Ebag333
8095b4852b
Clean up another broken reference. Fix broken XML export.
2017-01-24 21:34:24 -08:00
blitzman
85131e6166
oh god this isn't gonna work
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Merge branch 'ebag_importchanges' into test_import
Conflicts:
config.py
eos/db/saveddata/queries.py
eos/effects/chargebonuswarfarecharge.py
eos/effects/elitebonuscommandshipinformationhiddencs3.py
eos/effects/elitebonuslogisticremotearmorrepairoptimalfalloff1.py
eos/effects/energydestabilizationnew.py
eos/effects/iceharvestingdroneoperationdurationbonus.py
eos/effects/miningforemanstrengthbonus.py
eos/effects/modulebonuswarfarelinkarmor.py
eos/effects/modulebonuswarfarelinkinfo.py
eos/effects/modulebonuswarfarelinkmining.py
eos/effects/modulebonuswarfarelinkshield.py
eos/effects/modulebonuswarfarelinkskirmish.py
eos/effects/moduletitaneffectgenerator.py
eos/effects/remotehullrepair.py
eos/effects/rolebonusremotearmorrepairoptimalfalloff.py
eos/effects/shipbonusforceauxiliarya4warfarelinksbonus.py
eos/effects/shipmodesmallmissiledamagepostdiv.py
eos/effects/structureenergyneutralizerfalloff.py
eos/effects/structuremoduleeffectstasiswebifier.py
eos/effects/structurerigmaxtargets.py
eos/effects/subsystembonusamarrdefensiveinformationwarfarehidden.py
eos/effects/subsystembonuscaldaridefensiveinformationwarfarehidden.py
eos/effects/subsystembonusgallentedefensiveinformationwarfarehidden.py
eos/effects/techtwocommandburstbonus.py
eos/saveddata/fighter.py
eos/saveddata/fit.py
eos/saveddata/module.py
eve.db
gui/bitmapLoader.py
gui/builtinContextMenus/itemStats.py
gui/builtinStatsViews/miningyieldViewFull.py
gui/builtinViewColumns/misc.py
gui/builtinViews/__init__.py
gui/builtinViews/fittingView.py
gui/contextMenu.py
gui/graphFrame.py
gui/itemStats.py
gui/mainFrame.py
gui/marketBrowser.py
service/__init__.py
service/character.py
service/fit.py
service/port.py
service/prefetch.py
service/pycrest/eve.py
service/settings.py
2017-01-23 21:06:12 -05:00
blitzman
468a4644d6
Merge branch 'development'
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Conflicts:
eos/db/saveddata/queries.py
2017-01-10 22:42:01 -05:00
blitzman
5cbffcf3ac
Handle counting number of fits per ship category more efficiently (see #819 )
2017-01-03 01:32:12 -05:00
Ebag333
4fb07cc1d0
Bunch of pep8 and inspection cleanup
2016-12-15 12:43:19 -08:00
blitzman
0ebb992354
more clean up
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(cherry picked from commit f198ff1 )
2016-12-14 12:44:42 -08:00
Ebag333
7532bcda08
Clean up some stuff left over from cherry picks
2016-12-14 10:42:04 -08:00
Ebag333
627977ab51
Purging fleet bonuses from code base
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(cherry picked from commit 68f4570 )
2016-12-14 10:18:19 -08:00
Ebag333
28404cd8bb
bajillion pep8 fixes to pass tox
2016-12-13 23:31:39 -08:00
Ebag333
be53dedb18
Large pep8 compliance to make work for Tox
2016-12-13 21:23:01 -08:00
Ebag333
57f930c83e
Cherry pick commits from @a-tal
2016-12-13 20:35:03 -08:00
a-tal
d3b6bc1c93
so many pep8 fixes
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(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00
blitzman
f198ff1773
more clean up
2016-12-12 00:49:47 -05:00
blitzman
95b3f0a21c
Merge branch 'Remove-Command-Boosts' of https://github.com/Ebag333/Pyfa into Ebag333-Remove-Command-Boosts
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Conflicts:
eos/db/saveddata/fleet.py
eos/db/saveddata/queries.py
gui/additionsPane.py
2016-12-12 00:41:47 -05:00
Ebag333
510492e5e9
More refactoring, elimited another recursive import
2016-12-03 17:12:16 -08:00
Ebag333
ea8a4c01cb
Eliminate export calling fit.py (no need)
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Except for 1 (clipboardXML), same number of lines of code in mainFrame,
lots of code gone from fit, and no more complicated. Also spotted an
import reference that got missed.
2016-12-02 12:50:49 -08:00
Ebag333
d963327ed4
Make it run again
2016-12-02 03:13:54 -08:00
Ryan Holmes
d3caee328f
Merge pull request #799 from IndictionEve/ActiveFighterAbilities
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Activate fighter standard attack and limit active fighters
2016-11-21 23:18:40 -05:00
blitzman
b4bbc82ba1
Merge branch 'master' into singularity
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Conflicts:
eos/db/saveddata/fit.py
eos/effects/armoredwarfaremindlink.py
eos/effects/elitebonuscommanddestroyerarmored1.py
eos/effects/elitebonuscommanddestroyerinfo1.py
eos/effects/elitebonuscommanddestroyerinfohidden1.py
eos/effects/elitebonuscommanddestroyersiege1.py
eos/effects/elitebonuscommanddestroyerskirmish1.py
eos/effects/elitebonuscommandshiparmoredcs3.py
eos/effects/elitebonuscommandshipinformationcs3.py
eos/effects/elitebonuscommandshipinformationhiddencs3.py
eos/effects/elitebonuscommandshipsiegecs3.py
eos/effects/elitebonuscommandshipskirmishcs3.py
eos/effects/miningforemanmindlink.py
eos/effects/shipbonuscarriera4warfarelinksbonus.py
eos/effects/shipbonuscarrierc4warfarelinksbonus.py
eos/effects/shipbonuscarrierg4warfarelinksbonus.py
eos/effects/shipbonuscarrierm4warfarelinksbonus.py
eos/effects/shipbonusforceauxiliarya4warfarelinksbonus.py
eos/effects/shipbonusforceauxiliaryc4warfarelinksbonus.py
eos/effects/shipbonusforceauxiliaryg4warfarelinksbonus.py
eos/effects/shipbonusforceauxiliarym4warfarelinksbonus.py
eos/effects/shipbonussupercarriera5warfarelinksbonus.py
eos/effects/shipbonussupercarrierc5warfarelinksbonus.py
eos/effects/shipbonussupercarrierg5warfarelinksbonus.py
eos/effects/shipbonussupercarrierm5warfarelinksbonus.py
eos/effects/subsystembonusamarrdefensivearmoredwarfare.py
eos/effects/subsystembonusamarrdefensiveinformationwarfare.py
eos/effects/subsystembonusamarrdefensiveinformationwarfarehidden.py
eos/effects/subsystembonusamarrdefensiveskirmishwarfare.py
eos/effects/subsystembonuscaldaridefensiveinformationwarfare.py
eos/effects/subsystembonuscaldaridefensiveinformationwarfarehidden.py
eos/effects/subsystembonuscaldaridefensivesiegewarfare.py
eos/effects/subsystembonuscaldaridefensiveskirmishwarfare.py
eos/effects/subsystembonusgallentedefensivearmoredwarfare.py
eos/effects/subsystembonusgallentedefensiveinformationwarfare.py
eos/effects/subsystembonusgallentedefensiveinformationwarfarehidden.py
eos/effects/subsystembonusgallentedefensiveskirmishwarfare.py
eos/effects/subsystembonusminmatardefensivearmoredwarfare.py
eos/effects/subsystembonusminmatardefensivesiegewarfare.py
eos/effects/subsystembonusminmatardefensiveskirmishwarfare.py
eos/saveddata/fit.py
eos/saveddata/module.py
gui/shipBrowser.py
scripts/prep_data.py
service/fit.py
2016-11-20 14:42:19 -05:00
blitzman
08be50caf2
More work on command boosts
2016-11-19 23:53:49 -05:00
blitzmann
34243b7b71
Get a working UI skeleton going for assigning boost fits
2016-11-08 19:36:57 -05:00
Indiction
bbc4ef8146
Activate "standard attack" if available.
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If there is no "standard attack" all other abilities set active except propmods
2016-11-07 23:28:27 +01:00
Ebag333
e5d65b97ce
Merged changes from Pyfa.org\Master to branch
2016-11-06 16:33:28 -08:00
Indiction
6cda47be9f
Activate all fighter abilities by default and deactivate fighter groups if more than the maximum number of fighters are in bay
2016-11-06 23:19:18 +01:00
Indiction
12d5a21982
Option to open fittings in a new page by default
2016-10-30 00:43:23 +02:00
Ebag333
c30190f63e
Revert "Revert "Purging fleet bonuses from code base""
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This reverts commit 6e54d6788c .
2016-09-15 15:27:30 -07:00
Ebag333
6e54d6788c
Revert "Purging fleet bonuses from code base"
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This reverts commit 68f45706ab .
2016-09-15 15:27:10 -07:00
Ebag333
68f45706ab
Purging fleet bonuses from code base
2016-09-15 15:07:59 -07:00
petosorus
54c950f951
Multibuy format export feature
2016-09-14 23:38:09 +02:00
blitzmann
6e2878194c
Merge branch 'master' into citadel
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Conflicts:
config.py
service/market.py
2016-07-03 01:10:26 -04:00
Ebag333
47828c38d2
Merged differences from master (more catching up)
2016-06-15 19:40:45 -07:00
blitzmann
655d658a52
Remove prints
2016-05-16 23:56:46 -04:00
blitzmann
62fd545d24
Restrict citadels to only use citadel modules. Rename Ships tab to Fittings as it no longer just carries ships :(. Fix crash on item stats.
2016-05-15 23:18:39 -04:00
blitzmann
19929ef3ba
Increment/decrement cargo instead of adding/removing ( #610 )
2016-05-11 21:29:17 -04:00
blitzmann
d416124081
Implemented projected fighters, and various fighter bugfixes / improvements
2016-04-30 19:52:13 -04:00
blitzmann
ed6f00a893
Added column for fighter abilities, fixed some fighter bugs, added some context menus to them
2016-04-28 00:29:25 -04:00
blitzmann
b15f9766c1
* Show fighter bay resources in fighter pane
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* Give fighters a state
* Include some toggled stats on the resources pane
* Add some decent icons for fighter stuff
2016-04-28 00:10:01 -04:00
blitzmann
af9a9c5698
More fighter work. Basic abilities now work correctly.
2016-04-17 13:28:12 -04:00
blitzmann
708425c67a
Toggle fighter abilities in fighter context menu
2016-04-17 02:16:58 -04:00
blitzmann
e7118f637c
Merge branch 'charImplants' into singularity
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# Conflicts:
# eos/db/saveddata/fit.py
# gui/builtinContextMenus/itemStats.py
2016-04-12 20:16:53 -04:00
blitzmann
3177713447
Add preliminary (database/gui) fighter support. No effects / calculations.
2016-04-04 23:32:03 -04:00
blitzmann
94f73241ea
Implement implant set application in character implants.
2016-03-20 23:45:42 -04:00
blitzmann
443c917c6b
Get context menus working for character implants
2016-03-19 18:23:34 -04:00
blitzmann
7c787cd13b
Recalc fit when changing implant source
2016-03-19 15:42:49 -04:00
blitzmann
0b858d6e94
Clean up call to checkStates
2016-03-18 23:51:55 -04:00
aacn500
18775286c0
only check states when first loading a fit from db
2016-03-17 11:56:00 +00:00
Resin Neublem
ceb7eb15c3
Make exporting charges a preference
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Some users don't want to export equiped charges because it might
conflict with their cargo hold (don't need 2x of the same type of script)
They just be equipping the items to see the different stats
2016-01-16 13:45:13 -05:00
blitzmann
3d26a31ee2
Add option to disable gauge animations (primarily for osx 10.11 users, see #438 )
2016-01-09 12:36:55 -05:00
blitzmann
343d605a84
Fitting file import improvements:
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- Blank files don't cause crash
- If error happens during processing, notify user
2016-01-03 21:45:19 -05:00
blitzmann
ef1228eb32
Ensure that utf-8 is tested when importing fits
2016-01-03 13:24:05 -05:00