Commit Graph

847 Commits

Author SHA1 Message Date
blitzmann
ed6f00a893 Added column for fighter abilities, fixed some fighter bugs, added some context menus to them 2016-04-28 00:29:25 -04:00
blitzmann
b15f9766c1 * Show fighter bay resources in fighter pane
* Give fighters a state
* Include some toggled stats on the resources pane
* Add some decent icons for fighter stuff
2016-04-28 00:10:01 -04:00
blitzmann
0ad4f07591 Add drone DPS/Volley to stats pane 2016-04-26 22:18:00 -04:00
blitzmann
4704c5a1b0 Limit fighters to fit's available slots. We hijack the module slot bit to do the dirty work >_> 2016-04-25 23:45:01 -04:00
blitzmann
43f69bb184 Only show fighter abilites which have been implemented. 2016-04-21 22:20:53 -04:00
blitzmann
71482c2359 Fix network sensor array effect 2016-04-21 22:14:45 -04:00
blitzmann
84a27a60a5 Fix Seige torp bonus 2016-04-19 21:39:56 -04:00
blitzmann
c3db808b7c Update 1030624 2016-04-17 23:42:31 -04:00
blitzmann
af9a9c5698 More fighter work. Basic abilities now work correctly. 2016-04-17 13:28:12 -04:00
blitzmann
708425c67a Toggle fighter abilities in fighter context menu 2016-04-17 02:16:58 -04:00
blitzmann
021de1af80 Get fighter abilities saved into database 2016-04-17 00:37:52 -04:00
blitzmann
b66e98f697 Fix Leviathan effect 2016-04-17 00:10:16 -04:00
blitzmann
803ada4b27 Fix siege, bastion, and triage effects. 2016-04-13 20:05:39 -04:00
blitzmann
e7118f637c Merge branch 'charImplants' into singularity
# Conflicts:
#	eos/db/saveddata/fit.py
#	gui/builtinContextMenus/itemStats.py
2016-04-12 20:16:53 -04:00
blitzmann
27a9051822 Update 1027729 2016-04-11 22:53:02 -04:00
blitzmann
54caece5b3 Update to 1027624, commit changes to itemDiff, and remove icon fetching from prep_data (need to use old dump info for now) (as well as other misc stuff) 2016-04-10 23:46:37 -04:00
blitzmann
b1fade5d3b Update bastion, siege, triage effects; add networked sensor array effect 2016-04-10 12:55:43 -04:00
blitzmann
8ed485df0e Group renames 2016-04-06 00:22:19 -04:00
blitzmann
9c33947a45 Update effect headers 2016-04-06 00:12:44 -04:00
blitzmann
33dc06055c Fix some more effects 2016-04-06 00:10:51 -04:00
blitzmann
8ff4a99cf3 Add missing Force Aux effects 2016-04-05 22:57:44 -04:00
blitzmann
d38abec819 Add some missing drone module effects 2016-04-05 22:47:20 -04:00
blitzmann
0ba48aa230 Fix energy effects 2016-04-05 22:27:41 -04:00
blitzmann
acf47ad7a6 Add missing Titan effects 2016-04-05 22:05:02 -04:00
blitzmann
c948c62cac Add missing Dreadnaught effects 2016-04-05 21:55:10 -04:00
blitzmann
eee4dbf66c Add missing Supercarrier effects 2016-04-05 21:46:57 -04:00
blitzmann
653b995774 Update eve.db and add missing carrier effects 2016-04-05 21:36:47 -04:00
blitzmann
a78151c5aa Add skill effects for Fighters 2016-04-04 23:52:09 -04:00
blitzmann
3177713447 Add preliminary (database/gui) fighter support. No effects / calculations. 2016-04-04 23:32:03 -04:00
blitzmann
0cfa7cb28f Ensure we get all ship group and ship type restrictions 2016-04-03 16:51:01 -04:00
blitzmann
a3d9d5cca8 Migrate character editor to use new entity editor. 2016-03-29 21:19:20 -04:00
blitzmann
ca91f6bd92 Remove debugging print 2016-03-22 23:21:39 -04:00
blitzmann
65483309ab Clear character implants during recalculation 2016-03-22 23:17:05 -04:00
blitzmann
71d33f3429 Fit implant effects (now applies to whichever implant source is selected) 2016-03-22 23:16:31 -04:00
blitzmann
3ae312db37 Import / export implants sets 2016-03-21 23:43:45 -04:00
blitzmann
731b54a1f7 Continued work on implant set editor 2016-03-20 18:58:13 -04:00
blitzmann
80e47d5157 Add some functionality to implantSet service, and get editor working correctly with implant editor view 2016-03-20 12:49:29 -04:00
blitzmann
36ad31ab25 Get some initial scaffolding up for implant sets sourced from the resist code. 2016-03-20 02:04:55 -04:00
blitzmann
201263237f Add migration to update fits tablet for implant source 2016-03-19 21:20:20 -04:00
blitzmann
dc8aff6b6c Merge branch 'master' into charImplants 2016-03-19 15:33:35 -04:00
blitzmann
6c8efcda12 Fix traceback when ship is missing launcher / turret attribute (#539) 2016-03-18 23:31:19 -04:00
blitzmann
c42748a5dd Fix #537 - cap battery causing remote cap transfers to apply incorrect values.
Bump to stable 1.20.1
2016-03-15 22:46:51 -04:00
blitzmann
b5cf835959 Add a toggle between fit-specific implants and character implants. This avoids a lot of the problems of how to mix these two sources of implants. Character implants cannot change stage. 2016-03-13 14:48:43 -04:00
blitzmann
48b45b5f51 Merge branch 'master' into charImplants
# Conflicts:
#	gui/characterEditor.py
2016-03-12 23:20:26 -05:00
blitzmann
db1c80c7e3 Update effect headers 2016-03-11 00:18:33 -05:00
blitzmann
fe64e2e24c Fix module states when loading from database with an incorrect state (see #529) 2016-03-10 23:55:12 -05:00
blitzmann
a020ca9a71 Fix tracking / guidance disrupters 2016-03-10 23:43:24 -05:00
blitzmann
152af02336 Fix effects involving XL missiles 2016-03-10 20:37:09 -05:00
blitzmann
627dac692c Modify applied cap drain based on ship's cap resistance 2016-03-08 18:23:35 -05:00
blitzmann
68a6a828d8 Revert "Disable setting new database version and bump pre-release"
This reverts commit d36bf41ecf.
2016-03-08 16:55:03 -05:00