DarkPhoenix
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6d23df6156
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Fix on-effect resistance definition
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2020-01-17 16:08:55 +03:00 |
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DarkPhoenix
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85593367f7
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Remove single-precition workaround and update data to 1646988
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2020-01-16 15:19:39 +03:00 |
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DarkPhoenix
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70f620c2c3
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Fix unit name processing
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2019-12-25 01:33:43 +03:00 |
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DarkPhoenix
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c45abbdbcf
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Use new table as source for skill requirement data
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2019-12-19 20:44:17 +03:00 |
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DarkPhoenix
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3c7f4edb1b
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Fix replacements generation
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2019-12-19 16:41:49 +03:00 |
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DarkPhoenix
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663cbab401
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More updates to the script, and data update as well
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2019-12-19 16:24:45 +03:00 |
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DarkPhoenix
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897ca9ca43
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Update DB script to be able to work with sisi data
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2019-12-19 15:56:57 +03:00 |
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DarkPhoenix
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b65f95fe77
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Make sure to avoid doing DB updates avoiding sqlalchemy, as we're re-using the same session for pyfa now
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2019-10-30 15:39:21 +03:00 |
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DarkPhoenix
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32160c94e1
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Add extra metadata field which we use during gamedata DB checks
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2019-10-30 15:26:26 +03:00 |
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DarkPhoenix
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ac02fba98b
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Move useless category IDs closer to context
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2019-10-30 15:18:08 +03:00 |
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DarkPhoenix
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cde0108cba
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Change logging a little so info about DB being rebuilt is always printed to stdout
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2019-10-30 15:16:13 +03:00 |
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DarkPhoenix
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39dc7e4a46
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Compose DB out of data stored externally
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2019-10-30 14:56:51 +03:00 |
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