blitzman
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f7d7b3fe5e
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Merge branch 'EosImportCleanup' of https://github.com/Ebag333/Pyfa into development
Conflicts:
eos/db/gamedata/metaData.py
eos/db/gamedata/queries.py
eos/db/saveddata/queries.py
eos/saveddata/fleet.py
eos/types.py
eve.db
gui/builtinContextMenus/amount.py
gui/builtinViewColumns/ammo.py
gui/builtinViewColumns/ammoIcon.py
gui/builtinViewColumns/capacitorUse.py
service/port.py
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2017-02-07 19:22:26 -05:00 |
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Ebag333
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be66ff1eec
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Tox fixes
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2017-02-05 15:39:07 -08:00 |
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blitzman
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85131e6166
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oh god this isn't gonna work
Merge branch 'ebag_importchanges' into test_import
Conflicts:
config.py
eos/db/saveddata/queries.py
eos/effects/chargebonuswarfarecharge.py
eos/effects/elitebonuscommandshipinformationhiddencs3.py
eos/effects/elitebonuslogisticremotearmorrepairoptimalfalloff1.py
eos/effects/energydestabilizationnew.py
eos/effects/iceharvestingdroneoperationdurationbonus.py
eos/effects/miningforemanstrengthbonus.py
eos/effects/modulebonuswarfarelinkarmor.py
eos/effects/modulebonuswarfarelinkinfo.py
eos/effects/modulebonuswarfarelinkmining.py
eos/effects/modulebonuswarfarelinkshield.py
eos/effects/modulebonuswarfarelinkskirmish.py
eos/effects/moduletitaneffectgenerator.py
eos/effects/remotehullrepair.py
eos/effects/rolebonusremotearmorrepairoptimalfalloff.py
eos/effects/shipbonusforceauxiliarya4warfarelinksbonus.py
eos/effects/shipmodesmallmissiledamagepostdiv.py
eos/effects/structureenergyneutralizerfalloff.py
eos/effects/structuremoduleeffectstasiswebifier.py
eos/effects/structurerigmaxtargets.py
eos/effects/subsystembonusamarrdefensiveinformationwarfarehidden.py
eos/effects/subsystembonuscaldaridefensiveinformationwarfarehidden.py
eos/effects/subsystembonusgallentedefensiveinformationwarfarehidden.py
eos/effects/techtwocommandburstbonus.py
eos/saveddata/fighter.py
eos/saveddata/fit.py
eos/saveddata/module.py
eve.db
gui/bitmapLoader.py
gui/builtinContextMenus/itemStats.py
gui/builtinStatsViews/miningyieldViewFull.py
gui/builtinViewColumns/misc.py
gui/builtinViews/__init__.py
gui/builtinViews/fittingView.py
gui/contextMenu.py
gui/graphFrame.py
gui/itemStats.py
gui/mainFrame.py
gui/marketBrowser.py
service/__init__.py
service/character.py
service/fit.py
service/port.py
service/prefetch.py
service/pycrest/eve.py
service/settings.py
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2017-01-23 21:06:12 -05:00 |
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blitzman
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468a4644d6
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Merge branch 'development'
Conflicts:
eos/db/saveddata/queries.py
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2017-01-10 22:42:01 -05:00 |
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Ebag333
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3c31391ec9
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Burn types with fire
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2017-01-09 22:36:19 -08:00 |
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blitzman
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ebc7173c50
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Fix issues with unexpected module positions (see #932)
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2017-01-04 23:48:37 -05:00 |
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Ebag333
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4fb07cc1d0
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Bunch of pep8 and inspection cleanup
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2016-12-15 12:43:19 -08:00 |
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blitzman
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57edc32a4b
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Clean up new tactical mode stats stuff
(cherry picked from commit c9bc234)
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2016-12-14 12:21:00 -08:00 |
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Ebag333
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b529a28715
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Implement fittingMode
(cherry picked from commit 5eb2fef)
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2016-12-14 12:18:34 -08:00 |
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Ebag333
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ea3a374ced
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Add logging, because why not
(cherry picked from commit 9403a1f)
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2016-12-14 12:17:55 -08:00 |
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Ebag333
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2eacadf08f
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Don't use try for fittingView, and don't show remove item for modes.
(cherry picked from commit fd224d6)
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2016-12-14 12:17:13 -08:00 |
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Ebag333
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1a127bb1a6
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Add ability to look at tactical mode item info.
(cherry picked from commit f5776a0)
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2016-12-14 12:16:51 -08:00 |
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Ebag333
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7bd8ca5a55
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Removed actual fleet files. Cleaned up __init__.py that had references.
(cherry picked from commit b6c5183)
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2016-12-14 10:20:20 -08:00 |
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Ebag333
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627977ab51
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Purging fleet bonuses from code base
(cherry picked from commit 68f4570)
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2016-12-14 10:18:19 -08:00 |
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Ebag333
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28404cd8bb
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bajillion pep8 fixes to pass tox
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2016-12-13 23:31:39 -08:00 |
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a-tal
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d3b6bc1c93
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so many pep8 fixes
(cherry picked from commit bee125d)
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2016-12-13 20:16:44 -08:00 |
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blitzman
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95b3f0a21c
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Merge branch 'Remove-Command-Boosts' of https://github.com/Ebag333/Pyfa into Ebag333-Remove-Command-Boosts
Conflicts:
eos/db/saveddata/fleet.py
eos/db/saveddata/queries.py
gui/additionsPane.py
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2016-12-12 00:41:47 -05:00 |
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blitzman
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c9bc2341d1
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Clean up new tactical mode stats stuff
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2016-12-10 02:04:51 -05:00 |
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Ebag333
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5eb2fef89c
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Implement fittingMode
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2016-12-08 18:56:43 -08:00 |
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Ebag333
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9403a1fce9
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Add logging, because why not
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2016-12-08 17:31:04 -08:00 |
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Ebag333
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fd224d6781
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Don't use try for fittingView, and don't show remove item for modes.
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2016-12-08 16:59:26 -08:00 |
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Ebag333
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f5776a0cb2
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Add ability to look at tactical mode item info.
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2016-12-08 13:12:15 -08:00 |
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Ebag333
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d963327ed4
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Make it run again
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2016-12-02 03:13:54 -08:00 |
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Ebag333
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b6c5183d40
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Removed actual fleet files. Cleaned up __init__.py that had references.
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2016-11-06 16:38:21 -08:00 |
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Indiction
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791ddcb9a1
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load fitting in selected page if ctrl-key pressed and option active
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2016-10-30 01:05:22 +02:00 |
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Indiction
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12d5a21982
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Option to open fittings in a new page by default
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2016-10-30 00:43:23 +02:00 |
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Ebag333
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c30190f63e
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Revert "Revert "Purging fleet bonuses from code base""
This reverts commit 6e54d6788c.
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2016-09-15 15:27:30 -07:00 |
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Ebag333
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6e54d6788c
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Revert "Purging fleet bonuses from code base"
This reverts commit 68f45706ab.
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2016-09-15 15:27:10 -07:00 |
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Ebag333
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68f45706ab
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Purging fleet bonuses from code base
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2016-09-15 15:07:59 -07:00 |
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PageArkanis
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9ace9815b6
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fixed exception that froze interface
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2016-08-19 15:11:06 +01:00 |
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blitzmann
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72e77d2264
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Fix some wording
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2016-07-04 11:05:50 -04:00 |
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blitzmann
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6e2878194c
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Merge branch 'master' into citadel
Conflicts:
config.py
service/market.py
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2016-07-03 01:10:26 -04:00 |
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blitzmann
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b9f0812b38
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Fix issue with entity editor and wxPython 2.8
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2016-06-28 23:24:01 -04:00 |
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blitzmann
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be4b78ee1c
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Module replacement when dropping market module onto fitting view (#528)
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2016-06-12 12:38:25 -04:00 |
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blitzmann
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4041ecddc4
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Create Citadel class that inherits from Ship. Add Service slots
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2016-05-15 22:23:23 -04:00 |
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blitzmann
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39b2f87194
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Add in logic that required an entity for implant sets and target resists (not needed for character or damage profiles as we have read-only defaults)
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2016-03-30 00:03:48 -04:00 |
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blitzmann
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1161037092
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Migrate implant set editor to new entity editor
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2016-03-29 21:51:39 -04:00 |
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blitzmann
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a3d9d5cca8
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Migrate character editor to use new entity editor.
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2016-03-29 21:19:20 -04:00 |
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blitzmann
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3315d27d45
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Applied entity editor to resist editor.
Fixed issue with checking for same name in validator.
Center dialogs on parents to make it look nicer
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2016-03-27 22:12:59 -04:00 |
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blitzmann
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c3dcdb0686
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Entity = characters, damage profiles... anything with the generic drop down list of entities along with new/rename/etc buttons. This commit starts refactoring how we handle this, hopefully simplifying the process to a series of dialogs rather than trying to manage multiple control in the window.
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2016-03-27 21:48:19 -04:00 |
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blitzmann
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9b1c543eb7
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Support multi-select
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2016-03-21 23:56:00 -04:00 |
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blitzmann
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731b54a1f7
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Continued work on implant set editor
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2016-03-20 18:58:13 -04:00 |
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blitzmann
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c1653c5f2e
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Abstract the implant editor to work with different sources
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2016-03-20 12:26:37 -04:00 |
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blitzmann
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b4373cb0c5
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Fix #451
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2015-11-29 17:56:39 -05:00 |
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blitzmann
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a33ec89e87
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Fix issue that caused fits that were supposed to open in the background to calculate. Unfortunately this fix breaks the tab snapshot, will have to figure that out later
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2015-10-09 18:32:03 -04:00 |
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blitzmann
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e9d02ce4c8
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Change to use BitmapLoader class
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2015-09-24 12:21:50 -04:00 |
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blitzmann
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474f270b26
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Change to new icon locations
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2015-09-24 12:17:17 -04:00 |
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blitzmann
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16017a3c31
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Remove middle click to open new page, fixing wx3 deprecation warning (didn't seem to work anyway)
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2015-06-04 21:01:49 -05:00 |
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DarkPhoenix
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26bba49193
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Work around bug in wxpython
Button is specified as property in wx docs, but it returns bound method instead of actually being a property
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2015-05-01 16:00:26 +03:00 |
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blitzmann
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9b8b7aba07
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Add module state information to state tooltip
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2015-01-12 23:37:40 -05:00 |
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