menu
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2020-04-17 00:25:33 +03:00 |
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DarkPhoenix
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652ea48223
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Accept 0 free slots for guns which have already been fitted
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2020-04-15 16:53:03 +03:00 |
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DarkPhoenix
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3467a7fe3f
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Update static data to 1684558
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2020-03-11 17:01:34 +03:00 |
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DarkPhoenix
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4ba948c6f9
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Merge branch 'master' into ammo_graph
# Conflicts:
# gui/builtinMarketBrowser/itemView.py
# service/market.py
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2020-02-04 01:43:52 +03:00 |
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DarkPhoenix
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9ddfcc894f
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Make sure not to catch keyboard interrupts and system exits
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2020-02-03 16:12:41 +03:00 |
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DarkPhoenix
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eacc97160b
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Merge branch 'master' into ammo_graph
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2020-01-21 15:25:39 +03:00 |
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Neugeniko
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21389d84fc
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Update Invasion Damage Profiles due to npc changes.
#2122
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2020-01-21 23:17:37 +11:00 |
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DarkPhoenix
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f6d33a2ac1
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Use effect IDs rather than effect amount when deciding if we should rebuild abilities
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2020-01-16 19:02:10 +03:00 |
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DarkPhoenix
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465ea61b06
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Merge branch 'singularity'
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2020-01-16 14:57:44 +03:00 |
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DarkPhoenix
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6dd55e0cd4
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Move sansha incursion and sleeper profile one level up, as there are not too many
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2019-12-28 21:48:56 +03:00 |
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Neugeniko
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e155356701
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Add Invasion & Abyssal Target Profiles
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2019-12-29 00:28:48 +11:00 |
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Neugeniko
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ef44b50980
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Add Abyssal & Invasion Damage Profile
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2019-12-29 00:26:39 +11:00 |
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DarkPhoenix
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13ed785551
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Drop tank stats on factor reload toggle
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2019-12-23 13:26:23 +03:00 |
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DarkPhoenix
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36265aa2a3
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Add comment about built-in pattern order
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2019-12-07 15:52:10 +03:00 |
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DarkPhoenix
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a5d10c4a76
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Change sorting of built-in damage profiles
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2019-12-07 15:41:07 +03:00 |
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DarkPhoenix
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78423f67dd
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Merge branch 'master' into ammo_graph
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2019-12-07 03:34:26 +03:00 |
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DarkPhoenix
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0063d2955e
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Add info on invasion ships
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2019-12-07 02:53:48 +03:00 |
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DarkPhoenix
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9787a18666
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Fix issue with inability to right-click user-defined target profiles in graph window
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2019-12-07 02:47:24 +03:00 |
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DarkPhoenix
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d8cd3197b5
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Show short profile name in graphs
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2019-12-07 02:43:53 +03:00 |
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DarkPhoenix
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e07c4f65ab
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Allow to have square brackets in profile name
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2019-12-07 02:19:24 +03:00 |
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DarkPhoenix
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c3108f773a
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Use uniform as default resists profile, if no resist profile can be fetched
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2019-12-07 01:29:15 +03:00 |
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DarkPhoenix
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ca4bac07da
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Implement switching between user and builtin patterns
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2019-12-07 01:17:41 +03:00 |
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DarkPhoenix
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4bd633a0d4
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Process names on pattern objects themselves
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2019-12-06 23:24:29 +03:00 |
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DarkPhoenix
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ee837f0b04
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Add comment about ideal target profile
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2019-12-06 20:07:08 +03:00 |
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DarkPhoenix
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016e18cc89
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Set negative IDs to all hardcoded entities
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2019-12-06 20:04:56 +03:00 |
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DarkPhoenix
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4431753570
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Reimplement switcher to use built-ins too and be multi-level
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2019-12-06 17:59:44 +03:00 |
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DarkPhoenix
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6fdb57318c
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Expose builtin target profiles to service
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2019-12-06 17:14:12 +03:00 |
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DarkPhoenix
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649db019de
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Add builtin fetcher for target profiles
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2019-12-06 16:58:58 +03:00 |
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DarkPhoenix
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1d528be0ef
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Add target profile builtins as well
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2019-12-06 14:45:46 +03:00 |
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DarkPhoenix
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2d6f6df83d
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Store built-in damage patterns in dictionary rather than in list
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2019-12-06 14:25:27 +03:00 |
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DarkPhoenix
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6a3157a4c8
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Add hardcoded damage patterns to damage pattern definition module
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2019-12-06 02:47:11 +03:00 |
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DarkPhoenix
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395c17270e
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Merge branch 'master' into ammo_graph
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2019-11-25 13:56:16 +03:00 |
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DarkPhoenix
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dc5cc5855e
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Show range of bursts projectors, taking ship/citadel radius taken into consideration
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2019-11-18 15:18:20 +03:00 |
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DarkPhoenix
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1b40467775
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Merge branch 'master' into ammo_graph
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2019-11-15 20:17:02 +03:00 |
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DarkPhoenix
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7f86782f54
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Change range column tooltip for missiles
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2019-11-15 13:23:27 +03:00 |
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DarkPhoenix
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f80b7d972f
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Implement hidden flight time bonus
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2019-11-15 12:59:57 +03:00 |
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DarkPhoenix
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27e3e53868
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Merge branch 'master' into ammo_graph
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2019-11-13 22:03:01 +03:00 |
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DarkPhoenix
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f778f9ceae
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Take ship radius in consideration when displaying missile range in range column
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2019-11-13 20:51:14 +03:00 |
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DarkPhoenix
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7fb6170bcb
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Implement missile "falloff" support in graphs
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2019-11-13 20:28:52 +03:00 |
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DarkPhoenix
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b486276167
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Merge branch 'master' into ammo_graph
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2019-10-31 11:29:31 +03:00 |
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Alexander Maryanovsky
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58f853de5b
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Implemented copying the currently open fit stats to the clipboard.
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2019-10-30 11:39:21 +02:00 |
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DarkPhoenix
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d1be0bb680
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Add scanres vs locktime on active fit graph as experimental feature
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2019-10-24 13:52:34 +03:00 |
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DarkPhoenix
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04a1e95730
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Get list of fighters and drones as well
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2019-10-10 16:03:56 +03:00 |
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DarkPhoenix
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9fddb64ef9
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Get list of damage dealer mods with ammo data
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2019-10-10 15:40:39 +03:00 |
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