Ryan Holmes
7331c158b6
Merge pull request #756 from MrNukealizer/FighterFixes
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Fixed a few fighter/carrier bugs:
2016-10-08 23:07:01 -04:00
Mr. Nukealizer
30755fbb73
Made fighter DPS calculations more accurate when factoring in reload time.
2016-09-30 23:44:12 -07:00
Mr. Nukealizer
c1b3491933
Fixed superiority fighter attack and added Evasive Maneuvers ability.
2016-09-30 21:40:10 -07:00
Mr. Nukealizer
5467a58b04
Fixed a few fighter/carrier bugs:
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* Omnidirectional Tracking Link overheat applies to explosion radius/velocity bonuses.
* Networked Sensor Array affects fighters' sensor strengths.
* Long range heavy fighters no longer appear to require Bomb Deployment.
* Carriers and supercarriers are no longer capped at 300km lock range.
2016-09-30 20:25:55 -07:00
blitzman
3ac733a30c
Merge branch 'master' into citadel
2016-07-24 01:25:57 -04:00
Ebag333
071dfaf656
Removed ship size, as this applies only to NPCs
2016-07-18 06:41:50 -07:00
Ebag333
a2c0049488
Moved neut reduction logic into fit.py
2016-07-17 13:43:52 -07:00
blitzmann
faed0ce159
Merge remote-tracking branch 'origin/master' into citadel
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Conflicts:
config.py
2016-07-16 21:45:28 -04:00
blitzmann
842ee3d426
Fix Genolution implant set bonus ( #672 )
2016-07-06 23:50:31 -04:00
blitzmann
10c79ac812
More work on restrictions
2016-07-04 11:01:08 -04:00
blitzmann
fe8c3a4957
Disable fit add on pages based on context (ship vs citadel)
2016-07-04 10:30:04 -04:00
blitzmann
fb2e6e5c17
Restrict skills being applied to citadels. The effect must be of type "structure" for it to apply. Fix issue with agility
2016-07-03 14:52:00 -04:00
blitzmann
6e2878194c
Merge branch 'master' into citadel
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Conflicts:
config.py
service/market.py
2016-07-03 01:10:26 -04:00
blitzmann
3e1c561752
Implement reload time in fighter dps logic ( #627 )
2016-06-12 14:15:25 -04:00
blitzmann
e70ea67fec
Proper fix to attribute caps
2016-05-30 12:29:06 -04:00
blitzmann
4607dd788c
Implement ewar resists ( #597 )
2016-05-22 15:15:21 -04:00
blitzmann
655d658a52
Remove prints
2016-05-16 23:56:46 -04:00
blitzmann
62fd545d24
Restrict citadels to only use citadel modules. Rename Ships tab to Fittings as it no longer just carries ships :(. Fix crash on item stats.
2016-05-15 23:18:39 -04:00
blitzmann
4041ecddc4
Create Citadel class that inherits from Ship. Add Service slots
2016-05-15 22:23:23 -04:00
blitzmann
7cf0a35a7a
Add citadel fittings to market browser, and get rid of some initial errors
2016-05-15 18:58:47 -04:00
blitzmann
3673391f5a
Moved DPS calc from fighter to fighter ability, and fixed fighters in the graph to consider target values.
2016-05-14 01:48:22 -04:00
blitzmann
941c57b4a8
Fix titan fleet bonii ( #577 )
2016-05-01 16:45:19 -04:00
blitzmann
ffebd3f311
Fix charges for small ancillary shield boosters ( #581 )
2016-05-01 14:15:44 -04:00
blitzmann
d416124081
Implemented projected fighters, and various fighter bugfixes / improvements
2016-04-30 19:52:13 -04:00
blitzmann
c9810cd019
Fix bug when importing fit
2016-04-30 18:03:03 -04:00
blitzmann
fe9139ae93
Fix issue with adding multiples of the same skill to character via character import ( #563 )
2016-04-29 23:32:22 -04:00
blitzmann
b5420e9c6a
Add fighter bomb launcher logic
2016-04-29 19:10:51 -04:00
blitzmann
cfd82a6ad4
Add titan gang bonuses, along with other things
2016-04-29 18:47:53 -04:00
blitzmann
1669a5434c
Removing debugging
2016-04-28 00:42:09 -04:00
blitzmann
ed6f00a893
Added column for fighter abilities, fixed some fighter bugs, added some context menus to them
2016-04-28 00:29:25 -04:00
blitzmann
b15f9766c1
* Show fighter bay resources in fighter pane
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* Give fighters a state
* Include some toggled stats on the resources pane
* Add some decent icons for fighter stuff
2016-04-28 00:10:01 -04:00
blitzmann
0ad4f07591
Add drone DPS/Volley to stats pane
2016-04-26 22:18:00 -04:00
blitzmann
4704c5a1b0
Limit fighters to fit's available slots. We hijack the module slot bit to do the dirty work >_>
2016-04-25 23:45:01 -04:00
blitzmann
af9a9c5698
More fighter work. Basic abilities now work correctly.
2016-04-17 13:28:12 -04:00
blitzmann
708425c67a
Toggle fighter abilities in fighter context menu
2016-04-17 02:16:58 -04:00
blitzmann
021de1af80
Get fighter abilities saved into database
2016-04-17 00:37:52 -04:00
blitzmann
e7118f637c
Merge branch 'charImplants' into singularity
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# Conflicts:
# eos/db/saveddata/fit.py
# gui/builtinContextMenus/itemStats.py
2016-04-12 20:16:53 -04:00
blitzmann
8ed485df0e
Group renames
2016-04-06 00:22:19 -04:00
blitzmann
3177713447
Add preliminary (database/gui) fighter support. No effects / calculations.
2016-04-04 23:32:03 -04:00
blitzmann
0cfa7cb28f
Ensure we get all ship group and ship type restrictions
2016-04-03 16:51:01 -04:00
blitzmann
a3d9d5cca8
Migrate character editor to use new entity editor.
2016-03-29 21:19:20 -04:00
blitzmann
65483309ab
Clear character implants during recalculation
2016-03-22 23:17:05 -04:00
blitzmann
3ae312db37
Import / export implants sets
2016-03-21 23:43:45 -04:00
blitzmann
731b54a1f7
Continued work on implant set editor
2016-03-20 18:58:13 -04:00
blitzmann
36ad31ab25
Get some initial scaffolding up for implant sets sourced from the resist code.
2016-03-20 02:04:55 -04:00
blitzmann
dc8aff6b6c
Merge branch 'master' into charImplants
2016-03-19 15:33:35 -04:00
blitzmann
6c8efcda12
Fix traceback when ship is missing launcher / turret attribute ( #539 )
2016-03-18 23:31:19 -04:00
blitzmann
c42748a5dd
Fix #537 - cap battery causing remote cap transfers to apply incorrect values.
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Bump to stable 1.20.1
2016-03-15 22:46:51 -04:00
blitzmann
b5cf835959
Add a toggle between fit-specific implants and character implants. This avoids a lot of the problems of how to mix these two sources of implants. Character implants cannot change stage.
2016-03-13 14:48:43 -04:00
blitzmann
48b45b5f51
Merge branch 'master' into charImplants
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# Conflicts:
# gui/characterEditor.py
2016-03-12 23:20:26 -05:00