Commit Graph

24 Commits

Author SHA1 Message Date
Master3See
fb20847920 Added new supported items in itemRemove item class.
Added the ability to remove charges and projected items using the
itemRemove built in context menu.

In this commit I fixed a minor bug in the projected view that caused the
right clicked item not to be SHOWN as selected until after the context
menu had been spawned and closed.

I also removed all parent references from the ContextMenu class and sub
classes. I am instead using the fit service to do all the work of
removing the items in the itemRemove class.
2013-08-01 14:14:50 -06:00
Master3See
0a162b30e6 Feature Added Remove <item> from Context Menu 2013-07-30 20:06:32 -06:00
DarkPhoenix
3c48839569 Rework context menus 2011-04-24 21:58:07 +04:00
HomeWorld
f3729f0287 Updated FitChanged in all files 2010-11-28 22:51:08 +02:00
cncfanatics
6e1b789fb2 Move some view handling stuff around and do initial work on the
fleetBrowser
2010-11-20 20:32:47 +01:00
Corollax
5225647278 Performance fix for Damage Editors
Also fixed a chmod divot
2010-10-28 14:11:15 -05:00
Corollax
8f259501ed Re-ordered the Damage Profile menus
Changed name of the selected ammo damage profile
2010-10-28 13:24:15 -05:00
cncfanatics
c90dab16ba Implement "Set as damage pattern" for ammo 2010-10-28 16:16:59 +02:00
DarkPhoenix
9f9aff0c39 Fix file permissions 2010-10-14 20:32:54 +04:00
HomeWorld
cd7fc555cb Merge branch 'master' of evefit.org:pyfa 2010-10-12 09:30:38 +03:00
HomeWorld
1cd2202db0 Added requested feature from ticket #99 2010-10-12 09:30:18 +03:00
cncfanatics
0b6d11c5c2 replace a silly for loop by * 2010-10-11 23:02:33 +02:00
cncfanatics
37c34a32f3 Add a V in front of the active damage pattern and allow different
bitmaps per menu item when multiple are passed
2010-10-11 21:54:53 +02:00
cncfanatics
3e41d413c9 Don't spawn menu if fitID is None 2010-10-11 11:04:18 +02:00
cncfanatics
982d02b451 Remove some useless imports 2010-10-11 11:01:55 +02:00
cncfanatics
58dfb8ba85 Add "Raw" damage pattern, which'll display raw health without resistance 2010-10-11 10:22:26 +02:00
cncfanatics
fe68ffacfe Implement damage pattern switching 2010-10-11 10:11:24 +02:00
cncfanatics
7b47a70c71 Bind the main menu entry for the damage pattern editor 2010-10-10 12:03:25 +02:00
HomeWorld
8fc7ab895b Changed dmgpattern editor to modal dialog 2010-10-09 20:09:34 +03:00
HomeWorld
71c0ed4b93 Missing changes in contextmenu dmgpattern 2010-10-09 19:51:47 +03:00
HomeWorld
c0fee80773 Revert "test comit"
This reverts commit 2d3868dea9.
2010-10-09 17:07:15 +03:00
HomeWorld
2d3868dea9 test comit 2010-10-09 17:02:46 +03:00
cncfanatics
b8ac74e373 Fixup the damage pattern menu to actualy show the damage pattern list
instead of bullcrap now
2010-10-08 11:20:11 +02:00
cncfanatics
c0b739b8f7 Fix item stats for skills and move some stuff around 2010-10-06 13:58:42 +02:00