cncfanatics
ea66f6f147
Full complete rework of the columnViews, Every column should now work
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regardless if the type of view it was put in.
2010-11-11 15:49:05 +01:00
HomeWorld
85d06c11cf
Merge branch 'master' of evefit.org:pyfa
2010-11-02 15:05:08 +02:00
HomeWorld
7ad1e47cb0
Fitting view/display improvements
2010-11-02 15:04:35 +02:00
cncfanatics
412ee42e06
Implement merging of drone stacks via drag'n'drop
2010-11-02 13:41:42 +01:00
HomeWorld
dc7be4f4cc
Don't hide display, hide it where it's needed (fittingview)
2010-11-02 02:30:22 +02:00
Corollax
b0573fae88
Renamed moduleNameOrSlot.py
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In preparation for its division into moduleName and moduleIcon.
This refactor will let the module icon occupy a different column from its Name, so that module/ammo icons can be swapped.
2010-11-01 16:04:52 -05:00
Corollax
4a6594851d
Swapped projected module state and ammo icons
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Projected view should be consistent with fitting view. Also fixed a capitalization issue in moduleState.py
2010-11-01 15:59:45 -05:00
DarkPhoenix
39c7f41465
Change order of columns in fitting pane
2010-10-31 18:28:09 +03:00
Corollax
40365a8880
Remove right-click context menu on empty fits
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Simple problem, simple fix?
2010-10-30 13:51:32 -05:00
cncfanatics
1d85fd1b74
Fix mis-indented code
2010-10-30 20:29:55 +02:00
cncfanatics
41c7c7de04
Fix coloring
2010-10-30 17:37:15 +02:00
cncfanatics
d957717922
Fix colorsetting a tad
2010-10-30 17:32:01 +02:00
cncfanatics
58c5c16ed5
Revert "Only call the colourchanging code on populate instead of refresh (less"
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This reverts commit acebaf1416 .
2010-10-30 17:25:28 +02:00
cncfanatics
acebaf1416
Only call the colourchanging code on populate instead of refresh (less
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calls)
2010-10-30 17:21:08 +02:00
cncfanatics
7b73c0868a
Change background color to red when there's a slot overflow (only
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happens on T3 atm)
2010-10-30 17:20:14 +02:00
cncfanatics
f9a2dd4f4d
Merge branch 'copyRework'
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Conflicts:
gui/mainMenuBar.py
2010-10-30 16:55:19 +02:00
cncfanatics
887462e4db
Make character & damagePattern global across all fits
2010-10-30 16:40:26 +02:00
cncfanatics
13aeb67234
Add some missile related info to the tracking column when we're dealing
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with missiles
2010-10-30 14:19:50 +02:00
cncfanatics
1ec7e795df
Add Ammo support for projected effects view
2010-10-30 11:30:28 +02:00
Corollax
eaa202b1fc
Swapped the cap column, as per trac ticket 241
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See http://trac.evefit.org/ticket/241 for details.
2010-10-29 09:54:14 -05:00
Lucas Thode
50020159bb
Most of the module price column.
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(It appears and has the correct icon, but the data isn't available due to a synchronization issue between the market service and the GUI.
2010-10-26 10:00:27 +02:00
Lucas Thode
ac810bc36a
Revert "Most of the module price column."
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This reverts commit 42c07c1d7a .
2010-10-25 19:46:29 -05:00
Lucas Thode
42c07c1d7a
Most of the module price column.
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(It appears and has the correct icon, but the data isn't available due to a synchronization issue between the market service and the GUI.
2010-10-25 12:20:11 -05:00
cncfanatics
d23cff6371
Slap fittingView multiple selection state changes into working nicely
2010-10-21 20:37:11 +02:00
cncfanatics
05b16830c4
Move range & tracking further to the right
2010-10-21 15:09:24 +02:00
cncfanatics
cba064d063
Tweak ammo display
2010-10-21 14:57:13 +02:00
cncfanatics
37a647012c
Move capacitor
2010-10-21 14:53:15 +02:00
cncfanatics
415f126356
Add a row != -1 check to the click handler
2010-10-21 10:39:25 +02:00
cncfanatics
f5f13b971c
Fix state switching unselected mods
2010-10-20 19:48:00 +02:00
cncfanatics
67f55e1cb7
Don't use slotsChanged when d&d'ing, not needed
2010-10-20 18:32:57 +02:00
cncfanatics
7bae66ff78
Use a loop instead of recursion
2010-10-20 17:56:41 +02:00
cncfanatics
0e2853dffd
Implement d&d for modules
2010-10-20 17:52:33 +02:00
cncfanatics
46011bb0c5
Revert "Revert "DND modules test""
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This reverts commit 36be7839d1 .
2010-10-20 17:02:34 +02:00
cncfanatics
d12f581d5b
Recalculate fits on state changes
2010-10-20 16:11:18 +02:00
cncfanatics
5ef0a8cded
Reorder some columns & menus
2010-10-20 15:16:48 +02:00
cncfanatics
46428ca0d8
Finish up ammo menus
2010-10-20 09:18:21 +02:00
cncfanatics
d1a2cb1290
First draft of state switching in fitting view
2010-10-19 22:08:43 +02:00
cncfanatics
bc883685ec
Implement basic ammo switching context menu. (still needs much
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polishing)
2010-10-19 10:31:52 +02:00
HomeWorld
36be7839d1
Revert "DND modules test"
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This reverts commit d9fc65f18a .
2010-10-17 04:40:58 +03:00
HomeWorld
d9fc65f18a
DND modules test
2010-10-17 04:34:05 +03:00
HomeWorld
490fc91364
Implemented removal of modules using delete key as requested in ticket #113
2010-10-16 16:57:30 +03:00
cncfanatics
0362914b5b
Fix the capacitor usage column
2010-10-11 09:06:51 +02:00
HomeWorld
f042041c93
Fixed context menu misbehaviour on wxgtk in fittingview
2010-10-07 20:23:20 +03:00
HomeWorld
ff18cc9dfc
Revert "Fixed context menu getting closed when releasing right mouse button"
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This reverts commit d00325470b .
2010-10-07 19:42:14 +03:00
HomeWorld
d00325470b
Fixed context menu getting closed when releasing right mouse button
2010-10-07 19:35:58 +03:00
cncfanatics
25c74e1f4c
Add support for having a contextMenu class add more then a single entry, start
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work on damage pattern selection menu
2010-10-04 19:55:58 +02:00
cncfanatics
b6e37ef434
Item stats context menu tweaks
2010-10-04 16:30:53 +02:00
cncfanatics
c5e69816fa
Add ammo display when relevant as well as icons for the stats
2010-10-04 16:26:05 +02:00
cncfanatics
1654843295
Polish up context menu related code, start work on item stats
2010-10-04 13:45:30 +02:00
cncfanatics
7564914cf0
Add an early draft for context menus
2010-10-04 08:52:45 +02:00