DarkPhoenix
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e34fcb2f9c
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Rename multiple entities to reflect that it's target profile rather than target resists
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2019-07-25 16:20:41 +03:00 |
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DarkPhoenix
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71f1c69f23
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Plug new fields into actual targetResists objects
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2019-07-25 10:00:51 +03:00 |
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DarkPhoenix
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072ad028a3
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Add extra columns to target profile table
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2019-07-24 19:50:58 +03:00 |
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DarkPhoenix
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a652e12fa4
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Clear up drone/fighter DPS data on changing factor reload flag
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2019-07-24 19:29:52 +03:00 |
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DarkPhoenix
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4752e5a20f
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Immobilize titans which use their DDs
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2019-07-09 15:48:30 +03:00 |
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DarkPhoenix
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5f20f249f7
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Change reaper DD to show only one instance of damage
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2019-07-09 07:41:10 +03:00 |
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DarkPhoenix
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e796b748b6
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Make sure dromis can be resisted
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2019-07-08 16:37:43 +03:00 |
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DarkPhoenix
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a74984d37b
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Get resistance info of temporarily applied mods and use it during attr calculation
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2019-07-08 11:42:04 +03:00 |
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DarkPhoenix
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e342f96fbe
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Move resistance attribute ID getter to separate function
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2019-07-08 10:58:01 +03:00 |
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DarkPhoenix
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e262aa7daa
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Move resistance calculation to multiplication method
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2019-07-08 10:27:06 +03:00 |
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DarkPhoenix
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04a74e278b
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Plug webs/TPs into calculation process
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2019-07-08 00:29:23 +03:00 |
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DarkPhoenix
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6786cc7eff
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Expose boost/multiplier data to calculation method
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2019-07-07 21:39:36 +03:00 |
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DarkPhoenix
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6ce72e4fb3
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Add methods which will be used to access temporarily modified values
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2019-07-07 19:48:50 +03:00 |
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DarkPhoenix
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5b74c6c5e1
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Update graph info when fit name changes
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2019-07-07 02:33:54 +03:00 |
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DarkPhoenix
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e6dce726b7
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Rework how toggling factor reload works
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2019-07-05 09:10:23 +03:00 |
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DarkPhoenix
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63ca8dc559
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Recalc all fits which might need that when changing factorReload flag
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2019-07-05 01:08:00 +03:00 |
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DarkPhoenix
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6e083a5af8
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Merge branch 'dps_sim_graph' of github.com:pyfa-org/Pyfa into dps_sim_graph
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2019-07-05 00:40:30 +03:00 |
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DarkPhoenix
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1f94b28b87
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Add fighter bomb support
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2019-07-04 19:30:02 +03:00 |
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DarkPhoenix
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63c45c5060
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Plug in all calculations besides where X is time
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2019-07-04 17:22:23 +03:00 |
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DarkPhoenix
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c4f225003a
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Add fighters to dps vs range graph
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2019-07-04 14:33:28 +03:00 |
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DarkPhoenix
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405492d9d7
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Move all the turret calculation logic into new graph
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2019-07-03 11:38:21 +03:00 |
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DarkPhoenix
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ab6b9759b0
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Generate proper final dmg-time cache
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2019-07-02 13:40:48 +03:00 |
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DarkPhoenix
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b3027532ff
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Collect all intermediate dps/volley/damage stats for all items
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2019-07-02 02:08:29 +03:00 |
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DarkPhoenix
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4e7580b277
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Move dps vs time functionality to new graph
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2019-06-29 23:49:43 +03:00 |
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DarkPhoenix
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c365efb67e
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Move dmg vs time logic into new graph infrastructure
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2019-06-29 12:31:30 +03:00 |
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DarkPhoenix
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7e7b49d2e4
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Move shield regen graph to new infrastructure
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2019-06-29 10:21:16 +03:00 |
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DarkPhoenix
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988688939b
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Merge cap regen graph into already existing cap graph
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2019-06-28 20:17:23 +03:00 |
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DarkPhoenix
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d448116e91
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Transfer cap amount vs time graph to new infrastructure
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2019-06-28 19:42:49 +03:00 |
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DarkPhoenix
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60933a309f
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Re-enable dps graph again and add some info about how to process inputs and outputs
Real calculation hasn't been transferred yet
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2019-06-28 18:56:57 +03:00 |
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DarkPhoenix
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428cb5c888
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Re-enable mobility graph
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2019-06-28 18:31:39 +03:00 |
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DarkPhoenix
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d195ec7e68
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Move all the logic from eos graph to gui graph for warp time
Now backend graphs have to be aware of handles used in UI graphs, so why not
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2019-06-28 15:44:50 +03:00 |
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DarkPhoenix
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745914bf9e
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Add parameter normalization function
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2019-06-28 09:24:06 +03:00 |
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DarkPhoenix
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421146eb54
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More work on interfaces between gui and eos graphs
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2019-06-27 20:45:21 +03:00 |
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DarkPhoenix
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9cc228cfff
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Always run localized injectors heat effect early to apply heat bonus regardless of effect run ordering
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2019-06-17 10:10:58 +03:00 |
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DarkPhoenix
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e7dd045979
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Use default spool value for dps over range graph, if module has no per-module override
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2019-06-06 20:14:32 +03:00 |
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DarkPhoenix
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e8f09514ab
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Swap extra cap stats readout
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2019-06-06 17:20:05 +03:00 |
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DarkPhoenix
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a8a5fabce7
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Always add last data point to dps over time graph
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2019-05-28 16:33:30 +03:00 |
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DarkPhoenix
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24909f0523
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Extend allowable range a little so that first reload of triglavians is included
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2019-05-21 21:11:09 +03:00 |
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DarkPhoenix
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ed7494b3a4
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Implement graph type selection
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2019-05-21 19:47:55 +03:00 |
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DarkPhoenix
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8fae275e5a
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Cache graph values on GUI graphs so they do not get recalculated when graph options are changed
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2019-05-21 19:06:11 +03:00 |
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DarkPhoenix
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2adc150811
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Limit dmg and dps over time graphs to not hog resources on weaker machines for too long
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2019-05-21 14:37:35 +03:00 |
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DarkPhoenix
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338cf45f65
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Include "high" endpoint for damage over time graph
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2019-05-20 10:41:26 +03:00 |
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DarkPhoenix
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9c710285f2
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Do not cycle over mods which are not dealing damage when composing cache
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2019-05-19 21:04:41 +03:00 |
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DarkPhoenix
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af446579ab
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Get clean subwarp speed (no cloaks, propmods, webs etc)
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2019-05-19 20:38:56 +03:00 |
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DarkPhoenix
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bcc11bd172
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Reorder fields in graph
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2019-05-19 14:11:05 +03:00 |
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DarkPhoenix
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0c31f756a8
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Restore DPS vs range graph
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2019-05-19 14:02:24 +03:00 |
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DarkPhoenix
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16fdd5a5e6
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Fix warp graph
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2019-05-19 04:07:40 +03:00 |
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DarkPhoenix
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ec1a2c66ee
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Restore shield graphs
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2019-05-18 22:52:59 +03:00 |
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DarkPhoenix
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c3f41d68e6
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Round in getYforX as well
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2019-05-18 11:19:08 +03:00 |
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DarkPhoenix
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2f8701b4b2
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Rework plot point processing for dmg over time graph the same way
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2019-05-18 11:15:27 +03:00 |
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