DarkPhoenix
b31a071859
Fix crashes related to target profiles / damage patterns
2019-12-17 13:10:41 +03:00
DarkPhoenix
ca4bac07da
Implement switching between user and builtin patterns
2019-12-07 01:17:41 +03:00
DarkPhoenix
7fa998f276
Avoid duplicating names in context menu
2019-12-06 02:59:14 +03:00
DarkPhoenix
6a3157a4c8
Add hardcoded damage patterns to damage pattern definition module
2019-12-06 02:47:11 +03:00
DarkPhoenix
5b74c6c5e1
Update graph info when fit name changes
2019-07-07 02:33:54 +03:00
blitzmann
78f632a4f6
Merge remote-tracking branch 'origin/master' into test-3
2018-02-24 02:03:29 -05:00
blitzmann
f442632fbc
Fix importing damage profiles which included overwriting existing ones and then performing a delete on one of them. #1416
2018-02-24 01:49:09 -05:00
Ryan Holmes
828b18d0fd
py2to3 automatic conversion. Woot!
2017-06-12 16:12:45 -04:00
Ebag333
11d7f9d029
Make modules static if they do not use self.
2017-02-09 00:04:41 -08:00
Ebag333
9a137bb158
Convert old style classes to new
2017-02-08 23:06:39 -08:00
Ebag333
be53dedb18
Large pep8 compliance to make work for Tox
2016-12-13 21:23:01 -08:00
a-tal
d3b6bc1c93
so many pep8 fixes
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(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00
Ebag333
510492e5e9
More refactoring, elimited another recursive import
2016-12-03 17:12:16 -08:00
Ebag333
d963327ed4
Make it run again
2016-12-02 03:13:54 -08:00
Ebag333
0f958bef81
Removed _init_ definition as it's redundant
2016-06-16 19:08:29 -07:00
Ebag333
b79009517e
Updated po-ta-toe to po-tah-toh
2016-06-16 14:46:22 -07:00
Ebag333
12ccc96f46
Updated as per Blitzmanns feedback
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https://github.com/pyfa-org/Pyfa/pull/639#issuecomment-225749245
2016-06-15 23:42:38 -07:00
Ebag333
53da2f9bb2
Many updates
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Redid all the values, especially updated target resist profiles.
Re-implemented the _init_ on service\damagePattern.py to check for
default values.
2016-06-13 13:49:56 -07:00
Ebag333
8eb0b942c8
Remove _init_ hack to import the default pattern
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Removed the kludgey method of using _init_ to check to see if the Uniform 25/25/25/25 damage pattern exists, and if missing create it.
Moved creation of it to prefetch.py.
2016-06-06 16:22:08 -07:00
blitzmann
c3dcdb0686
Entity = characters, damage profiles... anything with the generic drop down list of entities along with new/rename/etc buttons. This commit starts refactoring how we handle this, hopefully simplifying the process to a series of dialogs rather than trying to manage multiple control in the window.
2016-03-27 21:48:19 -04:00
blitzmann
035443b4ff
We now use EFT-style import/exports for damage profiles.
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Also, percentages now shown next to damage amount instead of foot (where notifications are going)
2014-09-03 14:56:44 -04:00
DarkPhoenix
3d1dbfa2c6
Properly initialize Uniform damage pattern on fresh start
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Rewriting eos queries from .one() to .first() introduced difference in returned results in case of zero matches
2011-07-11 19:18:23 +04:00
HomeWorld
c06e164fb1
Use NumCtrl instead of IntCtrl (we want floats in dmg pattern editor), ignore bad data in dmg pattern import service
2010-11-28 11:43:32 +02:00
cncfanatics
c730e59840
Typo alert
2010-11-20 16:11:00 +01:00
cncfanatics
fafa8fdedd
Don't export Uniform and Selected ammo, also sort export output
2010-11-20 16:07:40 +01:00
Corollax
4938e51e55
Replaced the last edit with Entity's hack
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Looks nice, I think? O,o
2010-11-20 08:21:50 -06:00
Corollax
ef13e9dee5
Significant speedup in the importPatterns() code
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Don't delete and readd, just edit the existing object
2010-11-20 08:20:07 -06:00
Corollax
24b7c50b0a
Added import/export support
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Export works swimmingly, but import is slow and I can't figure out why.
2010-11-20 06:48:17 -06:00
Corollax
0b191623ad
Export is now working. Import in progress.
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Partial commits are good? Easy to revert, yes? I hope? :(
2010-11-20 05:11:27 -06:00
Corollax
ba6d370a0e
Made some limited progress on the damage editor
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Can't keep my eyes open anymore :(
2010-11-19 08:32:36 -06:00
cncfanatics
3d6f50e6e7
Don't save patterns on creation
2010-10-18 11:10:04 +02:00
DarkPhoenix
9f9aff0c39
Fix file permissions
2010-10-14 20:32:54 +04:00
cncfanatics
85a8e561ae
Implement pattern copying
2010-10-11 09:57:10 +02:00
cncfanatics
e4e1b5ddf2
Finish up most of the pattern editor except for copying
2010-10-11 07:41:56 +02:00
cncfanatics
8c468387d4
Code rename and processRename
2010-10-10 20:26:04 +02:00
cncfanatics
34ee584ee9
Start working on damage pattern creation code
2010-10-10 19:52:22 +02:00
HomeWorld
c274bbe07f
Beautified dmg pattern editor. Events for new/copy/rename/delete buttons added
2010-10-09 19:04:34 +03:00
HomeWorld
c0fee80773
Revert "test comit"
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This reverts commit 2d3868dea9 .
2010-10-09 17:07:15 +03:00
HomeWorld
2d3868dea9
test comit
2010-10-09 17:02:46 +03:00
cncfanatics
792696aec4
Set Uniform as default damage Pattern, TODO: fix damagePattern display
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code, its broken atm
2010-10-01 07:37:18 +02:00