Commit Graph

102 Commits

Author SHA1 Message Date
cncfanatics
b7dc3623ed Merge branch 'master' of evefit.org:pyfa 2010-10-28 22:14:35 +02:00
cncfanatics
f994440922 Make the prefetcher make eos use an optimized skill list with everything
prefetched
2010-10-28 22:13:58 +02:00
Corollax
8f259501ed Re-ordered the Damage Profile menus
Changed name of the selected ammo damage profile
2010-10-28 13:24:15 -05:00
cncfanatics
a4fde578e7 Add a shipBrowserWorkerThread 2010-10-28 18:54:33 +02:00
cncfanatics
c90dab16ba Implement "Set as damage pattern" for ammo 2010-10-28 16:16:59 +02:00
cncfanatics
62241f1040 Free used subsystem slot before we add another subsystem if the slot is
in use
2010-10-28 14:54:04 +02:00
cncfanatics
79f70aa92a Implement activity restrictions 2010-10-28 12:48:33 +02:00
cncfanatics
58b127ac08 Fix up broken filter toggles while searching 2010-10-28 07:40:48 +02:00
cncfanatics
59face543a Optimize price fetching columns a bit, only use delayed showing if we
can't get the price right away.
2010-10-28 07:32:10 +02:00
cncfanatics
8b5640d9df Merge the new shipbrowser into master *Nom* 2010-10-28 07:18:56 +02:00
cncfanatics
f92c517bb5 Experimental change: disable gamedata caching completely and stop all
prefetching except for fetching the skill list
2010-10-27 19:13:05 +02:00
cncfanatics
e0a92d0a68 Add search lookup method for shipbrowser 2010-10-27 16:02:56 +02:00
cncfanatics
51cfe23f41 Redesign of the ship browser, its a lot cleaner and extensible now 2010-10-27 12:14:00 +02:00
Lucas Thode
580d69ea5e moved some logic into the fit service 2010-10-26 09:01:04 -05:00
Lucas Thode
10f779fa96 Added support for backing up fittings.
This uses the standard EvE XML fitting format.
2010-10-26 08:47:12 -05:00
cncfanatics
f2d81d111f Implement the + button in stage 2 and make the fit count work 2010-10-26 14:59:58 +02:00
Weeknie
f224d840e4 Revert "Added a proxy to get the Module object belonging to a certain Item object"
This reverts commit 6a3182d397.

Conflicts:

	service/market.py
2010-10-26 00:01:31 +02:00
Weeknie
73ae427f65 Fixed the Module proxy, now it actually returns the Module object 2010-10-25 23:31:32 +02:00
Weeknie
6a3182d397 Added a proxy to get the Module object belonging to a certain Item object 2010-10-25 23:22:44 +02:00
cncfanatics
827f2a8ada Typos 2010-10-25 09:56:41 +02:00
cncfanatics
c1e157c617 Typo, typety, tupety, TYYYPOOOOOOOOOO 2010-10-25 09:53:26 +02:00
cncfanatics
200acf40ea TYPO ALERT 2010-10-25 09:47:27 +02:00
cncfanatics
2cf34ed55f FIx a silly typo 2010-10-25 09:38:59 +02:00
cncfanatics
2436b21867 Make sure we get no tracebacks if we shutdown early 2010-10-25 09:36:12 +02:00
cncfanatics
ecc48de635 Fix a set of bugs that prevented EHP/HP switching and passive recharge
numbers to work correctly
2010-10-24 23:06:37 +02:00
cncfanatics
5b321d2fb9 Fix jump to for deadspace/storyline items, as well as for rigs &
subsystems
2010-10-24 15:04:43 +02:00
cncfanatics
79a11c6503 Manualy apply weeknie's import auto-open patch 2010-10-23 18:56:00 +02:00
cncfanatics
774ac5cf8a Add code for drone splitting, lacking a little amount selection popup
atm
2010-10-21 16:47:22 +02:00
cncfanatics
5287456030 Use the Implant toggle in the booster view too 2010-10-21 14:02:34 +02:00
cncfanatics
b1bcd96c57 Automagicly jump to the relevant metagroup too when jumping to items 2010-10-21 12:22:44 +02:00
cncfanatics
96b756fa9d Add support for toggling implants on and off 2010-10-21 07:08:47 +02:00
cncfanatics
9b46b7c02c Fix right click state for modules that can't be overloaded 2010-10-20 20:46:36 +02:00
cncfanatics
490a21cc53 Prefetcher, YOU ARE NOT ALLOWED TO QQ, SHUT UP 2010-10-20 20:20:00 +02:00
cncfanatics
7983d3373f Shunt instead of swapping for d&d 2010-10-20 18:23:13 +02:00
cncfanatics
0e2853dffd Implement d&d for modules 2010-10-20 17:52:33 +02:00
cncfanatics
46011bb0c5 Revert "Revert "DND modules test""
This reverts commit 36be7839d1.
2010-10-20 17:02:34 +02:00
cncfanatics
d12f581d5b Recalculate fits on state changes 2010-10-20 16:11:18 +02:00
cncfanatics
d1a2cb1290 First draft of state switching in fitting view 2010-10-19 22:08:43 +02:00
cncfanatics
5c653c98ae Add a try:except:finally block in the market price fetching thread 2010-10-19 08:23:01 +02:00
cncfanatics
753d523987 Prefetch some more skill related data 2010-10-18 11:13:51 +02:00
cncfanatics
3d6f50e6e7 Don't save patterns on creation 2010-10-18 11:10:04 +02:00
cncfanatics
ecac13cda1 Don't call add when we ment to call commit, IT MAKES THINGS GO POOF BOOM
BAM KILL
2010-10-18 10:17:30 +02:00
cncfanatics
c881360917 Finish up apsw changes 2010-10-15 21:51:42 +02:00
HomeWorld
8cb1221174 Mod run.py/config.py/prefetch.py for apsw 2010-10-15 22:44:15 +03:00
cncfanatics
bd295949d3 Remove some useless imports 2010-10-15 12:46:19 +02:00
cncfanatics
39a85c552d Remove debug output 2010-10-15 10:01:07 +02:00
cncfanatics
3e356279a9 Fix a typo in the prefetcher 2010-10-15 09:59:51 +02:00
cncfanatics
c89f3418cc More info prefetching 2010-10-15 07:04:24 +02:00
cncfanatics
341bd9ca04 Hide unpublished skill groups 2010-10-15 07:01:37 +02:00
DarkPhoenix
3a1e188d87 Remove non-published skills from character sheet 2010-10-15 01:01:58 +04:00